Happy Reaver

Post about your characters, your deaths, ...
Comments, videos, screenshots welcome!

Moderator: Moderator

Post Reply
Message
Author
Griselidis
Posts: 1
Joined: Sat May 16, 2015 9:39 am

Happy Reaver

#1 Post by Griselidis »

Hello TOME community! My name is Griselidis, and I am very proud to present my first character report (L17 Shalore Reaver :twisted: ).

The logic of my playstyle is to be a jack of three trades: spreading disease, tanking lots of damage, and being a decently hard hitter without crit. It is terribly fun to spread disease.

This is looking like it will be my most successful character. I feel the power. My most successful run has been a L30ish Dwarf Bulwark, and I have a fancy for Shadowblades.

Thanks for checking out the character! I love this game! :D

Code: Select all

  [ToME4 @ www.te4.org Character Dump]

Sex              : Male         STR:  36
Race             : Shalore      DEX:  16
Class            : Reaver       MAG:  39
Level            : 17           WIL:  15
Exp              : 18%          CUN:  16
Gold             : 672.36       CON:  26
Times died       : 0
Lifes left       : 5

Accuracy(Main Hand):  46        Life             :     444/444  Encumbrance      : 84/104
Damage  (Main Hand):  62                                        Difficulty       : Normal
Permadeath       : Adventure
APR     (Main Hand):   9        
Crit    (Main Hand):   7%       
Speed   (Main Hand): 1.00       
                                Vim              :     118/149
                                
                                

Accuracy(Off Hand):  46
Damage  (Off Hand):  27
APR     (Off Hand):   8
Crit    (Off Hand):   9%
Speed   (Off Hand): 1.00

Fatigue          : 29%          Spellpower       : 32.5
Armor            : 33.92        Spell Crit       : 5.8%
Armor Hardiness  : 81.030927835052%Spell Speed      : 1
Defense          : 22.55        
Ranged Defense   : 24.55        

Physical Save    : 34.85
Spell Save       : 25.45
Mental Save      : 22.925

All Resists:   4%
Disease Resistance:  31%
Bleed Resistance:  50%
Disarm Resistance:  97%
Pinning Resistance:  42%
Stun Resistance:  20%
Knockback Resistance:  68%
Instadeath Resistance: 100%

Number of NPC killed: 941
Most killed NPC: white worm mass (36)

  [Talents Chart]

 - Race / Shalore                     (mastery 1.00)
    Grace of the Eternals (generic)   3/5
    Magic of the Eternals (generic)   1/5
    Secrets of the Eternals (generic) 0/5
    Timeless (generic)                0/5
 - Technique / Combat training        (mastery 1.30)
    Thick Skin (generic)              1/5
    Armour Training (generic)         3/5
    Combat Accuracy (generic)         3/5
    Weapons Mastery (generic)         3/5
    Dagger Mastery (generic)          0/5
 - Corruption / Sanguisuge            (mastery 1.30)
    Drain (class)                     1/5
    Bloodcasting (class)              1/5
    Absorb Life (class)               0/5
    Life Tap (class)                  0/5
 - Corruption / Torment               (mastery 1.30)
    Willful Tormenter (generic)       1/5
    Blood Lock (generic)              1/5
    Overkill (generic)                0/5
    Blood Vengeance (generic)         0/5
 - Corruption / Vim                   (mastery 1.30)
    Soul Rot (class)                  1/5
    Vimsense (class)                  2/5
    Leech (class)                     1/5
    Dark Portal (class)               0/5
 - Corruption / Bone                  (mastery 1.30)
    Bone Spear (class)                0/5
    Bone Grab (class)                 0/5
    Bone Nova (class)                 0/5
    Bone Shield (class)               0/5
 - Corruption / Curses                (mastery 1.30)
    Curse of Defenselessness (generic) 2/5
    Curse of Impotence (generic)      0/5
    Curse of Death (generic)          0/5
    Curse of Vulnerability (generic)  0/5
 - Corruption / Plague                (mastery 1.30)
    Virulent Disease (class)          5/5
    Cyst Burst (class)                1/5
    Catalepsy (class)                 1/5
    Epidemic (class)                  1/5
 - Corruption / Scourge               (mastery 1.30)
    Rend (class)                      1/5
    Ruin (class)                      1/5
    Acid Strike (class)               1/5
    Dark Surprise (class)             1/5
 - Corruption / Reaving combat        (mastery 1.30)
    Corrupted Strength (class)        1/5
    Bloodlust (class)                 3/5
    Carrier (class)                   1/5
    Acid Blood (class)                1/5

  [Inscriptions (3/3)]

Rune: Phase Door
Infusion: Regeneration
Infusion: Regeneration

  [Current Effects]

- Willful Tormenter
- Ruin

  [Character Equipment]

 In main hand
a) Berysablek the stralite mace (37-51.8 power, 5 apr)
   [Unique]
Type: weapon / mace ; tier 4

Base power: 37.0 - 51.8
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.1% dam / acc
Armour Penetration: +5
Physical crit. chance: +2.5%
Attack speed: 100%
Damage (Melee): +33 insidious poison / +9 darkness
Damage against: +13% Living
When wielded/worn:
Accuracy: +10 (+3 eff.)
Changes stats: +3 Str
Changes resistances: +5% arcane
Changes resistances penetration: +20% arcane
Changes damage: +9% physical
Stamina when hit: +1.40

 In off hand
b) dwarven-steel waraxe 'Galufast' (19.5-27.3 power, 4 apr)
   [Unique]
Type: weapon / waraxe ; tier 3

Base power: 19.5 - 27.3
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +4
Physical crit. chance: +4.5%
Attack speed: 100%
On weapon hit:
* 20% chance to torment the target
Damage (Melee): +11 mind
When wielded/worn:
Accuracy: +8 (+3 eff.)
Defense: +10 (+5 eff.)
Changes stats: +1 Dex / +4 Cun
Changes resistances: +3% mind
Changes resistances penetration: +8% mind / +10% darkness
Disarm immunity: +35%
Infravision radius: +1
It can be used to project an attack as mind damage doing 150% weapon damage at range 10, putting all charms on cooldown for 6 turns.
 On fingers
c) titan's steel ring of tenacity
   Type: jewelry / ring ; tier 2

When wielded/worn:
Changes stats: +2 Con
Physical save: +4 (+2 eff.)
Disarm immunity: +21%
Pinning immunity: +20%
Knockback immunity: +24%
Maximum life: +25.00

d) warrior's copper ring of power
   Type: jewelry / ring ; tier 1

When wielded/worn:
Physical power: +5 (+2 eff.)
Armour: +6
Changes stats: +3 Str
Spellpower: +6 (+3 eff.)
Mindpower: +6 (+3 eff.)

   Dropped by Spellblaze Crystal
 Around neck
e) stabilizing steel amulet of healing
   Type: jewelry / amulet ; tier 2

When wielded/worn:
Changes resistances: +12% temporal
Cut immunity: +40%
Pinning immunity: +22%
Knockback immunity: +24%
Healing mod.: +12%
It can be used to activate talent Heal, placing all other charms into a 35 cooldown :
Effective talent level: 2.0
Power cost: 35 out of 35/35.
Range: melee/personal
Travel Speed: instantaneous
Is: a nature gift
Description: Imbues your body with natural energies, healing for 172 life.
The life healed will increase with your Mindpower.
 Light source
f) brass lantern 'Emytira'
   Type: lite / lite ; tier 1

When wielded/worn:
Changes resistances: +3% light / +9% acid
Changes damage: +9% physical
Mental save: +6 (+3 eff.)
Light radius: +2
See stealth: +6
See invisible: +7

   Dropped by Aditha the large white snake
 Main armor
g) radiant steel plate armour of the dragon (4 def, 9 armour)
   Type: armor / massive ; tier 2

When wielded/worn:
Armour: +9
Defense: +4 (+2 eff.)
Fatigue: +22%
Damage when hit (Melee): 4 light
Changes stats: +1 Str / +2 Wil / +1 Con
Changes resistances: +6% acid / +6% physical / +10% darkness / +16% blight / +6% fire / +7% cold / +6% lightning
Talent cooldown: Rush (-5 turns)
Disarm immunity: +20%
Stun/Freeze immunity: +20%
Knockback immunity: +20%
Light radius: +1

 Cloak
h) Relgoregoran the cashmere cloak (2 def, 0 armour)
   Type: armor / cloak ; tier 3

When wielded/worn:
Accuracy: +5 (+2 eff.)
Armour penetration: +4
Defense: +2 (+1 eff.)
Changes stats: +1 Cun / +3 Dex
Changes resistances: +3% mind / +3% lightning
Changes resistances penetration: +10% mind
Physical save: +6 (+3 eff.)

   Dropped by Siladhewyn the thief
 On head
i) Gadradil the dwarven-steel helm (0 def, 4 armour)
   Type: armor / head ; tier 3

When wielded/worn:
Armour: +4
Fatigue: +4%
Changes resistances: +12% light / +12% darkness
Changes resistances penetration: +5% mind
Mental save: +3 (+2 eff.)
Mindpower: +6 (+3 eff.)

   Dropped by Emyssra the red ooze
 Around waist
j) grounding rough leather belt of the giants
   Type: armor / belt ; tier 1

When wielded/worn:
Physical power: +2 (+1 eff.)
Changes resistances: +5% lightning / +6% temporal
Spell save: +6 (+3 eff.)
Size category: +1

 On hands
k) steady iron gauntlets (0 def, 1 armour)
   Type: armor / hands ; tier 1

When wielded/worn:
Accuracy: +6 (+2 eff.)
Armour: +1
Physical save: +6 (+3 eff.)
Mental save: +6 (+3 eff.)
Disarm immunity: +21%

   Dropped by cutpurse
 On feet
l) pair of hardened leather boots 'Aroseda' (7 def, 3 armour)
   Type: armor / feet ; tier 3

When wielded/worn:
Armour: +3
Defense: +7 (+4 eff.)
Ranged Defense: +4 (+2 eff.)
Fatigue: +3%
Physical save: +12 (+6 eff.)
Spell save: +6 (+3 eff.)
Cut immunity: +10%

   Dropped by Elutha the blue ooze
 Tool
m) hateful steel torque of charged psionic shield [power 47]  (20 cooldown)
   Type: charm / torque ; tier 2

It can be used to setup a psionic shield, reducing all lightning, blight, mind, and darkness damage by 47 for 7 turns, putting all charms on cooldown for 20 turns.
When used:
100% chance to regenerate 3 hate.

   Dropped by Wrathroot
 Quiver

Thanks for your interest and any comments are well appreciated! :)

Post Reply