I tried AB skeleton, nearly won, but got double death bug at stair guardian. So it was time for an improvement. Thalore AB was the way to go. Warth of Woods and Guardian of Woods are both very good racials. Especially the first one. 18% Damage increase/reduction is huge late game.
I also decided to go Stone instead of Lightning. And choose Draconian Body as second prodigy. Otherwise same procedure as on normal.
Insane mode is already in progress

Have fun and see you ingame!
http://te4.org/characters/31416/tome/12 ... 3b986bf63a
Code: Select all
[ToME4 @ www.te4.org Character Dump]
Sex : Female STR: 97
Race : Thalore DEX: 78
Class : Arcane Blade MAG: 102
Level : 50 WIL: 77
Exp : 973% CUN: 134
Gold : 2881.04 CON: 74
Accuracy(Main Hand): 63 Life : 1567/1567Encumbrance : 74/234
Damage (Main Hand): 153 Stamina : 380/380 Difficulty : Nightmare
Permadeath : Roguelike
APR (Main Hand): 17 Mana : 374/374
Crit (Main Hand): 76% Positive : 0/177
Speed (Main Hand): 1.00
Paradox : 150
Accuracy(Off Hand): 63
Damage (Off Hand): 56
APR (Off Hand): 16
Crit (Off Hand): 70%
Speed (Off Hand): 1.00
Fatigue : 28% Spellpower : 82.47
Armor : 56.4 Spell Crit : 67.7%
Armor Hardiness : 85% Spell Speed : 1
Defense : 56.933333333333
Ranged Defense : 56.933333333333
All damage : 7%
Physical damage : 25%
Arcane damage : 10%
Fire damage : 22.330666061418%
Acid damage : 22%
Blight damage : 22%
Darkness damage : 34%
Temporal damage : 19%
Physical Save : 79.132664699203
Spell Save : 74.8326646992
Mental Save : 75.9
All Resists: 32%
Fire Resist(cap): 43%( 70%)
Lightning Resist(cap): 41%( 70%)
Acid Resist(cap): 34%( 70%)
Blight Resist(cap): 52%( 70%)
Light Resist(cap): 39%( 70%)
Darkness Resist(cap): 39%( 70%)
Mind Resist(cap): 42%( 70%)
Temporal Resist(cap): 48%( 70%)
Disease Resistance: 100%
Confusion Resistance: 40%
Disarm Resistance: 40%
Stun Resistance: 100%
Instadeath Resistance: 100%
Number of NPC killed: 5186
Most killed NPC: orc soldier (167)
[Winner!]
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
In a selfless act, High Sun Paladin Aeryn sacrificed herself to close the portal to the Void and thus stopped the Creator from bringing about the end of the world.
The Gates of Morning have been destroyed and the Sunwall has fallen. The last remnants of the free people in the Far East will surely diminish, and soon only orcs will inhabit this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
You may continue playing and enjoy the rest of the world.
[Talents Chart]
- Race / Thalore (mastery 1.00)
Wrath of the Woods (generic) 1/5
Unshackled (generic) 1/5
Guardian of the Wood (generic) 5/5
Nature's Pride (generic) 0/5
- Technique / Dual techniques (mastery 1.00)
Dual Strike (class) 2/5
Flurry (class) 5/5
Sweep (class) 1/5
Whirlwind (class) 1/5
- Technique / Battle tactics (mastery 1.20)
Greater Weapon Focus (class) 5/5
Step Up (class) 5/5
Bleeding Edge (class) 0/5
True Grit (class) 0/5
- Technique / Combat techniques (mastery 1.10)
Rush (class) 1/5
Precise Strikes (class) 0/5
Perfect Strike (class) 0/5
Blinding Speed (class) 0/5
- Technique / Combat training (mastery 1.10)
Thick Skin (generic) 5/5
Armour Training (generic) 5/5
Combat Accuracy (generic) 5/5
Weapons Mastery (generic) 0/5
Dagger Mastery (generic) 5/5
- Technique / Magical combat (mastery 1.50)
Arcane Combat (class) 5/5
Arcane Cunning (class) 5/5
Arcane Feed (class) 5/5
Arcane Destruction (class) 5/5
- Cunning / Dirty fighting (mastery 1.20)
Dirty Fighting (class) 1/5
Backstab (class) 5/5
Switch Place (class) 0/5
Cripple (class) 0/5
- Cunning / Survival (mastery 1.30)
Heightened Senses (generic) 1/5
Charm Mastery (generic) 1/5
Piercing Sight (generic) 1/5
Evasion (generic) 1/5
- Spell / Fire (mastery 1.20)
Flame (class) 0/5
Flameshock (class) 0/5
Fireflash (class) 0/5
Inferno (class) 0/5
- Spell / Earth (mastery 1.20)
Stone Skin (class) 0/5
Pulverizing Auger (class) 0/5
Mudslide (class) 0/5
Stone Wall (class) 0/5
- Spell / Stone (mastery 1.10)
Earthen Missiles (class) 5/5
Body of Stone (class) 1/5
Earthquake (class) 1/5
Crystalline Focus (class) 5/5
- Spell / Air (mastery 1.20)
Lightning (class) 0/5
Chain Lightning (class) 0/5
Feather Wind (class) 0/5
Thunderstorm (class) 0/5
- Spell / Enhancement (mastery 1.20)
Fiery Hands (class) 5/5
Earthen Barrier (class) 1/5
Shock Hands (class) 1/5
Inner Power (class) 5/5
- Spell / Conveyance (mastery 1.20)
Phase Door (generic) 0/5
Teleport (generic) 0/5
Displacement Shield (generic) 0/5
Probability Travel (generic) 0/5
- Spell / Aegis (mastery 1.10)
Arcane Reconstruction (generic) 5/5
Shielding (generic) 5/5
Arcane Shield (generic) 5/5
Aegis (generic) 5/5
- Uber / Strength (mastery 1.00)
Flexible Combat (class) 0/1
You Shall Be My Weapon! (class) 0/1
Massive Blow (class) 0/1
Steamroller (class) 0/1
Irresistible Sun (class) 0/1
I Can Carry The World! (class) 0/1
Legacy of the Naloren (class) 0/1
Superpower (class) 0/1
- Uber / Dexterity (mastery 1.00)
Through The Crowd (class) 0/1
Swift Hands (class) 0/1
Windblade (class) 0/1
Windtouched Speed (class) 0/1
Giant Leap (class) 0/1
Crafty Hands (class) 0/1
Roll With It (class) 0/1
Vital Shot (class) 0/1
- Uber / Constitution (mastery 1.00)
Draconic Body (class) 1/1
Bloodspring (class) 0/1
Eternal Guard (class) 0/1
Never Stop Running (class) 0/1
Armour of Shadows (class) 0/1
Spine of the World (class) 0/1
Fungal Blood (class) 0/1
Corrupted Shell (class) 0/1
- Uber / Magic (mastery 1.00)
Spectral Shield (class) 0/1
Aether Permeation (class) 0/1
Mystical Cunning (class) 0/1
Arcane Might (class) 0/1
Temporal Form (class) 1/1
Blighted Summoning (class) 0/1
Revisionist History (class) 0/1
Cauterize (class) 0/1
- Uber / Willpower (mastery 1.00)
Draconic Will (class) 0/1
Meteoric Crash (class) 0/1
Garkul's Revenge (class) 0/1
Hidden Resources (class) 0/1
Lucky Day (class) 0/1
Unbreakable Will (class) 0/1
Spell Feedback (class) 0/1
Mental Tyranny (class) 0/1
- Uber / Cunning (mastery 1.00)
Fast As Lightning (class) 0/1
Tricky Defenses (class) 0/1
Endless Woes (class) 0/1
Secrets of Telos (class) 0/1
Elemental Surge (class) 0/1
Eye of the Tiger (class) 0/1
Worldly Knowledge (class) 0/1
Tricks of the Trade (class) 0/1
[Inscriptions (3/3)]
Infusion: Heroism
Rune: Shielding
Infusion: Healing
[Current Effects]
- Arcane Feed
- Arcane Combat
- Chant of Fortitude
- Arcane Shield
- Inner Power
- Crystalline Focus
- Premonition
- Shielding
- Fiery Hands
[Character Equipment]
In main hand
a) Life Drinker (42-54.6 power, 11 apr)
Type: weapon / dagger ; tier 5
Base power: 42.0 - 54.6
Uses stats: 55% Mag, 35% Str
Damage type: Physical
Armour Penetration: +11
Physical crit. chance: +18.0%
Attack speed: 100%
When wielded/worn:
Changes stats: +6 Cun / +6 Mag
Changes damage: +15% blight / +15% darkness / +15% acid
Spellpower: +25
Spell crit. chance: +10%
Infravision radius: +2
Talent on hit(spell): Blood Grasp (15% chance level 2).
It can be used to activate talent Worm Rot (costing 35 power out of 50/50) :
Effective talent level: 2.0
Power cost: 35 out of 50/50.
Range: 6.00
Travel Speed: 600% of base
Is: a spell
Description: Infects the target with parasitic carrion worm larvae for 6 turns. Each turn the disease will remove a beneficial physical effect and deal 19.43 acid and 19.43 blight damage.
If not cleared after five turns it will inflict 260.54 acid damage as the larvae hatch, removing the effect but spawning a full grown carrion worm mass near the target's location.
In off hand
b) Spellblaze Shard (20-26 power, 10 apr)
Type: weapon / dagger ; tier 2
Base power: 20.0 - 26.0
Uses stats: 45% Dex, 45% Str
Damage type: Physical
Armour Penetration: +10
Physical crit. chance: +12.0%
Attack speed: 100%
Damage when this weapon hits: +10 drain life / +10 fire burn
Burst (radius 2) on crit: +20 fire / +20 corrupted blood
When wielded/worn:
Changes stats: +5 Mag
Changes resistances: +10% fire / +10% blight
On fingers
c) Bloodcaller
Type: jewelry / ring ; tier 4
When wielded/worn:
Fatigue: -5%
Mental save: -7
Life leech chance: +15%
Life leech: +30%
d) Carrionbloom
Type: jewelry / ring ; tier 4
When wielded/worn:
Armour penetration: +6
Defense: +31
Changes stats: +13 Cun
Damage when the wearer is hit: 12 arcane
Changes resistances penetration: +5% nature
Hate when firing a critical mind attack: +2.00
It can be used to activate talent Bleeding Edge, placing all other charms into a 18 cooldown :
Effective talent level: 2.4
Power cost: 18 out of 20/20.
Range: melee/personal
Travel Speed: instantaneous
Description: Lashes at the target, doing 148% weapon damage.
If the attack hits, the target will bleed for 283% weapon damage over 7 turns, and all healing will be reduced by 24%.
Around neck
e) Matriarch Rholor´s Amulet of Victory
Type: jewelry / amulet ; tier 5
When wielded/worn:
Armour: +5
Defense: +10
Changes stats: +10 Str / +9 Dex / +10 Wil / +7 Con
Damage when the wearer hits(melee): 14 light
Damage when the wearer is hit: 15 light
Changes resistances: +10% light / +3% acid
Changes resistances penetration: +5% arcane
Physical save: +27
Disease immunity: +10%
Vim when firing critical spell: +1.00
Maximum mana: +20.00
Light source
f) Eldritch Pearl
Type: lite / lite
When wielded/worn:
Physical power: +12
Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con / -5 Lck
Allows you to breathe in: water
Spellpower: +12
Light radius: +6
It can be used to activate talent Tidal Wave (costing 69 power out of 150/150) :
Effective talent level: 4.0
Power cost: 69 out of 150/150.
Range: melee/personal
Travel Speed: instantaneous
Is: a spell
Description: A wall of water rushes out from the caster with an initial radius of 1, increasing 1 per turn to a maximum eventual radius of 4, doing 42.97 cold damage and 50.20 physical damage to all inside, as well as knocking back targets each turn.
The tidal wave lasts for 7 turns.
The damage and duration will increase with your Spellpower.
Dropped by Slasul
Main armor
g) voratun plate armour 'Xanalaith' (22 def, 26 armour)
Type: armor / massive ; tier 5
When wielded/worn:
Armour: +26
Defense: +22
Fatigue: +26%
Changes stats: +7 Str / +12 Wil / +10 Cun / +6 Con
Changes damage: +3% arcane
Critical mult.: +5.00%
Mental save: +74
Vim when firing critical spell: +3.00
Spellpower on spell critical (stacks up to 3 times): +4
Psi when firing a critical mind attack: +1.00
Maximum life: +96.00
Maximum psi: +20.00
Maximum vim: +10.00
Cloak
h) Cloth of Dreams (10 def, 0 armour)
Type: armor / cloak ; tier 4
When wielded/worn:
Defense: +10
Changes stats: +6 Cun / +5 Wil
Changes resistances: +15% mind
Talent masteries: +0.10 Psionic / Dreaming +0.10 Psionic / Slumber
Physical save: +10
Spell save: +10
Mental save: +10
Mindpower: +6
The wearer is asleep.
Lucid-Dreamer:This item allows the wearer to act while sleeping.
It can be used to activate talent Slumber (costing 9 power out of 25/25) :
Effective talent level: 3.3
Power cost: 9 out of 25/25.
Range: 7.00
Travel Speed: instantaneous
Is: a mind power
Description: Puts the target into a deep sleep for 4 turns, rendering it unable to act. Every 61 points of damage the target suffers will reduce the effect duration by one turn.
When Slumber ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect.
The damage threshold will scale with your Mindpower.
On head
i) drakeskin leather cap 'Aerayadil' (0 def, 5 armour)
Type: armor / head ; tier 5
When wielded/worn:
Physical crit. chance: +1.0%
Armour: +5
Fatigue: +5%
Changes stats: +15 Str / +8 Dex
Changes resistances: +14% temporal / +13% lightning / +6% fire
Critical mult.: +10.00%
Maximum encumbrance: +20
Physical save: +12
Spell save: +9
Mental save: +11
Maximum stamina: +5.00
It can be used to activate talent Battle Cry, placing all other charms into a 25 cooldown :
Effective talent level: 2.0
Power cost: 25 out of 28/28.
Range: melee/personal
Travel Speed: instantaneous
Description: Your battle cry shatters the will of your foes within a radius of 5, lowering their Defense by 14 for 7 turns, making them easier to hit.
The chance to hit increases with your Physical Power.
Dropped by Aeroletha the orc cryomancer
Around waist
j) Neira's Memory
Type: armor / belt ; tier 3
When wielded/worn:
Changes stats: +2 Cun / +5 Wil
Confusion immunity: +30%
Stun/Freeze immunity: +30%
Mana when firing critical spell: +3.00
It can be used to generate a personal shield, costing 18 power out of 20/20.
On hands
k) Fists of the Desert Scorpion (8 def, 4 armour)
Type: armor / hands ; tier 3
When wielded/worn:
Armour: +4
Defense: +8
Changes stats: +3 Str / +3 Cun / +3 Wil
Changes damage: +8% physical
Talent masteries: +0.20 Psionic / Grip +0.20 Technique / Grappling
Disarm immunity: +40%
Mindpower: +3
It can be used to activate talent Mindhook (costing 14 power out of 24/24) :
Effective talent level: 4.0
Power cost: 14 out of 24/24.
Range: 6.00
Travel Speed: instantaneous
Is: a mind power
Description: Briefly extend your telekinetic reach to grab an enemy and haul them towards you.
Works on enemies up to 6 squares away. The cooldown decreases, and the range increases, with additional talent points spent.
On feet
l) Eden's Guile (2 def, 1 armour)
Type: armor / feet ; tier 2
When wielded/worn:
Armour: +1
Defense: +2
Fatigue: +2%
Changes stats: +3 Cun
Talent mastery: +0.20 Cunning / Survival
It can be used to boost speed, costing 43 power out of 50/50.
Tool
m) Void Shard
Type: charm / wand ; tier 5
When wielded/worn:
Changes stats: +8 Mag
Damage when the wearer is hit: 16 void
Changes resistances: +10% darkness / +10% temporal
Changes damage: +12% darkness / +12% temporal
Spell save: +15
Spellpower: +3
It can be used to release a burst of void energy, costing 18 power out of 40/40.
Quiver
n) Zeryhad the quiver of yew arrows (12/12, 34.5-48.3 power, 10 apr)
Type: ammo / arrow ; tier 3
Base power: 34.5 - 48.3
Uses stats: 50% Str, 70% Dex
Damage type: Physical
Armour Penetration: +10
Physical crit. chance: +10.0%
Capacity: 12
Special effect when this weapon hits: 20% chance to torment the target
Special effect when this weapon crits: cripple the target
Damage when this weapon hits(ranged): +8 slime / +9 darkness / +4 manaburn
Damage against: +12% Humanoid
When wielded/worn:
Changes resistances penetration: +7% mind / +8% darkness
[Player Achievements]
'A dangerous secret (Nightmare difficulty)' was achieved for Found the mysterious staff and told Last Hope about it. At 2013-04-22 12:00:10
'A different point of view (Nightmare difficulty)' was achieved for Learned the five chapters of Orc history through loremaster Hadak's tales. At 2013-04-23 04:10:14
'Against all odds (Nightmare difficulty)' was achieved for Killed Ukruk in the ambush. At 2013-04-21 18:23:42
'Arachnophobia (Nightmare difficulty)' was achieved for Destroyed the spydric menace. At 2013-04-22 14:32:30
'Atamathoned! (Nightmare difficulty)' was achieved for Killed the giant golem Atamathon after foolishly reactivating it. At 2013-04-23 02:51:30
'Back and there again (Nightmare difficulty)' was achieved for Opened a portal to the Far East from Maj'Eyal. At 2013-04-22 17:55:16
'Brave new world (Nightmare difficulty)' was achieved for Went to the Far East and took part in the war. At 2013-04-22 14:11:46
'Bringer of Doom (Nightmare difficulty)' was achieved for Killed a Bringer of Doom. At 2013-04-19 19:03:32
'Clone War (Nightmare difficulty)' was achieved for Destroyed your own Shade. At 2013-04-22 15:45:09
'Curse Lifter (Nightmare difficulty)' was achieved for Killed Ben Cruthdar the Cursed. At 2013-04-19 15:36:48
'Demonic Invasion (Nightmare difficulty)' was achieved for Stopped a demonic invasion by closing their portal. At 2013-04-23 00:22:31
'Destroyer of the creation (Nightmare difficulty)' was achieved for Killed Slasul. At 2013-04-22 14:57:13
'Destroyer's bane (Nightmare difficulty)' was achieved for Killed Golbug the Destroyer. At 2013-04-22 14:03:26
'Exterminator (Nightmare difficulty)' was achieved for Killed 1000 creatures. At 2013-04-19 19:20:56
'Eye of the storm (Nightmare difficulty)' was achieved for Freed Derth from the onslaught of the mad Tempest, Urkis. At 2013-04-22 11:48:18
'Fear me not! (Nightmare difficulty)' was achieved for Survived the Fearscape! At 2013-04-23 00:22:31
'Flooder (Nightmare difficulty)' was achieved for Defeated Ukllmswwik while doing his own quest. At 2013-04-22 14:58:43
'Genocide (Nightmare difficulty)' was achieved for Killed the Orc Greatmother in the breeding pits, thus dealing a terrible blow to the orc race. At 2013-04-22 16:21:49
'Home sweet home (Nightmare difficulty)' was achieved for Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage. At 2013-04-19 20:36:47
'Level 10 (Nightmare difficulty)' was achieved for Got a character to level 10. At 2013-04-19 15:40:07
'Level 20 (Nightmare difficulty)' was achieved for Got a character to level 20. At 2013-04-19 20:43:41
'Level 30 (Nightmare difficulty)' was achieved for Got a character to level 30. At 2013-04-22 14:03:26
'Level 40 (Nightmare difficulty)' was achieved for Got a character to level 40. At 2013-04-22 17:19:27
'Level 50 (Nightmare difficulty)' was achieved for Got a character to level 50. At 2013-04-23 01:45:57
'Orcrist (Nightmare difficulty)' was achieved for Killed the leaders of the Orc Pride. At 2013-04-23 00:31:37
'Portal master (Nightmare difficulty)' was achieved for Fought the two Sorcerers and closed four invocation portals. At 2013-04-23 02:25:08
'Rescuer of the lost (Nightmare difficulty)' was achieved for Rescued the merchant from the assassin lord. At 2013-04-19 16:02:14
'Size matters (Nightmare difficulty)' was achieved for Did over 600 damage in one attack. At 2013-04-22 12:06:24
'Sliders (Nightmare difficulty)' was achieved for Activated a portal using the Orb of Many Ways. At 2013-04-22 14:06:29
'The Arena (Nightmare difficulty)' was achieved for Unlocked Arena mode. At 2013-04-19 15:38:02
'The High Lady's destiny (Nightmare difficulty)' was achieved for Won ToME by closing the Void portal using Aeryn as a sacrifice. At 2013-04-23 02:25:20
'The Legend of Garkul (Nightmare difficulty)' was achieved for Learned the five chapters of the Legend of Garkul. At 2013-04-23 00:33:13
'The secret city (Nightmare difficulty)' was achieved for Discovered the truth about mages. At 2013-04-19 19:25:27
'There and back again (Nightmare difficulty)' was achieved for Opened a portal to Maj'Eyal from the Far East. At 2013-04-22 16:23:23
'Thralless (Nightmare difficulty)' was achieved for Freed at least 30 enthralled slaves in the slavers compound. At 2013-04-19 19:02:19
'Treasure Hoarder (Nightmare difficulty)' was achieved for Amassed 3000 gold pieces. At 2013-04-22 12:05:36
'Treasure Hunter (Nightmare difficulty)' was achieved for Amassed 1000 gold pieces. At 2013-04-19 20:27:40
'Unstoppable (Nightmare difficulty)' was achieved for Returned from the dead. At 2013-04-22 12:07:34
'Vampire crusher (Nightmare difficulty)' was achieved for Destroyed the Master in its lair of the Dreadfell. At 2013-04-21 18:18:27
[Character Inventory]
) psychic's wild infusion (resist 33%; cure magical, physical)
Type: scroll / infusion ; tier 1
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 16
Travel Speed: instantaneous
Usage Speed: instant
Is: a nature gift
Description: Activate the infusion to cure yourself of magical, physical effects and reduce all damage taken by 33% for 7 turns.
Its effects scale with your Willpower stat.
It can be used to inscribe your skin with the infusion..
) psychic's wild infusion (resist 32%; cure magical, mental)
Type: scroll / infusion ; tier 1
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 13
Travel Speed: instantaneous
Usage Speed: instant
Is: a nature gift
Description: Activate the infusion to cure yourself of magical, mental effects and reduce all damage taken by 32% for 6 turns.
Its effects scale with your Willpower stat.
It can be used to inscribe your skin with the infusion..
Dropped by Slasul
) sneak's healing infusion (heal 555)
Type: scroll / infusion ; tier 1
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 14
Travel Speed: instantaneous
Usage Speed: 1 turn
Is: a nature gift
Description: Activate the infusion to heal yourself for 555 life.
Its effects scale with your Cunning stat.
It can be used to inscribe your skin with the infusion..
) sneak's heroism infusion (+25 for 8 turns, die at -872)
Type: scroll / infusion ; tier 3
When inscribed on your body:
Effective talent level: 1.0
Use mode: Activated
Range: melee/personal
Cooldown: 26
Travel Speed: instantaneous
Usage Speed: instant
Is: a nature gift
Description: Activate the infusion to increase three of your primary stats by 25 for 8 turns.
Also while Heroism is active, you will only die when reaching -872 life. However, when below 0 you cannot see how much life you have left, and you will die if you did not heal before the effect ends.
It will always increase your three highest stats.
Its effects scale with your Cunning stat.
It can be used to inscribe your skin with the infusion..
) warrior's teleportation rune (range 129)
Type: scroll / rune ; tier 2
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 17
Travel Speed: instantaneous
Usage Speed: 1 turn
Is: a spell
Description: Activate the rune to teleport randomly in a range of 129 with a minimum range of 15.
Its effects scale with your Strength stat.
It can be used to inscribe your skin with the rune..
) wizard's shielding rune (absorb 512 for 3 turns)
Type: scroll / rune ; tier 3
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 14
Travel Speed: instantaneous
Usage Speed: instant
Is: a spell
Description: Activate the rune to create a protective shield absorbing at most 512 damage for 3 turns.
Its effects scale with your Magic stat.
It can be used to inscribe your skin with the rune..
) Sealed Scroll of Last Hope
Type: scroll / scroll
It can be used to open the seal and read the message.
) Scroll of Summoning (Limmir the Jeweler)
[Plot Item]
Type: scroll / tome
It can be used to summon Limmir the jeweler at the center of the lake of the moon, costing 1 power out of 1/1.
) Cracklepain
Type: jewelry / amulet ; tier 4
When wielded/worn:
Accuracy: +8
Armour penetration: +6
Physical crit. chance: +4.0%
Changes resistances: +18% cold
Changes resistances penetration: +5% mind / +5% lightning
Changes damage: +9% mind
Talent mastery: +0.28 Technique / Shield offense
Allows you to breathe in: water
Critical mult.: +15.00%
) voratun amulet
Type: jewelry / amulet ; tier 5
Dropped by orc cryomancer
) Orb of Many Ways
[Plot Item]
Type: jewelry / orb
It can be used to activate a portal, costing 9 power out of 30/30.
Dropped by Tannen
) voratun ring 'Darkrigor'
Type: jewelry / ring ; tier 5
When wielded/worn:
Armour penetration: +6
Physical power: +11
Armour: +10
Defense: +7
Changes stats: +5 Str
Damage when the wearer is hit: 16 darkness
Changes resistances penetration: +10% temporal
It can be used to activate talent Disengage, placing all other charms into a 26 cooldown :
Effective talent level: 2.0
Power cost: 26 out of 30/30.
Range: 7.00
Travel Speed: instantaneous
Description: Jump away 4 grids from your target.
) Awakened Staff of Absorption (60-72 power, 60 apr, arcane damage)
Type: weapon / staff
It must be held with both hands.
Base power: 60.0 - 72.0
Uses stat: 130% Mag
Damage type: Arcane
Accuracy: +30
Armour Penetration: +60
Attack speed: 100%
When wielded/worn:
Changes stats: +10 Wil / +10 Mag
Changes resistances penetration: +30% arcane / +30% fire / +30% cold / +30% lightning
Changes damage: +60% arcane / +60% fire / +60% cold / +60% lightning
Talent granted: +1 Command Staff
Maximum mana: +100.00
Spellpower: +48
Spell crit. chance: +15%
Allows you to speak and read the old Sher'Tul language.
It can be used to absorb energies, costing 172 power out of 200/200.
Dropped by Elandar
) Telos's Staff (Bottom Half)
Type: weapon / staff
Attack speed: 100%
When wielded/worn:
Changes stats: +4 Mag
Changes damage: +20% acid / +20% cold
Mental save: +8
Maximum mana: +50.00
Dropped by The Shade of Telos
) Telos's Staff (Top Half) (35-42 power, 0 apr, arcane damage)
Type: weapon / staff ; tier 5
Base power: 35.0 - 42.0
Uses stat: 100% Mag
Damage type: Arcane
Armour Penetration: +0
Physical crit. chance: +1.5%
Attack speed: 100%
When wielded/worn:
Changes stats: +5 Wil
Changes damage: +35% arcane
Talent granted: +1 Command Staff
Mental save: +8
Spellpower: +30
Spell crit. chance: +15%
Dropped by Orc Greatmother
) Emblem of Evasion
Type: armor / belt ; tier 2
When wielded/worn:
Ranged Defense: +8
Changes stats: +5 Dex / +3 Cun / +2 Lck
Slows Projectiles: +20%
It can be used to activate talent Evasion (costing 35 power out of 40/40) :
Effective talent level: 2.6
Power cost: 35 out of 40/40.
Range: melee/personal
Travel Speed: instantaneous
Description: Your quick wit allows you to see attacks before they land, granting you a 66% chance to completely evade them for 12 turns.
Duration increases with your Willpower, and the chance to evade improves with your Cunning and Dexterity.
) Girdle of the Calm Waters
Type: armor / belt ; tier 1
When wielded/worn:
Changes stats: +3 Wil
Changes resistances: +20% cold / +20% nature / +20% blight
Healing mod.: +30%
Dropped by Norgos, the Guardian
) Wrap of Stone (0 def, 10 armour)
Type: armor / cloak ; tier 2
When wielded/worn:
Armour: +10
Armour Hardiness: +20%
Changes resistances: +5% physical
Changes damage: +5% physical
Talent masteries: +0.10 Spell / Stone +0.20 Spell / Earth
Spellpower: +6
It can be used to activate talent Stone Wall (costing 43 power out of 50/50) :
Effective talent level: 1.2
Power cost: 43 out of 50/50.
Range: 7.00
Travel Speed: instantaneous
Is: a spell
Description: Entomb yourself in a wall of stone for 8 turns.
At level 4, it becomes targetable.
Any hostile creature caught in the radius will also suffer 174.63 physical dmage.
Duration and damage will improve with your Spellpower.
) Steel Helm of Garkul (0 def, 6 armour)
Type: armor / head ; tier 2
It is part of a set of items.
When wielded/worn:
Armour: +6
Fatigue: +8%
Changes stats: +5 Str / +4 Wil / +5 Con
Changes damage: +10% physical
Talent mastery: +0.20 Technique / Thuggery
Physical save: +12
Spell save: +12
Mental save: +12
Dropped by Minotaur of the Labyrinth
) Tooth of the Mouth (dig speed 12 turns)
Type: tool / digger ; tier 1
When wielded/worn:
Armour penetration: +5
Damage when the wearer is hit: 15 blight
Changes damage: +4% blight
It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1.
Dropped by Zenxaia the Bringer of Doom
) Dragon Orb (Orb of Command)
[Plot Item]
Type: orb / orb
When carried:
Changes stats: +6 Cun
It can be used to use the orb, costing 1 power out of 1/1.
Dropped by Gorbat, Supreme Wyrmic of the Pride
) Elemental Orb (Orb of Command)
[Plot Item]
Type: orb / orb
When carried:
Changes stats: +6 Mag
It can be used to use the orb, costing 1 power out of 1/1.
Dropped by Vor, Grand Geomancer of the Pride
) Orb of Destruction (Orb of Command)
[Plot Item]
Type: orb / orb
When carried:
Changes stats: +6 Str
It can be used to use the orb, costing 1 power out of 1/1.
Dropped by Grushnak, Battlemaster of the Pride
) Orb of Undeath (Orb of Command)
[Plot Item]
Type: orb / orb
When carried:
Changes stats: +6 Dex
It can be used to use the orb, costing 1 power out of 1/1.
Dropped by Rak'shor, Grand Necromancer of the Pride
) Scrying Orb
[Plot Item]
Type: orb / orb
When carried:
) Atamathon's Ruby Eye
[Plot Item]
Type: gem / red ; tier 5
When wielded/worn:
Damage when the wearer is hit: 100 fire
Changes damage: +20% fire
Pinning immunity: +50%
Maximum life: +60.00
Light radius: +2
When used to imbue an object:
Damage when the wearer is hit: 100 fire
Changes damage: +20% fire
Pinning immunity: +50%
Maximum life: +60.00
Light radius: +2
Dropped by Atamathon the Giant Golem
) 2 bloodstone
Type: gem / red ; tier 5
When wielded/worn:
Stun/Freeze immunity: +60%
When used to imbue an object:
Stun/Freeze immunity: +60%
Dropped by Atamathon the Giant Golem
) fire opal
Type: gem / red ; tier 5
When wielded/worn:
Physical crit. chance: +5.0%
Changes damage: +10% all
Spell crit. chance: +5%
Mental crit. chance: +5%
When used to imbue an object:
Physical crit. chance: +5.0%
Changes damage: +10% all
Spell crit. chance: +5%
Mental crit. chance: +5%
Dropped by Atamathon the Giant Golem
) Gwai's Burninator
Type: charm / rod ; tier 3
It can be used to shoot a cone of fire, costing 43 power out of 75/75.
) Rod of Annulment
Type: charm / rod ; tier 2
It can be used to force some of your foe's infusions, runes or talents on cooldown, costing 26 power out of 30/30.
Dropped by Rhaloren Inquisitor
) Rod of Recall (0/2)
[Plot Item]
Type: charm / rod
It can be used to recall the user to the worldmap, costing 174 power out of 125/400.
) Transmogrification Chest
[Plot Item]
Type: chest / sher'tul
When carried:
It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000.
) amethyst
Type: gem / violet ; tier 2
When wielded/worn:
Physical crit. chance: +2.0%
Changes damage: +4% all
Spell crit. chance: +2%
Mental crit. chance: +2%
When used to imbue an object:
Physical crit. chance: +2.0%
Changes damage: +4% all
Spell crit. chance: +2%
Mental crit. chance: +2%
Dropped by Atamathon the Giant Golem
) Pearl of Life and Death
Type: gem / white
When carried:
Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con / +10 Lck
Changes resistances: +7% all
Changes damage: +7% all
Stun/Freeze immunity: +100%
Light radius: +1
Dropped by Argoniel
) 3 diamond
Type: gem / white ; tier 5
When wielded/worn:
Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con
When used to imbue an object:
Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con
Dropped by Atamathon the Giant Golem
) moonstone
Type: gem / white ; tier 5
When wielded/worn:
Defense: +10
Physical save: +10
Spell save: +10
Mental save: +10
When used to imbue an object:
Defense: +10
Physical save: +10
Spell save: +10
Mental save: +10
Dropped by Atamathon the Giant Golem
) 2 pearl
Type: gem / white ; tier 5
When wielded/worn:
Armour: +5
Changes resistances: +5% all
When used to imbue an object:
Armour: +5
Changes resistances: +5% all
Dropped by Atamathon the Giant Golem
[Last Messages]
Lore found: Records of Lorekeeper Hadak part three
Lore found: gravestone
Lore found: infinite dungeon (ruined dungeon)
Lore found: Nature vs Magic
Lore found: note from the Master
Lore found: slain master
Lore found: clue (ruined dungeon)
Lore found: note from the Necromancer
Lore found: note from the Necromancer
Lore found: clue (ruined dungeon)
Lore found: clue (ruined dungeon)
Lore found: Rassir's journal part 3
Lore found: tattered paper scrap
Lore found: Declaration of the Unification of the Allied Kingdoms
Lore found: Rassir's journal part 1
Lore found: gravestone
Lore found: gravestone
Lore found: Deep Bellow excavation report 1
Lore found: fourth mural painting
Lore found: Z'quikzshl
Lore found: A creased letter
Lore found: Records of Lorekeeper Hadak part two
Lore found: lost farportal
Lore found: gravestone
Lore found: tattered paper scrap
Lore found: Records of Lorekeeper Hadak part four
Lore found: letter to Rolf (3)
Lore found: Deep Bellow excavation report 2
Lore found: letter to Weisman (4)
Lore found: Rules of the Ziguranth
Lore found: Records of Lorekeeper Hadak part five
Personal New Achievement: A different point of view (Nightmare difficulty)!
Lore found: journal page (kor'pul)
Lore found: sacrificial altar
Lore found: tattered paper scrap
Ran for 3 turns (stop reason: interesting character).
You don't see how to get there...