Code: Select all
Sex : Male STR: 25
Race : Cornac DEX: 30
Class : Alchemist MAG: 58
Level : 23 WIL: 23
Exp : 30% CUN: 41
Gold : 3461.35 CON: 32
Accuracy(Main Hand): 22 Life : 458/458 Encumbrance : 44/105
Damage (Main Hand): 80 Difficulty : Normal
Permadeath : Adventure
APR (Main Hand): 7 Mana : 319/319
Crit (Main Hand): 13%
Speed (Main Hand): 1.00
Fatigue : 0% Spellpower : 42.666666666667
Armor : 19 Spell Crit : 23.3%
Armor Hardiness : 30% Spell Speed : 1
Defense : 18
Ranged Defense : 18
All damage : 0%
Arcane damage : 28%
Acid damage : 10%
Light damage : 10%
Physical Save : 26.475
Spell Save : 28.675
Mental Save : 31.2
All Resists: 3%
Fire Resist(cap): 18%( 70%)
Cold Resist(cap): 18%( 70%)
Lightning Resist(cap): 18%( 70%)
Acid Resist(cap): 27%( 70%)
Light Resist(cap): 38%( 70%)
Darkness Resist(cap): 9%( 70%)
Confusion Resistance: 24%
Blind Resistance: 27%
Silence Resistance: 30%
Pinning Resistance: 25%
Stun Resistance: 10%
Number of NPC killed: 1188
Most killed NPC: cold drake hatchling (36)
[Talents Chart]
- Technique / Combat training (mastery 1.00)
Thick Skin (generic) 1/5
Armour Training (generic) 2/10
Combat Accuracy (generic) 0/5
Weapons Mastery (generic) 0/5
Dagger Mastery (generic) 0/5
- Cunning / Survival (mastery 0.90)
Trap Handling (generic) 5/5
Heightened Senses (generic) 0/5
Piercing Sight (generic) 0/5
Evasion (generic) 0/5
- Spell / Explosive admixtures (mastery 1.30)
Throw Bomb (class) 5/5
Alchemist Protection (class) 5/5
Explosion Expert (class) 0/5
Shockwave Bomb (class) 0/5
- Spell / Infusion (mastery 1.30)
Fire Infusion (class) 5/5
Acid Infusion (class) 1/5
Lightning Infusion (class) 0/5
Frost Infusion (class) 0/5
- Spell / Golemancy (mastery 1.30)
Golem Power (class) 5/5
Golem Resilience (class) 5/5
Invoke Golem (class) 0/5
Golem Portal (class) 0/5
- Spell / Advanced-golemancy (mastery 1.30)
Life Tap (class) 1/5
Gem Golem (class) 0/5
Supercharge Golem (class) 0/5
Runic Golem (class) 0/5
- Spell / Fire alchemy (mastery 1.30)
Heat (class) 3/5
Smoke Bomb (class) 1/5
Fire Storm (class) 0/5
Body of Fire (class) 0/5
- Spell / Stone alchemy (mastery 1.30)
Extract Gems (generic) 3/5
Imbue Item (generic) 3/5
Gem Portal (generic) 1/5
Stone Touch (generic) 3/5
- Spell / Staff combat (mastery 1.30)
Channel Staff (generic) 5/5
Staff Mastery (generic) 5/5
Defensive Posture (generic) 0/5
Blunt Thrust (generic) 0/5
[Inscriptions (3/3)]
Infusion: Wild
Infusion: Regeneration
Rune: Manasurge
[Character Equipment]
In main hand
a) potent yew magestaff of might (28-33.6 power, 4 apr, arcane damage)
Type: weapon / staff ; tier 3
It must be held with both hands.
Base power: 28.0 - 33.6
Uses stat: 100% Mag
Damage type: Arcane
Armour Penetration: +4
Physical crit. chance: +3.5%
Attack speed: 100%
When wielded/worn:
Changes damage: +28% arcane
Talent granted: +1 Command Staff
Spellpower: +9
Spell crit. chance: +8%
Dropped by Dadudar the thalore
In off hand
On fingers
b) sneakthief's steel ring of corrosion (+10%)
Type: jewelry / ring ; tier 2
When wielded/worn:
Changes stats: +5 Cun / +5 Dex
Changes resistances: +10% acid
Changes damage: +10% acid
Light radius: -2
c) sneakthief's gold ring of pilfering
Type: jewelry / ring ; tier 3
When wielded/worn:
Armour penetration: +3
Defense: +3
Changes stats: +6 Cun / +5 Dex
Light radius: -2
It can be used to activate talent Disengage, placing all other charms into a 30 cooldown :
Effective talent level: 2.0
Power cost: 30 out of 30/30.
Range: 7.00
Travel Speed: instantaneous
Description: Jump away 4 grids from your target.
Dropped by Timanek the halfling
Around neck
d) Feathersteel Amulet
Type: jewelry / amulet ; tier 2
When wielded/worn:
Fatigue: -20%
Maximum encumberance: +20
Movement speed: +20%
Avoid Pressure Traps: The wearer never triggers traps that require pressure.
Dropped by The Shade
Light source
e) Summertide Phial
Type: lite / lite
When wielded/worn:
Changes resistances: +30% light
Changes damage: +10% light
Light radius: +4
Healing mod.: +10%
It can be used to call light, costing 10 power out of 15/15.
Dropped by degenerated skeleton warrior
Main armor
f) enlightening hardened leather armour of implacability (topaz) (7 def, 11 armour)
Type: armor / light ; tier 3
When wielded/worn:
Armour: +11
Defense: +7
Fatigue: +2%
Changes stats: +2 Cun / +2 Wil
Physical save: +4
Spell save: +4
Mental save: +11
Blindness immunity: +12%
Confusion immunity: +14%
Pinning immunity: +13%
Stun/Freeze immunity: +10%
Dropped by Samas the shalore
Cloak
g) regal linen cloak of sorcery (1 def, 0 armour)
Type: armor / cloak ; tier 1
When wielded/worn:
Defense: +1
Changes stats: +5 Mag / +5 Wil / +3 Cun
Silence immunity: +30%
Spell crit. chance: +3%
Dropped by Bodelon the dwarf
On head
h) champion's hardened leather cap of dexterity (+2) (0 def, 3 armour)
Type: armor / head ; tier 3
When wielded/worn:
Armour: +3
Fatigue: +3%
Changes stats: +2 Str / +2 Dex / +1 Wil
Confusion immunity: +10%
Light radius: +2
Dropped by Taneriwal the halfling
Around waist
i) nightruned rough leather belt of inertia
Type: armor / belt ; tier 1
When wielded/worn:
Changes stats: +4 Str / +4 Con
Changes resistances: +6% darkness / +6% light
Blindness immunity: +15%
Pinning immunity: +12%
See invisible: +5
Dropped by Naiarerc the human
On hands
j) spellstreaming hardened leather gloves of the juggernaut (0 def, 2 armour)
Type: armor / hands ; tier 3
When wielded/worn:
Armour: +2
Changes stats: +3 Wil / +2 Con
Physical save: +5
Spell save: +4
Mental save: +6
Spellpower: +1
Spell crit. chance: +2%
It can be used to activate talent Juggernaut, placing all other charms into a 80 cooldown :
Effective talent level: 4.0
Power cost: 80 out of 80/80.
Range: melee/personal
Travel Speed: instantaneous
Description: Concentrate on the battle, ignoring some of the damage you take.
Improves physical damage reduction by 30% for 20 turns.
Dropped by Taroeb the thalore
On feet
k) pair of hardened leather boots of evasion (0 def, 3 armour)
Type: armor / feet ; tier 3
When wielded/worn:
Armour: +3
Fatigue: +3%
Physical save: +4
Spell save: +1
Mental save: +3
It can be used to activate talent Evasion, placing all other charms into a 30 cooldown :
Effective talent level: 3.6
Power cost: 30 out of 30/30.
Range: melee/personal
Travel Speed: instantaneous
Description: Your quick wit allows you to see attacks before they come, granting you a 36% chance to completely evade them for 7 turns.
Duration increases with Willpower, and chance to evade with Cunning and Dexterity.
Dropped by Onie the thalore
Tool
l) warded ash totem of thorny skin [power 16] (20 cooldown)
Type: charm / totem ; tier 2
When wielded/worn:
Maximum wards: +2 nature / +3 light / +2 acid
Talent granted: +1 Ward
It can be used to hardens the skin for 6 turns increasing armour by 16 and armour hardiness by 40%, placing all other charms into a 20 cooldown.
Dropped by Latfuren the thalore
Quiver
m) 212 alchemist topaz
Type: alchemist-gem / blue ; tier 2
When used as an alchemist bomb:
Bomb thrown range +3
