Winning fighter in 15B

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Hachem_Muche
Uruivellas
Posts: 744
Joined: Thu Nov 18, 2010 6:42 pm

Winning fighter in 15B

#1 Post by Hachem_Muche »

Final battle was just barely doable and took about 30 mins of gameplay:

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  [Tome 4.00 @ www.te4.org Character Dump]

Sex              : Male         STR:  86
Race             : Cornac       DEX:  52
Class            : Fighter      MAG:  27
Level            : 50           WIL:  74
Exp              : 3152%        CUN:  35
Gold             : 4715.46      CON:  72

Attack(Main Hand): 131          Life             :     1759/1759Encumbrance      : 190/194
Damage(Main Hand): 236          Stamina          :     405/405  Difficulty       : Normal
APR   (Main Hand):   6          Mana             :     423/554
Crit  (Main Hand):  23%         
Speed (Main Hand): 1.09         
                                
                                Equilibrium      :     31

Fatigue          : 32%          Spellpower       : 41
Armor            : 47.4         Spell Crit       : 11.5%
Defense          : 56.7         Spell Speed      : 1
Ranged Defense   : 73.7         

All damage       : 7%
Physical damage  : 48%

Physical Save    : 80.75
Spell Save       : 72.5
Mental Save      : 43.5

All Resists:  17%
Physical Resist(cap):  42%( 70%)
Arcane Resist(cap):  27%( 70%)
Fire Resist(cap):  62%( 70%)
Cold Resist(cap):  60%( 70%)
Lightning Resist(cap):  90%( 70%)
Acid Resist(cap):  62%( 70%)
Nature Resist(cap):  35%( 70%)
Blight Resist(cap):  43%( 70%)
Light Resist(cap):  32%( 70%)
Darkness Resist(cap):  50%( 70%)
Mind Resist(cap):  52%( 70%)
Bleed Resistance:  10%
Confusion Resistance: 100%
Blind Resistance:  60%
Disarm Resistance:  30%
Stun Resistance: 100%
Fear Resistance:  70%
Knockback Resistance:  40%

Number of NPC killed: 7822
Most killed NPC: orc soldier (349)

  [Winner!]

Well done! You have won the Tales of Maj'Eyal: the Fourth Age

The Sorcerers are dead, the Orc Prides lie in ruins, thanks to your efforts.

You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.

The orc presence in the Far East has greatly been disminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.

Maj'Eyal will once more know peace, most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means, to do the right thing even though nobody will know about it.

You may continue playing and enjoy the rest of the world.

  [Talents Chart]

 - Technique / Weapons and shields    (mastery 1.30)
    Shield Pummel (class)             4/5
    Riposte (class)                   5/5
    Overpower (class)                 1/5
    Assault (class)                   1/5
 - Technique / Weapons and shields    (mastery 1.30)
    Repulsion (class)                 1/5
    Shield Wall (class)               5/5
    Shield Expertise (class)          5/5
    Last Stand (class)                0/5
 - Technique / Archery - common       (mastery 1.10)
    Steady Shot (class)               4/5
    Aim (class)                       1/5
    Rapid Shot (class)                1/5
    Critical Shot (class)             1/5
 - Technique / Warcries               (mastery 1.30)
    Shattering Shout (class)          5/5
    Second Wind (class)               1/5
    Battle Shout (class)              3/5
    Battle Cry (class)                0/5
 - Technique / Field control          (mastery 1.00)
    Disengage (generic)               1/5
    Track (generic)                   1/5
    Heave (generic)                   0/5
    Slow Motion (generic)             0/5
 - Technique / Combat techniques      (mastery 1.30)
    Precise Strikes (class)           2/5
    Rush (class)                      5/5
    Perfect Strike (class)            1/5
    Blinding Speed (class)            0/5
 - Technique / Combat techniques      (mastery 1.30)
    Quick Recovery (class)            3/5
    Fast Metabolism (class)           1/5
    Spell Shield (class)              1/5
    Unending Frenzy (class)           3/5
 - Technique / Combat training        (mastery 1.30)
    Heavy Armour Training (generic)   1/5
    Massive Armour Training (generic) 5/5
    Health (generic)                  5/5
    Weapon Combat (generic)           7/10
    Weapons Mastery (generic)         7/10
    Knife Mastery (generic)           0/10
 - Cunning / Survival                 (mastery 1.20)
    Trap Detection (generic)          3/5
    Heightened Senses (generic)       1/5
    Trap Disarm (generic)             2/5
    Evasion (generic)                 0/5
 - Wild-gift / Antimagic              (mastery 1.00)
    Resolve (generic)                 5/5
    Aura of Silence (generic)         2/5
    Antimagic Shield (generic)        1/5
    Mana Clash (generic)              5/5
 - Wild-gift / Sand drake aspect      (mastery 1.00)
    Swallow (class)                   3/5
    Quake (class)                     1/5
    Burrow (class)                    1/5
    Sand Breath (class)               5/5

  [Current Effects]

- Antimagic Shield
- Precise Strikes
- Premonition
- Continuum Destabilization

  [Completed Quests]

 -- The many Prides of the Orcs
Investigate the bastions of the Pride.
   * You have destroyed Rak'shor.   
   * You have destroyed Vor.   
   * You have destroyed Grushnak.   
   * You have destroyed Gorbat.   
 -- Escort: lone alchemist (level 2 of Trollshaws)
You successfully escorted the lone alchemist to the recall portal on level 2 of Trollshaws.
As a reward you improved talent Imbue Item (+1 level(s)).
 -- An apprentice task
You met a novice mage who was tasked to collect many staves or jewelry.
He asked for your help should you collect some that you do not use.
   * 10/10   
 -- Escort: lost warrior (level 3 of Ruins of Kor'Pul)
You successfully escorted the lost warrior to the recall portal on level 3 of Ruins of Kor'Pul.
As a reward you improved talent Weapons Mastery (+1 level(s)).
 -- Back and there again
You have created a portal back to Maj'Eyal, you should try to talk to someone in Last Hope about establishing a link back.
You talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city.
You gave the Orb of Many Ways to Tannen for study while you look for the athame and diamond in Reknor.
You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days.
Tannen revealed the vile scum he really is and trapped you in his tower.
 -- The wild wild east
There must be a way to go into the far east from the lair of Golbug, find it and explore the unknown far east, looking for clues.
 -- Into the darkness
It is time to explore some new places dark, forgotten and dangerous ones.
The Old Forest is just south-east of the town of Derth.
The Maze is west of Derth.
The Sandworm Lair is to the far west of Derth, near the sea.
The Daikara is to the eastern borders of the Thaloren forest.
   * You have explored the Old Forest and vanquished the Old Man Willow.   
   * You have explored the Maze and vanquished the Minotaur.   
   * You have explored the Sandworm Lair and vanquished their Queen.   
   * You have explored the Daikara and vanquished the Dragon.   
 -- There and back again
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you.
   * You have found a Blood-Runed Athame.   
   * You have found the Resonating Diamond.   
 -- Important news
Orcs were spotted with the staff you seek in an arid waste in the southern desert.
You should go investigate what is happening there.
 -- Storming the city
As you came to Derth you saw a huge dark cloud over the small town.
When you entered you were greeted by an army of air elementals slaughtering the population.
 * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the blue mountains, to the south west.
 * You have learned the real threat comes from a rogue archmage, a Tempest: Urkis. The mages of Angolwen are ready to teleport you there.
 -- Escort: injured seer (level 8 of Tol Falas)
You successfully escorted the injured seer to the recall portal on level 8 of Tol Falas.
As a reward you improved talent Premonition (+1 level(s)).
 -- Trapped!
You heard a plea for help and decided to investigate...
Only to find yourself trapped inside an unknown tunnel complex.
 -- Let's hunt some Orc
The elder in Last Hope sent you to the old dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence.
Find out if they are in any way linked to the lost staff.
But be careful, even the dwarves did not venture in the old halls for many years.
 -- The Sect of Kryl-Feijan
You discovered a sect worshiping a demon named Kryl-Feijan in a crypt.
They were trying to bring it back into the world using a human sacrifice.
You have defeated the acolytes and saved the woman. She told you she is the daugther of a rich merchant of Last Hope.
 -- Escort: lost sun paladin (level 3 of Daikara)
You failed to protect the lost sun paladin from death by xaren.
 -- Escort: injured seer (level 5 of Old Forest)
You successfully escorted the injured seer to the recall portal on level 5 of Old Forest.
As a reward you improved talent Premonition (+1 level(s)).
 -- The Island of Dread
You have heard that near the Charred Scar, to the south, lies the ruined tower of Tol Falas.
There are disturbing rumors of greater undeads and nobody who reached it ever returned.
Perhaps you should explore it and find the truth, and the treasures, for yourself!
 -- The beast within
You met an half mad lumberjack fleeing a small village, rambling about untold horrors lurking there, slaughtering people.
2 lumberjacks have died.
 -- Escort: repented thief (level 7 of Daikara)
You successfully escorted the repented thief to the recall portal on level 7 of Daikara.
As a reward you improved talent Trap Disarm (+1 level(s)).
 -- The Doom of the World!
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic.
This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption!
Whatever their plan may be, they must be stopped at all cost.
The volcano is attacked by orcs, a few Sun Paladins made it there with you, they will hold the line at the cost of their lives to buy you some time.
Honor their sacrifice, do not let the orcs finish their work!

You arrived in time and interrupted the ritual, the sorcerers have departed.
Use the portal to go back to the Far East, you *MUST* stop them, no matter the cost.
 -- Strange new world
You arrived through the farportal in a cave, probably in the Far East.
Upon arrival you met an elf and an orc fighting.
You decided to side with the elven lady.
Fillarel told you to go to the south west and meet with High Sun Paladin Aeryn.
 -- Escort: worried loremaster (level 2 of Old Forest)
You successfully escorted the worried loremaster to the recall portal on level 2 of Old Forest.
As a reward you improved talent Disarm (+1 level(s)).
 -- The Orbs of Command
You have found an orb of command that seems to be used to open the shield protecting the High Peak.
There seems to be a total of four of them, the more you have the weaker the shield will be.
 -- Of trolls and damp caves
Explore the caves below the ruins of Kor'Pul and the Trollshaws in search of treasure and glory!

   * You have explored the ruins of Kor'Pul and vanquished the Shade.   
   * You have explored the Trollshaws and vanquished the Bill the Stone Troll.   
 -- A mysterious staff
Deep in the tower of Tol Falas you fought and destroyed the Master, a powerful vampire.
On your way out of Tol Falas you were ambushed by a band of orcs.
They asked about the staff.
 -- The Curse of Magic
You met a warrior who invited you join the group called the Ziguranth he belongs to that is dedicated to combat magic.
 -- Escort: lost warrior (level 7 of Old Forest)
You successfully escorted the lost warrior to the recall portal on level 7 of Old Forest.
As a reward you improved talent Weapon Combat (+1 level(s)).
 -- Falling Toward Apotheosis
You have vanquished the masters of the Orc Pride, now you must venture inside the most dangerous place of this world, the High Peak.
Seek the Sorcerers and stop them before they bend the world to their will.
To enter you will need the four orbs of command to remove the shield over the peak.
The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride.
 -- Scrying for dummies
You have found an object that seems to be unique, it looks like it has hidden powers within.
Go to the town of Derth, to the south of the Trollshaws, and talk to the local scryer, maybe she can be of help.
 -- Eight legs of wonder
   You have killed Ungol?« in Ardhungol and saved the sun paladin.
 -- Escort: lost warrior (level 5 of Tol Falas)
You successfully escorted the lost warrior to the recall portal on level 5 of Tol Falas.
As a reward you improved Strength by +2.

  [Active Quests]

 -- Melinda, lucky girl
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope.
You talked for a while and it seems she has a crush for you.

  [Character Equipment]

 In main hand
a) acidic voratun mace of massacre (47-65.8 power, 6 apr)
   Type: weapon / mace
47 Power [Range 1.40] (+100% Strength), 0 Attack, 6 Armor Penetration, Crit 3%
Damage type: physical
Damage on strike(melee): 28 acid.
When wielded/worn:
Increases damage type: 33% physical.

 In off hand
b) voratun shield of lightning resistance (12 def, 3 armor)
   Type: armor / shield
When wielded/worn:
Armor 3, Defense 12, Ranged Defense 12
Fatigue 14%
Increases resistances: 30% lightning.

   Dropped by quasit
 On fingers
c) pearl ring
   Type: jewelry / ring
When wielded/worn:
Increases resistances: 10% all.

d) Glory of the Pride
   Type: jewelry / ring
When wielded/worn:
Attack 10, Armor Penetration 0, Physical Crit 0%, Physical power 10
Armor 10, Defense 5, Ranged Defense 0
Fatigue -15%
Increases damage type: 8% physical.
Reduces talent cooldowns: Rush (15).
Increases confusion immunity: 100%.
Increases stun immunity: 100%.
Maximum mana -40
Maximum stamina 40

 Around neck
e) vitalizing voratun amulet
   Type: jewelry / amulet
When wielded/worn:
Increases stats: 6 Constitution.
Increases resistances: 11% blight.
Increases physical save: 5.
Regenerates 1.40 hitpoints each turn.
Maximum life 80
Maximum stamina 20

   Dropped by orc archer
 Light source
f) scorching dwarven lantern of Elbereth
   Type: lite / lite
When wielded/worn:
Damage when hit: 10 fire.
Increases spell save: 15.
Increases blindness immunity: 50%.
Light radius 5

 Main armor
g) rejuvenating voratun plate armour of the dragon (agate) (9 def, 16 armor)
   Type: armor / massive
When wielded/worn:
Armor 16, Defense 9, Ranged Defense 0
Fatigue 26%
Increases stats: 4 Constitution,1 Dexterity,1 Magic,7 Strength,1 Willpower,1 Cunning.
Increases resistances: 15% acid,15% fire,15% physical,13% cold,13% lightning.
Reduces talent cooldowns: Rush (10).
Increases disarm immunity: 30%.
Increases stun immunity: 30%.
Increases knockback immunity: 30%.
Regenerates 0.50 stamina each turn.

   Dropped by orc elite figther
 Cloak
h) Serpentine Cloak (10 def, 0 armor)
   Type: armor / cloak
When wielded/worn:
Armor 0, Defense 10, Ranged Defense 0
Increases stats: 4 Cunning,3 Constitution.
Increases talent masteries: 0.10 Cunning / Stealth.
It can be used to activate talent: Phase Door (level 2), costing 30 power out of 60/60.
 On head
i) Crown of the Elements (0 def, 5 armor)
   Type: armor / head
When wielded/worn:
Armor 5, Defense 0, Ranged Defense 0
Fatigue 5%
Increases stats: 5 Constitution,3 Willpower.
Damage on hit(melee): 10 fire,10 acid,10 cold,10 lightning.
Increases resistances: 15% fire,15% acid,15% cold,15% lightning.
See invisible: 15

   Dropped by orc berserker
 Around waist
j) Girdle of Preservation
   Type: armor / belt
When wielded/worn:
Increases stats: 5 Constitution,5 Willpower.
Increases resistances: 15% nature,10% physical,10% arcane,15% cold,15% blight,15% light,15% lightning,15% darkness,15% fire,15% acid.
Increases physical save: 15.
Increases spell save: 15.
Increases mental save: 15.

   Dropped by Rak'Shor Cultist
 On hands
k) Dairydobers (0 def, 2 armor)
   Type: armor / hands
When wielded/worn:
Armor 2, Defense 0, Ranged Defense 5
Increases resistances: 18% darkness,3% nature.
Increases blindness immunity: 10%.
Increases cut immunity: 10%.
Increases confusion immunity: 10%.
Increases knockback immunity: 10%.
Regenerates 0.08 mana each turn.
Maximum life 20

 On feet
l) Eden's Guile (2 def, 1 armor)
   Type: armor / feet
When wielded/worn:
Armor 1, Defense 2, Ranged Defense 0
Fatigue 2%
Increases stats: 3 Cunning.
Increases talent masteries: 0.20 Cunning / Survival.
It can be used to boost speed, costing 50 power out of 43/50.
 Tool
m) voratun pickaxe of delving (dig speed 20 turns)
   Type: tool / digger
When wielded/worn:
Increases stats: 4 Strength,3 Constitution.
Light radius 1
It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1.
 Quiver
n) 117 poisonous elemental dragonbone arrow (54-75.6 power, 18 apr)
   Type: ammo / arrow
54 Power [Range 1.40] (+70% Dexterity,+50% Strength), 0 Attack, 18 Armor Penetration, Crit 3%
Damage type: physical
When wielded/worn:
Damage on hit(ranged): 29 acid,17 ice,20 fire,29 lightning,51 poison.

   Dropped by orc soldier

  [Player Achievements]

'A dangerous secret' was achieved for Found the mysterious staff and told Last Hope about it. At 2010-11-30 16:02:43
'Antimagic!' was achieved for Completed antimagic training in the Ziguranth camp. At 2010-11-29 00:44:47
'Arachnophobia' was achieved for Destroyed the spydric menace. At 2010-12-02 14:20:24
'Back and there again' was achieved for Opened a portal to the Far East from Maj'Eyal. At 2010-12-02 16:51:41
'Brave new world' was achieved for Gone to the Far East and took side in the war. At 2010-11-30 17:07:20
'Clone War' was achieved for Destroyed your own Shade. At 2010-12-02 22:48:36
'Curse Lifter' was achieved for Killed Ben Cruthdar the Cursed. At 2010-11-29 12:02:14
'Destroyer's bane' was achieved for Killed Golbug the Destroyer. At 2010-11-30 16:38:33
'Evil denied' was achieved for Won ToME by preventing the Void portal to open. At 2010-12-06 15:13:06
'Exterminator' was achieved for Killed 1000 creatures At 2010-11-29 01:00:14
'Eye of the storm' was achieved for Freed Derth from the onslaught of the mad Tempest, Urkis. At 2010-11-29 10:10:44
'Level 10' was achieved for Got a character to level 10. At 2010-11-28 23:10:40
'Level 20' was achieved for Got a character to level 20. At 2010-11-29 11:03:00
'Level 30' was achieved for Got a character to level 30. At 2010-11-30 10:00:03
'Level 40' was achieved for Got a character to level 40. At 2010-12-02 00:48:16
'Level 50' was achieved for Got a character to level 50. At 2010-12-02 16:26:41
'Orcrist' was achieved for Killed the leaders of the Orc Pride. At 2010-12-02 18:04:54
'Portal master' was achieved for Fought the two Sorcerers and closed four invocation portals. At 2010-12-06 15:12:59
'Race through fire' was achieved for Raced through the fires of the Charred Scar to stop the Sorcerers. At 2010-12-02 12:36:26
'Rescuer of the lost' was achieved for Rescued the merchant from the assassin lord. At 2010-11-29 00:59:27
'Size matters' was achieved for Do over 600 damage in one attack At 2010-12-02 12:42:11
'Sliders' was achieved for Activated a portal using the Orb of Many Ways. At 2010-11-30 16:51:08
'The secret city' was achieved for Discovered the truth about mages. At 2010-11-29 09:17:33
'There and back again' was achieved for Opened a portal to Maj'Eyal from the Far East. At 2010-12-02 14:20:31
'Treasure Hoarder' was achieved for Amass 3000 gold pieces. At 2010-12-05 11:19:54
'Treasure Hunter' was achieved for Amass 1000 gold pieces. At 2010-11-29 16:06:52
'Vampire crusher' was achieved for Destroyed the Master in its lair of Tol Falas. At 2010-11-30 13:03:17

  [Character Inventory]

Author of the Infinite 500 and PlenumTooltip addons, and the joys of Scaling in ToME.

Sirrocco
Sher'Tul
Posts: 1059
Joined: Fri Apr 23, 2010 4:56 am

Re: Winning fighter in 15B

#2 Post by Sirrocco »

What level did you hit Melinda's quest, and how hard was it for you?

madmonk
Reaper
Posts: 2257
Joined: Wed Dec 12, 2007 12:21 am
Location: New Zealand

Re: Winning fighter in 15B

#3 Post by madmonk »

Congratulations and well done!
Regards

Jon.

Hachem_Muche
Uruivellas
Posts: 744
Joined: Thu Nov 18, 2010 6:42 pm

Re: Winning fighter in 15B

#4 Post by Hachem_Muche »

Melinda was at about level 28 (IIRC) and wasn't too bad. I hid behind a column and the mobs came to me. Getting her out was tricky until I stranded her away from the mobs.
Author of the Infinite 500 and PlenumTooltip addons, and the joys of Scaling in ToME.

Sirrocco
Sher'Tul
Posts: 1059
Joined: Fri Apr 23, 2010 4:56 am

Re: Winning fighter in 15B

#5 Post by Sirrocco »

level 28? Did you just get lucky, or were you spending a lot of time grinding the mummies or something?

Hachem_Muche
Uruivellas
Posts: 744
Joined: Thu Nov 18, 2010 6:42 pm

Re: Winning fighter in 15B

#6 Post by Hachem_Muche »

You mean in the sacrifice encounter? I saw 4 corruptors on track and hid behind the column near the entry. They came to me one by one and weren't too bad to kill.
Last edited by Hachem_Muche on Thu Dec 09, 2010 10:54 pm, edited 1 time in total.
Author of the Infinite 500 and PlenumTooltip addons, and the joys of Scaling in ToME.

greycat
Sher'Tul
Posts: 1396
Joined: Tue May 11, 2010 11:51 pm

Re: Winning fighter in 15B

#7 Post by greycat »

He meant, how did you manage to postpone its appearance until level 28?

Hachem_Muche
Uruivellas
Posts: 744
Joined: Thu Nov 18, 2010 6:42 pm

Re: Winning fighter in 15B

#8 Post by Hachem_Muche »

Oh. Just lucky probably. I cleared the dungeons pretty thoroughly (and got a couple of random bosses) and so leveled pretty quickly. The encounter spawned in between trips to Talfalas.
Author of the Infinite 500 and PlenumTooltip addons, and the joys of Scaling in ToME.

kingvictory2003
Thalore
Posts: 158
Joined: Wed May 19, 2010 4:05 am

Re: Winning fighter in 15B

#9 Post by kingvictory2003 »

Well done!

Any reason you stuck with the voratun shield of lightning resistance as opposed to one of the artifact shields?

Hachem_Muche
Uruivellas
Posts: 744
Joined: Thu Nov 18, 2010 6:42 pm

Re: Winning fighter in 15B

#10 Post by Hachem_Muche »

kingvictory2003 wrote:Any reason you stuck with the voratun shield of lightning resistance as opposed to one of the artifact shields?
I actually had 5 shields in my inventory including 2 artifacts. I switched between them depending on which mage I was fighting throughout the fight. I killed Elandar, who was nuking me with lightning, last, so I used the lightning resist shield at the end of the fight.
Author of the Infinite 500 and PlenumTooltip addons, and the joys of Scaling in ToME.

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