[b18] Ero, Skeleton Corruptor

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eronarn
Thalore
Posts: 161
Joined: Sun Jan 02, 2011 8:38 pm

[b18] Ero, Skeleton Corruptor

#1 Post by eronarn »

I've been playing TOME for 11 days now, and I just got my first win on Normal:

http://te4.org/characters/1842/tome/33a ... 1cc000edf0

I fought the end bosses at L40 - I gained 6 levels from the first one.

I feel like I got pretty lucky with artifacts that game. I had well over 100% stun resistance available since before the Far East, and once I found that body armor I was all set the rest of the game for all my other needs. My lack of arcane/dark resistance was a problem in the final fight, but not that much of one because there were basically no adds from the portals.

That's because I killed the bosses fast. Unfortunately, you can't tooltip abilities in the web interface, but my Curse of Vulnerability gives -97% resists and my Vimsense gives -55% blight resist. Enemies don't last long when you're hitting them for over 1k per spell.

Random thoughts: Blood is probably the best Corruptor tree. Bone is probably the worst. Pacification Hex is surprisingly good. Dark Portal is annoying when used by NPCs but godly when used by a human player.

Sirrocco
Sher'Tul
Posts: 1059
Joined: Fri Apr 23, 2010 4:56 am

Re: [b18] Ero, Skeleton Corruptor

#2 Post by Sirrocco »

Seems like bone shield would be handy, even if the rest of the tree wasn't all that useful.

eronarn
Thalore
Posts: 161
Joined: Sun Jan 02, 2011 8:38 pm

Re: [b18] Ero, Skeleton Corruptor

#3 Post by eronarn »

It has a pretty huge cost - it's a sustain for 90 vim and I had less than 300 the whole game. The shields are also broken by disease/poison/burning effects, rather than just "real" hits. It didn't seem worth the point investment - maybe if it were the first ability.

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