Code: Select all
Sex : Male STR: 73
Race : Dwarf DEX: 7
Class : Berserker MAG: 18
Level : 33 WIL: 47
Exp : 74% CUN: 20
Gold : 2564.37 CON: 63
Attack(Main Hand): 102 Life : -6/1327 Encumbrance : 54/203
Damage(Main Hand): 250 Stamina : 286/286 Difficulty : Normal
APR (Main Hand): 9
Crit (Main Hand): 27%
Speed (Main Hand): 1.00
Fatigue : 39% Spellpower : 18
Armor : 57.4 Spell Crit : 2.8%
Defense : 10.665735914437Spell Speed : 1
Ranged Defense : 10.665735914437
Physical damage : 28%
Physical Save : 33.951051306338
Spell Save : 21.75
Mental Save : 16.25
All Resists: 0%
Stun Resistance: 0%
Number of NPC killed: 2554
Most killed NPC: ghoul (108)
[Talents Chart]
- Technique / Two-handed weapons (mastery 1.30)
Death Dance (class) 1/5
Berserker (class) 5/5
Warshout (class) 0/5
Death Blow (class) 0/5
- Technique / Two-handed weapons (mastery 1.30)
Stunning Blow (class) 5/5
Sunder Armour (class) 0/5
Sunder Arms (class) 0/5
Blood Frenzy (class) 0/5
- Technique / Bloodthirst (mastery 1.20)
Bloodbath (class) 5/5
Mortal Terror (class) 5/5
Bloodrage (class) 5/5
Unstoppable (class) 5/5
- Technique / Combat techniques (mastery 1.30)
Precise Strikes (class) 1/5
Rush (class) 2/5
Perfect Strike (class) 0/5
Blinding Speed (class) 0/5
- Technique / Combat techniques (mastery 1.30)
Quick Recovery (class) 1/5
Fast Metabolism (class) 5/5
Spell Shield (class) 1/5
Unending Frenzy (class) 2/5
- Technique / Combat training (mastery 1.30)
Heavy Armour Training (generic) 1/5
Massive Armour Training (generic) 5/5
Health (generic) 5/5
Weapon Combat (generic) 10/10
Weapons Mastery (generic) 9/10
Knife Mastery (generic) 0/10
- Cunning / Survival (mastery 1.00)
Trap Detection (generic) 0/5
Heightened Senses (generic) 0/5
Trap Disarm (generic) 0/5
Evasion (generic) 0/5
[Current Effects]
+ Frozen
+ Decrepitude Disease
+ Rotting Disease
+ Weakness Disease
+ Curse of Death
[Completed Quests]
-- Escort: lone alchemist (level 3 of Daikara)
You successfully escorted the lone alchemist to the recall portal on level 3 of Daikara.
As a reward you improved Dexterity by +1.
-- The wild wild east
There must be a way to go into the far east from the lair of Golbug, find it and explore the unknown far east, looking for clues.
-- Into the darkness
It is time to explore some new places dark, forgotten and dangerous ones.
The Old Forest is just south-east of the town of Derth.
The Maze is west of Derth.
The Sandworm Lair is to the far west of Derth, near the sea.
The Daikara is to the eastern borders of the Thaloren forest.
* You have explored the Old Forest and vanquished the Old Man Willow.
* You have explored the Maze and vanquished the Minotaur.
* You have explored the Sandworm Lair and vanquished their Queen.
* You have explored the Daikara and vanquished the Dragon.
-- Storming the city
As you came to Derth you saw a huge dark cloud over the small town.
When you entered you were greeted by an army of air elementals slaughtering the population.
* You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the blue mountains, to the south west.
* You have learned the real threat comes from a rogue archmage, a Tempest: Urkis. The mages of Angolwen are ready to teleport you there.
-- Escort: lost sun paladin (level 8 of Tol Falas)
You failed to protect the lost sun paladin from death by ghoul.
-- Trapped!
You heard a plea for help and decided to investigate...
Only to find yourself trapped inside an unknown tunnel complex.
-- Let's hunt some Orc
The elder in Last Hope sent you to the old dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence.
Find out if they are in any way linked to the lost staff.
But be careful, even the dwarves did not venture in the old halls for many years.
-- The Island of Dread
You have heard that near the Charred Scar, to the south, lies the ruined tower of Tol Falas.
There are disturbing rumors of greater undeads and nobody who reached it ever returned.
Perhaps you should explore it and find the truth, and the treasures, for yourself!
-- The beast within
You met an half mad lumberjack fleeing a small village, rambling about untold horrors lurking there, slaughtering people.
2 lumberjacks have died.
-- Escort: injured seer (level 7 of Daikara)
You failed to protect the injured seer from death by hornet swarm.
-- Escort: lone alchemist (level 2 of Ruins of Kor'Pul)
You successfully escorted the lone alchemist to the recall portal on level 2 of Ruins of Kor'Pul.
As a reward you improved Dexterity by +1.
-- Escort: injured seer (level 2 of Tol Falas)
You successfully escorted the injured seer to the recall portal on level 2 of Tol Falas.
As a reward you improved Willpower by +1.
-- Escort: lost warrior (level 2 of Old Forest)
You successfully escorted the lost warrior to the recall portal on level 2 of Old Forest.
As a reward you improved Strength by +2.
-- Strange new world
You arrived through the farportal in a cave, probably in the Far East.
Upon arrival you met an elf and an orc fighting.
You decided to side with the elven lady.
Fillarel told you to go to the south west and meet with High Sun Paladin Aeryn.
-- Escort: lost warrior (level 4 of Trollshaws)
You successfully escorted the lost warrior to the recall portal on level 4 of Trollshaws.
As a reward you improved Strength by +2.
-- Of trolls and damp caves
Explore the caves below the ruins of Kor'Pul and the Trollshaws in search of treasure and glory!
* You have explored the ruins of Kor'Pul and vanquished the Shade.
* You have explored the Trollshaws and vanquished the Bill the Stone Troll.
-- A mysterious staff
Deep in the tower of Tol Falas you fought and destroyed the Master, a powerful vampire.
On your way out of Tol Falas you were ambushed by a band of orcs.
They asked about the staff.
-- Escort: worried loremaster (level 1 of Old Forest)
You successfully escorted the worried loremaster to the recall portal on level 1 of Old Forest.
As a reward you improved talent Disarm (+1 level(s)).
-- Scrying for dummies
You have found an object that seems to be unique, it looks like it has hidden powers within.
Go to the town of Derth, to the south of the Trollshaws, and talk to the local scryer, maybe she can be of help.
-- An apprentice task
You met a novice mage who was tasked to collect many staves or jewelry.
He asked for your help should you collect some that you do not use.
* 10/10
[Active Quests]
-- The many Prides of the Orcs
Investigate the bastions of the Pride.
* Rak'shor Pride, in the west of the southern desert.
* Vor Pride, in the north east.
* You have destroyed Grushnak.
* Gorbat Pride, in a mountain range in the southern desert.
-- Important news
Orcs were spotted with the staff you seek in an arid waste in the southern desert.
You should go investigate what is happening there.
-- There and back again
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you.
* Find a Blood-Runed Athame.
* Find a Resonating Diamond.
[Character Equipment]
In main hand
a) phase stralite battleaxe of massacre (41.5-62.25 power, 9 apr)
Type: weapon / battleaxe
41 Power [Range 1.50] (+120% Strength), 0 Attack, 9 Armor Penetration, Crit 7%
Damage type: physical
When wielded/worn:
Increases damage type: 28% physical.
Dropped by orc soldier
In off hand
On fingers
b) diamond ring
Type: jewelry / ring
When wielded/worn:
Increases stats: 5 Strength,5 Dexterity,5 Magic,5 Willpower,5 Cunning,5 Constitution.
c) diamond ring
Type: jewelry / ring
When wielded/worn:
Increases stats: 5 Strength,5 Dexterity,5 Magic,5 Willpower,5 Cunning,5 Constitution.
Around neck
d) stralite amulet of willpower (+6)
Type: jewelry / amulet
When wielded/worn:
Increases stats: 6 Willpower.
Light source
e) Summertide Phial
Type: lite / lite
When wielded/worn:
Light radius 4
It can be used to call light, costing 10 power out of 15/15.
Main armor
f) impenetrable stralite plate armour (7 def, 26 armor)
Type: armor / massive
When wielded/worn:
Armor 26, Defense 7, Ranged Defense 0
Fatigue 26%
Dropped by ghoul
Cloak
g) plush linen cloak of Iron Throne (1 def, 6 armor)
Type: armor / cloak
When wielded/worn:
Armor 6, Defense 1, Ranged Defense 0
Increases stats: 2 Strength,2 Constitution.
On head
h) Dragon-helm of Kroltar (5 def, 9 armor)
Type: armor / head
When wielded/worn:
Armor 9, Defense 5, Ranged Defense 0
Fatigue 10%
Increases stats: 5 Strength,5 Constitution,-4 Luck.
It can be used to activate talent: Warshout (level 2), costing 45 power out of 45/45.
Around waist
i) hardened leather belt of carrying
Type: armor / belt
When wielded/worn:
Increases maximum encumberance: 30.
On hands
j) Halanaritar (0 def, 2 armor)
Type: armor / hands
When wielded/worn:
Attack 10, Armor Penetration 0, Physical Crit 4%, Physical power 11
Armor 2, Defense 0, Ranged Defense 0
Increases critical damage modifier: +6%.
On feet
k) pair of dwarven-steel boots of tirelessness (0 def, 4 armor)
Type: armor / feet
When wielded/worn:
Armor 4, Defense 0, Ranged Defense 0
Fatigue 3%
Regenerates 0.50 stamina each turn.
Maximum stamina 16
Dropped by Wrathroot
Tool
l) iron pickaxe (dig speed 37 turns)
Type: tool / digger
It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1.
Quiver
[Player Achievements]
'A dangerous secret' was achieved for Found the mysterious staff and told Last Hope about it. At 2010-12-04 16:40:36
'Brave new world' was achieved for Gone to the Far East and took side in the war. At 2010-12-04 18:17:09
'Curse Lifter' was achieved for Killed Ben Cruthdar the Cursed. At 2010-12-04 14:06:22
'Destroyer's bane' was achieved for Killed Golbug the Destroyer. At 2010-12-04 18:03:48
'Exterminator' was achieved for Killed 1000 creatures At 2010-12-04 15:28:20
'Eye of the storm' was achieved for Freed Derth from the onslaught of the mad Tempest, Urkis. At 2010-12-04 15:06:37
'Level 10' was achieved for Got a character to level 10. At 2010-12-04 13:58:20
'Level 20' was achieved for Got a character to level 20. At 2010-12-04 15:35:07
'Level 30' was achieved for Got a character to level 30. At 2010-12-04 18:03:48
'Rescuer of the lost' was achieved for Rescued the merchant from the assassin lord. At 2010-12-04 14:05:30
'Size matters' was achieved for Do over 600 damage in one attack At 2010-12-04 15:09:01
'Sliders' was achieved for Activated a portal using the Orb of Many Ways. At 2010-12-04 18:07:19
'The secret city' was achieved for Discovered the truth about mages. At 2010-12-04 15:02:10
'Treasure Hunter' was achieved for Amass 1000 gold pieces. At 2010-12-04 16:49:08
'Unstoppable' was achieved for Has returned from the dead. At 2010-12-04 20:50:13
'Vampire crusher' was achieved for Destroyed the Master in its lair of Tol Falas. At 2010-12-04 16:30:55
[Character Inventory]
a) wizard's regeneration infusion
Type: scroll / infusion
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 10
Travel Speed: instantaneous
Usage Speed: 1 turn
Description: Activate the infusion to heal yourself for 368 life over 5 turns.
Its effects scale with your Magic stat.
It can be used to inscribe your skin with the infusion..
b) psychic's vision rune
Type: scroll / rune
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 27
Travel Speed: instantaneous
Usage Speed: 1 turn
Description: Activate the rune to get a vision of the area surrounding you (14 radius) and to allow you to see invisible (power 27) for 16 turns.
Its effects scale with your Willpower stat.
It can be used to inscribe your skin with the rune..
Dropped by gigantic corrosive tunneler
c) teleportation rune
Type: scroll / rune
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 10
Travel Speed: instantaneous
Usage Speed: 1 turn
Description: Activate the rune to teleport randomly in a range of 60 with a minimun range of 15.
It can be used to inscribe your skin with the rune..
Dropped by orc soldier
d) Sealed Scroll of Last Hope
Type: scroll / scroll
It can be used to open the seal and read the message.
e) voratun amulet of teleportation
Type: jewelry / amulet
When wielded/worn:
It can be used to teleport you anywhere on the level, randomly, costing 60 power out of 120/120.
Dropped by ghoul
f) Orb of Destruction (Orb of Command)
Type: jewelry / orb
When carried:
Increases stats: 6 Strength.
It can be used to use the orb, costing 1 power out of 1/1.
Dropped by Grushnak, Battlemaster of the Pride
g) Orb of Many Ways
Type: jewelry / orb
It can be used to activate a portal, costing 10 power out of 30/30.
Dropped by Golbug the Destroyer
h) Orb of Scrying
Type: jewelry / orb
When carried:
It can be used to use the orb, costing 1 power out of 1/1.
i) Ring of the War Master
Type: jewelry / ring
When wielded/worn:
Increases stats: 3 Strength,3 Dexterity,3 Constitution.
Increases talent masteries: 0.10 Technique / Two-handed weapons,0.10 Technique / Archery - bows,0.10 Technique / Archery - common,0.10 Technique / Weapons and shields,0.10 Technique / Dual wielding,0.10 Technique / Superiority,0.10 Technique / Warcries,0.10 Technique / Weapons and shields,0.10 Technique / Combat training,0.10 Technique / Combat techniques,0.10 Technique / Two-handed weapons,0.10 Technique / Combat techniques,0.10 Technique / Dual wielding,0.10 Technique / Archery - utility,0.10 Technique / Archery - slings.
Dropped by Urkis, the High Tempest
j) poisonous stralite battleaxe of torment (46-69 power, 3 apr)
Type: weapon / battleaxe
46 Power [Range 1.50] (+120% Strength), 0 Attack, 3 Armor Penetration, Crit 7%
Damage type: physical
Special effect on hit: 10% chance to torment the target
Damage on strike(melee): 22 poison.
Dropped by orc soldier
k) Dairayamas (2 def, 0 armor)
Type: armor / cloak
When wielded/worn:
Attack 0, Armor Penetration 5, Physical Crit 4%, Physical power 0
Armor 0, Defense 2, Ranged Defense 0
Damage on hit(melee): 33 arcane.
Increases damage type: 10% arcane.
Increases critical damage modifier: +6%.
l) Spider-Silk Robe of Spydr?« (10 def, 10 armor)
Type: armor / cloth
When wielded/worn:
Armor 10, Defense 10, Ranged Defense 0
Increases stats: 4 Constitution,-2 Willpower.
Damage when hit: 20 poison.
Increases resistances: 30% nature.
Increases physical save: 10.
Increases spell save: 10.
m) Gloves of the Firm Hand (0 def, 0 armor)
Type: armor / hands
When wielded/worn:
Increases stats: 4 Constitution.
Increases disarm immunity: 30%.
Increases stun immunity: 30%.
Increases knockback immunity: 30%.
n) Steel Helm of Garkul (0 def, 4 armor)
Type: armor / head
When wielded/worn:
Armor 4, Defense 0, Ranged Defense 0
Fatigue 8%
Increases stats: 3 Strength,3 Constitution,4 Willpower.
Increases physical save: 7.
Increases spell save: 7.
Increases mental save: 7.
o) 4 aquamarine
Type: gem / blue
When used to imbue an object:
Increases resistances: 4% all.
p) 3 lapis lazuli
Type: gem / blue
When used to imbue an object:
Armor 0, Defense 6, Ranged Defense 0
q) 3 opal
Type: gem / blue
When used to imbue an object:
Increases stats: 2 Constitution,2 Dexterity,2 Magic,2 Strength,2 Willpower,2 Cunning.
r) 3 topaz
Type: gem / blue
When used to imbue an object:
Armor 0, Defense 4, Ranged Defense 0
s) emerald
Type: gem / green
When used to imbue an object:
Increases resistances: 6% all.
Dropped by forest troll
t) 3 jade
Type: gem / green
When used to imbue an object:
Increases resistances: 8% all.
Dropped by orc necromancer
u) turquoise
Type: gem / green
When used to imbue an object:
See invisible: 10
Dropped by orc berserker
v) bloodstone
Type: gem / red
When used to imbue an object:
Increases stun immunity: 60%.
w) 5 garnets
Type: gem / red
When used to imbue an object:
Increases damage type: 6% all.
x) 2 amethyst
Type: gem / violet
When used to imbue an object:
Increases damage type: 4% all.
y) Gwai's Burninator
Type: wand / wand
It can be used to shoot a cone of fire, costing 30 power out of 75/75.
z) Rod of Recall (1/1)
Type: wand / wand
It can be used to recall the user to the worldmap, costing 1000 power out of 1000/1000.
Dropped by Urkis, the High Tempest
{) yew wand of illumination (18/18)
Type: wand / wand
It can be used to light the area, with 18 charges out of 18.
Dropped by orc soldier
|) pearl
Type: gem / white
When used to imbue an object:
Increases resistances: 10% all.
}) quartz
Type: gem / white
When used to imbue an object:
Increases stun immunity: 30%.
~) 2 amber
Type: gem / yellow
When used to imbue an object:
Increases damage type: 8% all.
) 2 zircon
Type: gem / yellow
When used to imbue an object:
Increases resistances: 2% all.
[Last Messages]
Eldritch eye hits Korgas for 23.58 blight damage.
Eldritch eye hits Korgas for 23.58 blight damage.
Eldritch eye hits Korgas for 37.54 darkness damage.
Korgas is no longer pinned.
Eldritch eye casts Virulent Disease.
Korgas is afflicted by a decrepitude disease!
Eldritch eye casts Freeze.
Eldritch eye hits Korgas for 99.94 cold damage.
Korgas is frozen!
Eldritch eye casts Curse of Death.
Korgas is cursed.
Eldritch eye hits Korgas for 23.58 blight damage.
Eldritch eye hits Korgas for 23.58 blight damage.
Eldritch eye hits Korgas for 23.58 blight damage.
Eldritch eye hits Korgas for 37.54 darkness damage.
Eldritch eye casts Virulent Disease.
Korgas is afflicted by a weakness disease!
Eldritch eye casts Freeze.
Eldritch eye hits Korgas for 99.94 cold damage.
Korgas is frozen!
Eldritch eye casts Curse of Death.
Korgas is cursed.
Headless horror uses Mana Clash.
Headless horror hits Korgas for 0.00 arcane damage.
Eldritch eye hits Korgas for 23.58 blight damage.
Eldritch eye killed Korgas!
(various messages about time going on, new days...)
My best character, the second one to get to the East and the first to finish a pride.
Had some problems using the orb of ways - first game crashed, and reloading the save I found myself outside Reknor so I had to redo it.
I used DG's fix but the game stalled because I hadn't restarted it, so it stalled...had to reload a backup again and got it to work.
Not much to say on the build or equipment, I think I got relatively lucky, got the 2 diamonds for the rings in a Tol Falas vault. I notice now that, at my death, I had 0% resists - might have been because resurrecting turned off Berserker(although I could swear I expected to have more resists anyway...)
Anyway, what's so sad about this character is the deaths:
I was very happy at completing a pride for the first time, and went to Eruan. Things went well until I took a step into an unexplored area... and I was frozen and killed without having a chance to react.
So I resurrected with the BoL, turned on my instant infusions/talents...and the same thing happened again.
That was quite demoralizing

I guess I might try Anorithils, as I unlocked them this playthrough.