MANN SMASHDONG (Psyche's one and only playthrough of ToME)

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Psyche
Posts: 2
Joined: Wed Jul 04, 2012 8:18 am

MANN SMASHDONG (Psyche's one and only playthrough of ToME)

#1 Post by Psyche »

Yes, Mann Smashdong. The name was born from an old inside joke.

Mann Smashdong started as a Cornac Berserker; and the idea was to do what I always do with any roleplaying game, and that is to give my first playthrough a try with my signature character to get a feel for the game before trying out the more complicated character classes. That plan does not work so much with this game.

It was a fun ride, albeit a hard one. The game punished me for charging head-on so I had to use what few tactics and abilities I had at my disposal wisely. Particularly, since magic users were such a hassle I ended up joining the Ziguranth and building my character's talents towards shrugging off lots of damage, all while dishing out disgustingly large amounts of pain myself, of course.

I died a few times, much to my horror, but every time I was relieved to see the Eidolon offering to throw me back into the fight. There were also times where I ended up hard-resetting the game before I perished, something I am entirely proud of for the following reason;

I eventually did die. For good. I was making a crowd of frost giants a fine red mist when suddenly a skeleton in the distance got off a lucky shot with his arrows that freeze you in place forever. Then I died. Then the game deleted my character, and autosaved. Now in the 'high scores' in the main menu, I am forever taunted by the recording:

"MANN SMASHDONG the level 18 Cornac Berserker, died on Daikara, killed by a skeleton master archer."

I felt the need to make this thread to emphasize that I had a lot of fun while it lasted. Now, with my character dead and unplayable, making new characters from scratch is an excruciatingly boring grind all while being reminded that I would have to spend another eight-ten hours to get back to where I was previously, and that doesn't appeal to me in the slightest. It's like "No it's okay, I was having fun but since you asked so politely I'll stop."

This is not a complaint thread because I knew what I was getting in to when I started playing, and I don't expect the game devs to change the game to suit my wants. I've played Stone Soup and Dorf Fortress, so I knew what to expect in a roguelike.

So instead lying and saying I never had fun at any point playing this game, I offer some pictures of when I played Two Worlds 2 as Mann Smashdong. That, unlike ToME 4, was a truly awful game.

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Goodnight, sweet prince.

cttw
Archmage
Posts: 394
Joined: Sat Oct 22, 2011 10:31 am

Re: MANN SMASHDONG (Psyche's one and only playthrough of ToM

#2 Post by cttw »

If you donate you can play with infinite lives.

Psyche
Posts: 2
Joined: Wed Jul 04, 2012 8:18 am

Re: MANN SMASHDONG (Psyche's one and only playthrough of ToM

#3 Post by Psyche »

Are you sure? The donate page says I just get custom tiles.

I may donate anyways; it's not everyday I play a roguelike on par with Stone Soup.

Dervic
Halfling
Posts: 83
Joined: Thu Jun 21, 2012 9:37 am

Re: MANN SMASHDONG (Psyche's one and only playthrough of ToM

#4 Post by Dervic »

Auto-explore makes the grind much more bearable, which is one of the nice perks this game has.

cttw
Archmage
Posts: 394
Joined: Sat Oct 22, 2011 10:31 am

Re: MANN SMASHDONG (Psyche's one and only playthrough of ToM

#5 Post by cttw »

In the new character menu there will be an extra option for permadeath. I think its roguelike for 1 life, adventure for a few lives, and exploration for infinite lives.

I'm not sure if there is a minimum amount you must donate to get that.

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