Corrupter winner.

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hops
Halfling
Posts: 111
Joined: Tue Sep 21, 2010 9:05 am

Corrupter winner.

#1 Post by hops »

Corrupters are cheesy. Cheesier than former archmages I think. I have posted the riskless end game tactic in spoiler subforum.
Note the 66% spell crit, and 93% blight damage with bloodfury.

Resurrected by bloody vial once. And I have two Ring of Dead.

Code: Select all

[Tome 4.00 @ www.te4.org Character Dump]

Sex              : Male         STR:  61
Race             : Cornac       DEX:  23
Class            : Corruptor    MAG:  85
Level            : 50           WIL:  28
Exp              : 2137%        CUN:  56
Gold             : 2495.95      CON:  71

Attack(Main Hand):  39          Life             :     1482/1482Encumbrance      : 139/149
Damage(Main Hand): 108                                          Difficulty       : Normal
APR   (Main Hand):   6          Mana             :     339/364
Crit  (Main Hand):  24%         
Speed (Main Hand): 1.00         
                                Vim              :     78/126
                                

Fatigue          : 1%           Spellpower       : 135
Armor            : 17           Spell Crit       : 66.476774673793%
Defense          : 19.55        Spell Speed      : 1
Ranged Defense   : 27.55        

All damage       : 7%
Fire damage      : 17%
Cold damage      : 2%
Acid damage      : 51.53131886936%
Blight damage    : 93.53131886936%

Physical Save    : 85.405772340924
Spell Save       : 80.655772340924
Mental Save      : 30.5

All Resists:   7%
Fire Resist(cap):  67%( 70%)
Cold Resist(cap): -13%( 70%)
Blight Resist(cap):  39%( 70%)
Darkness Resist(cap):  53%( 70%)
Confusion Resistance:  30%
Blind Resistance: 100%
Disarm Resistance:  45%
Stun Resistance: 100%

Number of NPC killed: 5425
Most killed NPC: cold drake hatchling (347)

  [Talents Chart]

 - Technique / Combat training        (mastery 1.00)
    Heavy Armour Training (generic)   1/5
    Massive Armour Training (generic) 1/5
    Health (generic)                  5/5
    Weapon Combat (generic)           0/10
    Weapons Mastery (generic)         0/10
    Knife Mastery (generic)           0/10
 - Cunning / Survival                 (mastery 1.00)
    Trap Detection (generic)          1/5
    Heightened Senses (generic)       5/5
    Trap Disarm (generic)             1/5
    Evasion (generic)                 0/5
 - Corruption / Sanguisuge            (mastery 1.30)
    Blood Sacrifice (generic)         3/5
    Drain (generic)                   5/5
    Absorb Life (generic)             2/5
    Life Tap (generic)                0/5
 - Corruption / Vim                   (mastery 1.30)
    Soul Rot (generic)                5/5
    Vimsense (generic)                5/5
    Leech (generic)                   5/5
    Dark Portal (generic)             5/5
 - Corruption / Bone                  (mastery 1.30)
    Bone Spear (class)                1/5
    Bone Grab (class)                 1/5
    Bone Nova (class)                 1/5
    Bone Shield (class)               5/5
 - Corruption / Hexes                 (mastery 1.30)
    Pacification Hex (class)          1/5
    Burning Hex (class)               1/5
    Empathic Hex (class)              1/5
    Domination Hex (class)            5/5
 - Corruption / Curses                (mastery 1.30)
    Curse of Defenselessness (class)  0/5
    Curse of Impotence (class)        0/5
    Curse of Death (class)            0/5
    Curse of Vulnerability (class)    0/5
 - Corruption / Plage                 (mastery 1.30)
    Virulent Disease (class)          5/5
    Cyst Burst (class)                2/5
    Catalepsy (class)                 2/5
    Epidemic (class)                  1/5
 - Corruption / Blood                 (mastery 1.30)
    Blood Spray (class)               5/5
    Blood Grasp (class)               5/5
    Blood Boil (class)                1/5
    Blood Fury (class)                5/5
 - Corruption / Blight                (mastery 1.30)
    Dark Ritual (class)               5/5
    Corrupted Negation (class)        2/5
    Corrosive Worm (class)            5/5
    Poison Storm (class)              0/5
 - Corruption / Shadowflame           (mastery 1.30)
    Wraithform (class)                1/5
    Darkfire (class)                  3/5
    Flame of Urh'Rok (class)          5/5
    Demon Plane (class)               1/5

  [Inscriptions (5/5)]

Infusion: Wild
Rune: Shielding
Rune: Controlled Phase Door
Rune: Controlled Phase Door
Infusion: Healing

  [Current Effects]

- Hymn of Perseverance
- Dark Ritual
- Blood Fury
- Flame of Urh'Rok
- Premonition
- Chant of Fortitude
- Bloodfury
- Premonition Shield


  [Character Equipment]

 In main hand
a) blighted dragonbone staff of power (36-43.2 power, 6 apr, fire damage)
   Type: weapon / staff
36 Power [Range 1.20] (+100% Magic), 0 Attack, 6 Armor Penetration, Crit 5%
Damage type: fire
When wielded/worn:
Increases damage type: 27% blight.
Spellpower 33, Spell Crit 5%

   Dropped by orc cryomancer
 In off hand
 On fingers
b) voratun ring of blight (+15%)
   Type: jewelry / ring
When wielded/worn:
Increases damage type: 15% blight.

   Dropped by brittle clear ooze
c) Ring of the Dead
   Type: jewelry / ring
When wielded/worn:
Increases stats: 10 Luck.

 Around neck
d) Fiery Choker
   Type: jewelry / amulet
When wielded/worn:
Increases stats: 5 Magic,4 Willpower,3 Cunning.
Increases resistances: 20% fire,-20% cold.
Increases damage type: 10% fire,-5% cold.
Increases blindness immunity: 100%.
Spellpower 7, Spell Crit 8%

 Light source
e) Emelolle the alchemist's lamp
   Type: lite / lite
When wielded/worn:
Fatigue -12%
Maximum stamina 50
Light radius 3
Increases all healing by 50%

   Dropped by Pale Drake
 Main armor
f) Black Robe (6 def, 0 armor)
   Type: armor / cloth
When wielded/worn:
Attack 0, Armor Penetration 0, Physical Crit 0%, Physical power 10
Armor 0, Defense 6, Ranged Defense 0
Increases stats: 5 Magic,4 Willpower,3 Cunning.
Increases blindness immunity: 100%.
Spellpower 10, Spell Crit 0%
See invisible: 10

   Dropped by Rak'shor, Grand Necromancer of the Pride
 Cloak
g) plush linen cloak of Eldoral (1 def, 6 armor)
   Type: armor / cloak
When wielded/worn:
Armor 6, Defense 1, Ranged Defense 0
Increases stats: 2 Dexterity,2 Cunning.

   Dropped by Wrathroot
 On head
h) Steel Helm of Garkul (0 def, 4 armor)
   Type: armor / head
When wielded/worn:
Armor 4, Defense 0, Ranged Defense 0
Fatigue 8%
Increases stats: 3 Strength,3 Constitution,4 Willpower.
Increases physical save: 7.
Increases spell save: 7.
Increases mental save: 7.

   Dropped by Sandworm Queen
 Around waist
i) blurring drakeskin leather belt of life
   Type: armor / belt
When wielded/worn:
Armor 0, Defense 0, Ranged Defense 8
Increases stealth bonus: 15.
Regenerates 0.90 hitpoints each turn.

   Dropped by Warmaster Gnarg
 On hands
j) dwarven-steel gauntlets 'Turuzilatir' (0 def, 2 armor)
   Type: armor / hands
When wielded/worn:
Armor 2, Defense 0, Ranged Defense 0
Increases disarm immunity: 45%.
Increases stun immunity: 90%.

 On feet
k) stealthy pair of drakeskin leather boots of speed (0 def, 5 armor)
   Type: armor / feet
When wielded/worn:
Armor 5, Defense 0, Ranged Defense 0
Fatigue 5%
Increases stealth bonus: 10.
Movement speed: -20%

 Tool
l) dwarven-steel pickaxe of delving (dig speed 32 turns)
   Type: tool / digger
When wielded/worn:
Increases stats: 1 Strength,3 Constitution.
Light radius 1
It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1.
 Quiver


greycat
Sher'Tul
Posts: 1396
Joined: Tue May 11, 2010 11:51 pm

Re: Corrupter winner.

#2 Post by greycat »

hops wrote: On hands
j) dwarven-steel gauntlets 'Turuzilatir' (0 def, 2 armor)
Type: armor / hands
When wielded/worn:
Armor 2, Defense 0, Ranged Defense 0
Increases disarm immunity: 45%.
Increases stun immunity: 90%.
Want.

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