Update: The character died...and the stupid connection problem prevented me from uploading the character!
Anyway, the worst thing that happened to the character is died 2 times against Gorbag, losing the last extra lives (of that time) AND the Blood of Life...still got through the portal...in Far East stomped Ardhungol, Vor Armory, Briagh and a Pride...Rak'shor, I think...and went back to Maj'Eyal...killed backup guardian in Trollmire, then does things for Tannen...died due to disease by the boss AFTER that thing died and losing the absolute last life...then got stuck in Demon Plane, got back, and kick Tannen's ass...killed the backup guardian in Kor'pul and went back to Far East again...around this time I got the Dakhtuh's Gauntlet, which got me the Size Matters achievement after I crit for 750 damage...damn fun, since after that I've done up to 900 damage a few times using Flurry of Fists (crit chance is around 40%)! After that, clear Vor and then Grushnak, who takes a lot of punching to bring down because of 99 armor and quite a lot of resistance from Juggernaut...luckily Exploit Weakness helps a lot...died in the last pride...loads of dragon, faced lots including multi-hued, got blind at low hp, teleport out and got killed by another multi-hued...
It probably doesn't help at all that I have low elemental resistance...
Code: Select all
[Tome 4.00 @ www.te4.org Character Dump]
Sex : Male STR: 67
Race : Thalore DEX: 84
Class : Brawler MAG: 20
Level : 43 WIL: 20
Exp : 66% CUN: 61
Gold : 3493.01 CON: 53
Life : -95/1465 Encumbrance : 88/160
Stamina : 167/256 Difficulty : Normal
Fatigue : 12% Spellpower : 27
Armor : 57.138854167655Spell Crit : 26.3%
Armor Hardiness : 41% Spell Speed : 1
Defense : 63.598095416804
Ranged Defense : 63.598095416804
All damage : 0%
Physical damage : 18%
Blight damage : 4%
Physical Save : 64.058854167655
Spell Save : 20
Mental Save : 59.09947099867
All Resists: 17%
Fire Resist(cap): 28%( 70%)
Light Resist(cap): 27%( 70%)
Confusion Resistance: 90%
Silence Resistance: 20%
Pinning Resistance: 37%
Stun Resistance: 100%
Knockback Resistance: 15%
Number of NPC killed: 4432
Most killed NPC: skeleton warrior (151)
[Talents Chart]
- Race / Thalore (mastery 1.00)
Wrath of the Woods (generic) 1/5
Unshackled (generic) 0/5
Guardian of the Wood (generic) 0/5
Nature's Pride (generic) 0/5
- Technique / Combat veteran (mastery 1.10)
Quick Recovery (class) 1/5
Fast Metabolism (class) 0/5
Spell Shield (class) 0/5
Unending Frenzy (class) 0/5
- Technique / Combat training (mastery 1.10)
Health (generic) 5/5
Armour Training (generic) 2/10
Combat Accuracy (generic) 6/10
Weapons Mastery (generic) 0/10
Knife Mastery (generic) 0/10
- Technique / Pugilism (mastery 1.30)
Double Strike (class) 1/5
Body Shot (class) 5/5
Rushing Strike (class) 5/5
Flurry of Fists (class) 1/5
- Technique / Finishing moves (mastery 1.30)
Uppercut (class) 1/5
Spinning Backhand (class) 1/5
Relentless Strikes (class) 5/5
Haymaker (class) 1/5
- Technique / Unarmed discipline (mastery 1.30)
Push Kick (class) 1/5
Defensive Throw (class) 5/5
Breath Control (class) 1/5
Roundhouse Kick (class) 5/5
- Technique / Unarmed training (mastery 1.30)
Unarmed Mastery (generic) 6/10
Steady Mind (generic) 1/5
Heightened Reflexes (generic) 1/5
Combo String (generic) 5/5
- Technique / Conditioning (mastery 1.30)
Physical Conditioning (generic) 1/5
Firm Footing (generic) 1/5
Iron Skin (generic) 5/5
Unflinching Resolve (generic) 5/5
- Cunning / Dirty fighting (mastery 1.00)
Dirty Fighting (class) 0/5
Backstab (class) 0/5
Switch Place (class) 0/5
Cripple (class) 0/5
- Cunning / Tactical (mastery 1.30)
Tactical Expert (class) 5/5
Counter Attack (class) 5/5
Set Up (class) 5/5
Exploit Weakness (class) 5/5
[Inscriptions (5/5)]
Infusion: Regeneration
Rune: Teleportation
Infusion: Movement
Infusion: Healing
Infusion: Regeneration
[Current Effects]
- Exploit Weakness
- Striking Stance
+ Infusion Saturation
- Regeneration
+ Blinded
- Combo
- Recovery
+ Runic Saturation
[Character Equipment]
In main hand
In off hand
On fingers
a) sneakthief's gold ring of massacre (+10%)
Type: jewelry / ring
When wielded/worn:
Increases stats: 5 Dexterity,6 Cunning.
Increases damage type: 10% physical.
Light radius -2
Dropped by skeleton master archer
b) Glory of the Pride
Type: jewelry / ring
When wielded/worn:
Accuracy 10, Armor Penetration 0, Physical Crit 0%, Physical power 10
Armor 10, Defense 5, Ranged Defense 0
Fatigue -15%
Increases damage type: 8% physical.
Reduces talent cooldowns: Rush (6).
Increases confusion immunity: 100%.
Increases stun immunity: 100%.
Maximum mana -40
Maximum stamina 40
Dropped by Grushnak, Battlemaster of the Pride
Around neck
c) Daneth's Neckguard
Type: jewelry / amulet
When wielded/worn:
Armor 10, Defense 0, Ranged Defense 0
Fatigue 10%
Increases stats: 4 Strength,4 Constitution.
It can be used to activate talent: Juggernaut (level 2), costing 30 power out of 60/60.
Light source
d) nightwalker's brass lantern of illusion
Type: lite / lite
When wielded/worn:
Accuracy 0, Armor Penetration 0, Physical Crit 3%, Physical power 6
Armor 0, Defense 5, Ranged Defense 0
Increases stats: 4 Willpower.
Increases physical save: 6.
Increases spell save: 6.
Increases mental save: 6.
Physical Crit 3%
Light radius 2
Main armor
e) fortifying stralite mail armour of implacability (4 def, 14 armor)
Type: armor / heavy
When wielded/worn:
Armor 14, Defense 4, Ranged Defense 0
Fatigue 9%
Increases stats: 4 Strength,5 Constitution.
Increases pinning immunity: 22%.
Increases stun immunity: 17%.
Maximum life 66
Dropped by skeleton warrior
Cloak
f) regal cashmere cloak of fog (8 def, 0 armor)
Type: armor / cloak
When wielded/worn:
Armor 0, Defense 8, Ranged Defense 0
Increases stats: 3 Willpower,2 Cunning.
Increases resistances: 13% fire,12% light.
Increases stealth bonus: 8.
Increases silence immunity: 20%.
Increases confusion immunity: -20%.
Light radius -1
On head
g) defender's iron helm of trickery (4 def, 8 armor)
Type: armor / head
When wielded/worn:
Accuracy 0, Armor Penetration 5, Physical Crit 0%, Physical power 0
Armor 8, Defense 4, Ranged Defense 0
Fatigue 5%
Increases stats: 3 Dexterity,3 Cunning.
Increases physical save: 7.
Around waist
h) balancing hardened leather belt of burglary
Type: armor / belt
When wielded/worn:
Accuracy 6, Armor Penetration 0, Physical Crit 4%, Physical power 0
Increases stats: 4 Dexterity,4 Cunning.
Increases trap disarming bonus: 13.
Physical Crit 4%
Infravision radius 2
On hands
i) Dakhtun's Gauntlets (0 def, 0 armor)
Type: armor / hands
When wielded/worn:
Increases stats: 6 Strength,6 Magic.
Increases damage type: 10% physical.
Increases critical damage modifier: +50.00%.
Spellpower 0, Spell Crit 10%
Physical Crit 10%
When used to modify unarmed attacks:
35 Power [Range 0.30] (+40% Dexterity,+40% Cunning,+-60% Strength), 0 Accuracy, 10 Armor Penetration, Crit 10%
Damage type: physical
Damage on strike(melee): 20 arcane.
Dropped by Tannen
On feet
j) pair of hardened leather boots of speed (0 def, 3 armor)
Type: armor / feet
When wielded/worn:
Armor 3, Defense 0, Ranged Defense 0
Fatigue 3%
Movement speed: 20%
Dropped by skeleton warrior
Tool
k) Tooth of the Mouth (dig speed 12 turns)
Type: tool / digger
When wielded/worn:
Accuracy 0, Armor Penetration 5, Physical Crit 0%, Physical power 0
Damage when hit: 15 blight.
Increases damage type: 4% blight.
It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1.
Dropped by Urkis, the High Tempest
Quiver
[Player Achievements]
'A dangerous secret' was achieved for Found the mysterious staff and told Last Hope about it. At 2011-04-22 19:17:58
'Against all odds' was achieved for Killed Ukruk in the ambush. At 2011-04-22 18:48:22
'Arachnophobia' was achieved for Destroyed the spydric menace. At 2011-04-23 12:45:34
'Back and there again' was achieved for Opened a portal to the Far East from Maj'Eyal. At 2011-04-23 17:11:20
'Brave new world' was achieved for Went to the Far East and took part in the war. At 2011-04-23 11:18:27
'Clone War' was achieved for Destroyed your own Shade. At 2011-04-23 13:34:35
'Curse Lifter' was achieved for Killed Ben Cruthdar the Cursed. At 2011-04-22 15:35:00
'Destroyer's bane' was achieved for Killed Golbug the Destroyer. At 2011-04-23 10:57:40
'Earth Master' was achieved for Killed Harkor'Zun and unlocked Stone magic At 2011-04-22 14:13:18
'Exterminator' was achieved for Killed 1000 creatures At 2011-04-22 12:12:36
'Eye of the storm' was achieved for Freed Derth from the onslaught of the mad Tempest, Urkis. At 2011-04-22 15:46:52
'Home sweet home' was achieved for Dispatched the Weirdling Beast and taken possession of Yiilkgur, the Sher'Tul Fortress for your own usage. At 2011-04-22 12:52:30
'Level 10' was achieved for Got a character to level 10. At 2011-04-22 00:09:47
'Level 20' was achieved for Got a character to level 20. At 2011-04-22 13:34:54
'Level 30' was achieved for Got a character to level 30. At 2011-04-22 18:48:22
'Level 40' was achieved for Got a character to level 40. At 2011-04-23 16:57:55
'Rescuer of the lost' was achieved for Rescued the merchant from the assassin lord. At 2011-04-21 22:05:53
'Size matters' was achieved for Do over 600 damage in one attack At 2011-04-27 15:30:26
'Sliders' was achieved for Activated a portal using the Orb of Many Ways. At 2011-04-23 10:58:34
'The secret city' was achieved for Discovered the truth about mages. At 2011-04-22 10:58:34
'There and back again' was achieved for Opened a portal to Maj'Eyal from the Far East. At 2011-04-23 15:33:58
'Treasure Hoarder' was achieved for Amass 3000 gold pieces. At 2011-04-27 15:56:56
'Treasure Hunter' was achieved for Amass 1000 gold pieces. At 2011-04-22 16:47:22
'Unstoppable' was achieved for Has returned from the dead. At 2011-04-23 10:56:01
'Vampire crusher' was achieved for Destroyed the Master in its lair of the Dreadfell. At 2011-04-22 18:41:22
[Character Inventory]
a) brawler's heroism infusion [+7 for 9 turns]
Type: scroll / infusion
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 26
Travel Speed: instantaneous
Usage Speed: instant
Description: Activate the infusion to increase strength, dexterity and constitution by 7 for 9 turns.
Its effects scale with your Strength stat.
It can be used to inscribe your skin with the infusion..
Dropped by sandworm
b) brawler's insidious poison infusion [29 nature damage, 20% healing reduction]
Type: scroll / infusion
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: 3.00
Cooldown: 18
Travel Speed: instantaneous
Usage Speed: 1 turn
Description: Activate the infusion to spit a bolt of poison doing 29.14 nature damage per turns for 7 turns and reducing the target's healing received by 20%.
Its effects scale with your Strength stat.
It can be used to inscribe your skin with the infusion..
c) duelist's healing infusion [heal 266]
Type: scroll / infusion
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 19
Travel Speed: instantaneous
Usage Speed: 1 turn
Description: Activate the infusion to heal yourself for 266 life.
Its effects scale with your Dexterity stat.
It can be used to inscribe your skin with the infusion..
d) duelist's heroism infusion [+7 for 10 turns]
Type: scroll / infusion
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 23
Travel Speed: instantaneous
Usage Speed: instant
Description: Activate the infusion to increase strength, dexterity and constitution by 7 for 10 turns.
Its effects scale with your Dexterity stat.
It can be used to inscribe your skin with the infusion..
Dropped by Ungol?«
e) duelist's sun infusion [radius 9]
Type: scroll / infusion
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 12
Travel Speed: instantaneous
Usage Speed: instant
Description: Activate the infusion to brighten the area in a radius of 9. It also reveals any stealthy creatures.
Its effects scale with your Dexterity stat.
It can be used to inscribe your skin with the infusion..
Dropped by slaver
f) psychic's mind power infusion [+6 for 13 turns]
Type: scroll / infusion
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 26
Travel Speed: instantaneous
Usage Speed: instant
Description: Activate the infusion to increase willpower, cunning and magic by 6 for 13 turns.
Its effects scale with your Willpower stat.
It can be used to inscribe your skin with the infusion..
g) titan's insidious poison infusion [30 nature damage, 38% healing reduction]
Type: scroll / infusion
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: 3.00
Cooldown: 22
Travel Speed: instantaneous
Usage Speed: 1 turn
Description: Activate the infusion to spit a bolt of poison doing 30.86 nature damage per turns for 7 turns and reducing the target's healing received by 38%.
Its effects scale with your Constitution stat.
It can be used to inscribe your skin with the infusion..
h) wild infusion [resist 24%; cure hex, poison, mental]
Type: scroll / infusion
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 20
Travel Speed: instantaneous
Usage Speed: instant
Description: Activate the infusion to cure yourself of hex, poison, mental effects and reduce all damage taken by 24% for 6 turns.
It can be used to inscribe your skin with the infusion..
Dropped by armoured skeleton warrior
i) wild infusion [resist 16%; cure hex, physical, poison, magical]
Type: scroll / infusion
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 17
Travel Speed: instantaneous
Usage Speed: instant
Description: Activate the infusion to cure yourself of hex, physical, poison, magical effects and reduce all damage taken by 16% for 5 turns.
It can be used to inscribe your skin with the infusion..
j) Rune of the Rift [230.00 temporal damage, removed from time 4 turns]
Type: scroll / rune
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 15
Travel Speed: instantaneous
Usage Speed: 1 turn
Description: Inflicts 230.00 temporal damage. If your target survives it will be sent 4 turns into the future.
It will also lower your paradox by 120 (if you have any).
It can be used to inscribe your skin with the rune..
k) acid wave rune [106 acid damage]
Type: scroll / rune
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 22
Travel Speed: instantaneous
Usage Speed: 1 turn
Description: Activate the rune to fire a self-centered acid wave, doing 106.00 acid damage.
It can be used to inscribe your skin with the rune..
Dropped by Tannen
l) brawler's shielding rune [absorb 251 for 4 turns]
Type: scroll / rune
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 23
Travel Speed: instantaneous
Usage Speed: instant
Description: Activate the rune to create a protective shield absorbing at most 251 damage for 4 turns.
Its effects scale with your Strength stat.
It can be used to inscribe your skin with the rune..
m) controlled phase door rune [range 5]
Type: scroll / rune
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 12
Travel Speed: instantaneous
Usage Speed: 1 turn
Description: Activate the rune to teleport in a range of 5.
It can be used to inscribe your skin with the rune..
n) controlled phase door rune [range 5]
Type: scroll / rune
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 12
Travel Speed: instantaneous
Usage Speed: 1 turn
Description: Activate the rune to teleport in a range of 5.
It can be used to inscribe your skin with the rune..
o) duelist's heat beam rune [282 fire damage]
Type: scroll / rune
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: 5.00
Cooldown: 18
Travel Speed: instantaneous
Usage Speed: 1 turn
Description: Activate the rune to fire a beam of heat doing 282.20 fire damage over 5 turns.
Its effects scale with your Dexterity stat.
It can be used to inscribe your skin with the rune..
p) duelist's speed rune [speed 76% for 4 turns; 6 charges]
Type: scroll / rune
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 19
Travel Speed: instantaneous
Usage Speed: instant
Description: Activate the rune to increase your global speed by 76% for 4 turns.
Charges remaining: 6
Its effects scale with your Dexterity stat.
It can be used to inscribe your skin with the rune..
q) duelist's vision rune [radius 11]
Type: scroll / rune
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 30
Travel Speed: instantaneous
Usage Speed: 1 turn
Description: Activate the rune to get a vision of the area surrounding you (11 radius) and to allow you to see invisible (power 23) for 13 turns.
Its effects scale with your Dexterity stat.
It can be used to inscribe your skin with the rune..
Dropped by blue ooze
r) frozen spear rune [238 cold damage]
Type: scroll / rune
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: 4.00
Cooldown: 22
Travel Speed: instantaneous
Usage Speed: 1 turn
Description: Activate the rune to fire a bolt of ice doing 238.00 cold damage with a chance to freeze the target.
It can be used to inscribe your skin with the rune..
Dropped by skeleton warrior
s) frozen spear rune [170 cold damage]
Type: scroll / rune
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: 8.00
Cooldown: 19
Travel Speed: instantaneous
Usage Speed: 1 turn
Description: Activate the rune to fire a bolt of ice doing 170.00 cold damage with a chance to freeze the target.
It can be used to inscribe your skin with the rune..
Dropped by skeleton master archer
t) sneak's frozen spear rune [195 cold damage]
Type: scroll / rune
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: 5.00
Cooldown: 22
Travel Speed: instantaneous
Usage Speed: 1 turn
Description: Activate the rune to fire a bolt of ice doing 195.80 cold damage with a chance to freeze the target.
Its effects scale with your Cunning stat.
It can be used to inscribe your skin with the rune..
u) titan's controlled phase door rune [range 9]
Type: scroll / rune
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 11
Travel Speed: instantaneous
Usage Speed: 1 turn
Description: Activate the rune to teleport in a range of 9.
Its effects scale with your Constitution stat.
It can be used to inscribe your skin with the rune..
Dropped by orc pyromancer
v) titan's phase door rune [range 11]
Type: scroll / rune
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 10
Travel Speed: instantaneous
Usage Speed: 1 turn
Description: Activate the rune to teleport randomly in a range of 11.
Its effects scale with your Constitution stat.
It can be used to inscribe your skin with the rune..
Dropped by icy orc wyrmic
w) titan's shielding rune [absorb 259 for 3 turns]
Type: scroll / rune
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 24
Travel Speed: instantaneous
Usage Speed: instant
Description: Activate the rune to create a protective shield absorbing at most 259 damage for 3 turns.
Its effects scale with your Constitution stat.
It can be used to inscribe your skin with the rune..
x) wizard's controlled phase door rune [range 8]
Type: scroll / rune
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 13
Travel Speed: instantaneous
Usage Speed: 1 turn
Description: Activate the rune to teleport in a range of 8.
Its effects scale with your Magic stat.
It can be used to inscribe your skin with the rune..
y) wizard's invisibility rune [power 9 for 7 turns; 6 charges]
Type: scroll / rune
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 18
Travel Speed: instantaneous
Usage Speed: 1 turn
Description: Activate the rune to become invisible (power 9) for 7 turns.
Charges remaining: 6
Its effects scale with your Magic stat.
It can be used to inscribe your skin with the rune..
Dropped by orc necromancer
z) Sealed Scroll of Last Hope
Type: scroll / scroll
It can be used to open the seal and read the message.
{) Ancient Tome titled 'Gems and their uses'
{Plot Item}
Type: scroll / tome
Dropped by orc blood mage
|) grounding voratun amulet of willpower (+5)
Type: jewelry / amulet
When wielded/worn:
Increases stats: 5 Willpower.
Increases resistances: 7% lightning.
Increases stun immunity: 17%.
}) shielding stralite amulet of murder
Type: jewelry / amulet
When wielded/worn:
Accuracy 9, Armor Penetration 5, Physical Crit 3%, Physical power 0
Increases critical damage modifier: +16.00%.
Increases blindness immunity: 22%.
Increases confusion immunity: 26%.
Physical Crit 3%
Dropped by orc warrior
~) stralite amulet of healing
Type: jewelry / amulet
When wielded/worn:
Increases cut immunity: 40%.
Increases all healing by 13%
It can be used to activate talent: Heal (level 3), costing 80 power out of 80/80.
Dropped by skeleton mage
) vitalizing gold amulet of murder
Type: jewelry / amulet
When wielded/worn:
Accuracy 5, Armor Penetration 5, Physical Crit 3%, Physical power 0
Increases stats: 2 Constitution.
Increases resistances: 9% blight.
Increases critical damage modifier: +10.00%.
Increases physical save: 7.
Regenerates 0.30 hitpoints each turn.
Maximum life 33
Maximum stamina 14
Physical Crit 3%
€) Demonic Orb of Many Ways
{Plot Item}
Type: jewelry / orb
It can be used to activate a portal, costing 10 power out of 30/30.
?) Elemental Orb (Orb of Command)
{Plot Item}
Type: jewelry / orb
When carried:
Increases stats: 6 Magic.
It can be used to use the orb, costing 1 power out of 1/1.
Dropped by Vor, Grand Geomancer of the Pride
‚) Orb of Destruction (Orb of Command)
{Plot Item}
Type: jewelry / orb
When carried:
Increases stats: 6 Strength.
It can be used to use the orb, costing 1 power out of 1/1.
Dropped by Grushnak, Battlemaster of the Pride
?) Orb of Many Ways
{Plot Item}
Type: jewelry / orb
It can be used to activate a portal, costing 10 power out of 30/30.
Dropped by Tannen
„) Orb of Scrying
{Plot Item}
Type: jewelry / orb
When carried:
It can be used to use the orb, costing 1 power out of 1/1.
…) Orb of Undeath (Orb of Command)
{Plot Item}
Type: jewelry / orb
When carried:
Increases stats: 6 Dexterity.
It can be used to use the orb, costing 1 power out of 1/1.
Dropped by Rak'shor, Grand Necromancer of the Pride
†) Nightsong
Type: jewelry / ring
When wielded/worn:
Armor 0, Defense 6, Ranged Defense 0
Fatigue -7%
Increases stats: 6 Cunning.
Increases damage type: 5% physical.
Reduces talent cooldowns: Shadowstep (1).
Increases mental save: 13.
Maximum stamina 25
It can be used to activate talent: Dark Tendrils (level 2), costing 40 power out of 50/50.
‡) conjurer's gold ring of tenacity
Type: jewelry / ring
When wielded/worn:
Increases stats: 5 Magic,4 Willpower.
Increases disarm immunity: 20%.
Increases pinning immunity: 30%.
Increases knockback immunity: 30%.
Regenerates 0.14 mana each turn.
Dropped by orc soldier
?) duelist's stralite ring of lightning (+11%)
Type: jewelry / ring
When wielded/worn:
Accuracy 5, Armor Penetration 0, Physical Crit 0%, Physical power 0
Increases stats: 5 Dexterity.
Increases resistances: 11% lightning.
Increases damage type: 11% lightning.
Dropped by orc assassin
‰) duelist's stralite ring of tenacity
Type: jewelry / ring
When wielded/worn:
Accuracy 4, Armor Penetration 0, Physical Crit 0%, Physical power 0
Increases stats: 4 Dexterity.
Increases disarm immunity: 20%.
Increases pinning immunity: 40%.
Increases knockback immunity: 30%.
Dropped by rogue
Š) duelist's voratun ring of fire (+16%)
Type: jewelry / ring
When wielded/worn:
Accuracy 4, Armor Penetration 0, Physical Crit 0%, Physical power 0
Increases stats: 4 Dexterity.
Increases resistances: 16% fire.
Increases damage type: 16% fire.
Dropped by orc pyromancer
‹) gladiator's gold ring of arcane power (+8%)
Type: jewelry / ring
When wielded/worn:
Accuracy 0, Armor Penetration 0, Physical Crit 0%, Physical power 7
Increases stats: 6 Strength,6 Constitution.
Increases damage type: 8% arcane.
?) gladiator's stralite ring of tenacity
Type: jewelry / ring
When wielded/worn:
Accuracy 0, Armor Penetration 0, Physical Crit 0%, Physical power 10
Increases stats: 4 Strength,6 Constitution.
Increases disarm immunity: 30%.
Increases pinning immunity: 20%.
Increases knockback immunity: 20%.
Dropped by stone troll
?) gladiator's voratun ring of nature (+14%)
Type: jewelry / ring
When wielded/worn:
Accuracy 0, Armor Penetration 0, Physical Crit 0%, Physical power 9
Increases stats: 8 Strength,7 Constitution.
Increases resistances: 14% nature.
Increases damage type: 14% nature.
Ž) savior's stralite ring of life
Type: jewelry / ring
When wielded/worn:
Increases physical save: 8.
Increases spell save: 10.
Increases mental save: 11.
Regenerates 1.00 hitpoints each turn.
Maximum life 44
Increases all healing by 16%
?) sneakthief's gold ring
Type: jewelry / ring
When wielded/worn:
Increases stats: 6 Dexterity,6 Cunning.
Light radius -2
Dropped by slimy ooze
?) titan's voratun ring of see invisible
Type: jewelry / ring
When wielded/worn:
Increases stats: 5 Constitution.
Increases physical save: 5.
See invisible: 12
‘) Orc Feller (45-58.5 power, 11 apr)
Type: weapon / dagger
45 Power [Range 1.30] (+55% Dexterity,+35% Strength), 0 Accuracy, 11 Armor Penetration, Crit 18%
Damage type: physical
When wielded/worn:
Increases stats: 5 Dexterity,4 Cunning.
Increases damage type: 10% physical,8% light.
Grants telepathy: orc.
Increases pinning immunity: 50%.
Light radius 1
Dropped by orc grand master assassin
’) grounding hardened leather belt of inertia
Type: armor / belt
When wielded/worn:
Increases stats: 3 Strength,3 Constitution.
Increases resistances: 8% lightning.
Increases pinning immunity: 14%.
Increases stun immunity: 13%.
Dropped by Draebor, the Imp
“) protective hardened leather belt of dampening
Type: armor / belt
When wielded/worn:
Armor 4, Defense 5, Ranged Defense 0
Increases resistances: 7% lightning,8% acid,7% cold,6% fire.
Increases stun immunity: 18%.
Dropped by orc archer
”) regal cashmere cloak of Eldoral (2 def, 0 armor)
Type: armor / cloak
When wielded/worn:
Armor 0, Defense 2, Ranged Defense 0
Increases stats: 5 Cunning,1 Dexterity,2 Willpower.
Increases silence immunity: 30%.
•) shadow elven-silk cloak of fog (10 def, 0 armor)
Type: armor / cloak
When wielded/worn:
Armor 0, Defense 10, Ranged Defense 0
Increases resistances: 12% fire,11% light.
Increases stealth bonus: 26.
Increases confusion immunity: -20%.
Light radius -1
–) radiant silk robe of life (3 def, 0 armor)
Type: armor / cloth
When wielded/worn:
Armor 0, Defense 3, Ranged Defense 0
Increases resistances: 9% blight,8% darkness,5% light.
Increases damage type: 11% light,17% darkness.
Regenerates 1.00 hitpoints each turn.
Maximum life 56
Light radius 1
Increases all healing by 22%
Dropped by Tannen
—) stormlord's silk robe of life (3 def, 0 armor)
Type: armor / cloth
When wielded/worn:
Armor 0, Defense 3, Ranged Defense 0
Increases stats: 8 Willpower.
Increases resistances: 9% blight,9% cold,9% lightning.
Increases damage type: 10% cold,13% lightning.
Regenerates 1.10 hitpoints each turn.
Maximum life 71
Increases all healing by 23%
Dropped by Lithfengel
?) Shifting Boots (7 def, 1 armor)
Type: armor / feet
When wielded/worn:
Armor 1, Defense 7, Ranged Defense 0
Fatigue 2%
Increases stats: 8 Cunning,4 Dexterity.
Increases talent masteries: 0.10 Spell / Temporal.
It can be used to blink to a nearby random location, costing 22 power out of 40/40.
Dropped by Draebor, the Imp
™) restorative pair of voratun boots of rushing (0 def, 5 armor)
Type: armor / feet
When wielded/worn:
Armor 5, Defense 0, Ranged Defense 0
Fatigue 4%
Increases stats: 3 Strength,3 Constitution.
Increases poison immunity: 15%.
Increases cut immunity: 30%.
Regenerates 1.00 hitpoints each turn.
Increases all healing by 18%
It can be used to activate talent: Rush (level 2), costing 80 power out of 80/80.
Dropped by Grushnak, Battlemaster of the Pride
š) Gloves of the Firm Hand (0 def, 0 armor)
Type: armor / hands
When wielded/worn:
Increases stats: 4 Constitution.
Reduces talent cooldowns: Clinch (2).
Increases disarm immunity: 30%.
Increases stun immunity: 30%.
Increases knockback immunity: 30%.
When used to modify unarmed attacks:
18 Power [Range 1.10] (+40% Dexterity,+40% Cunning,+-60% Strength), 0 Accuracy, 1 Armor Penetration, Crit 7%
Damage type: physical
Dropped by Weirdling Beast
›) shaloran voratun helm of trickery (0 def, 5 armor)
Type: armor / head
When wielded/worn:
Accuracy 0, Armor Penetration 5, Physical Crit 0%, Physical power 0
Armor 5, Defense 0, Ranged Defense 0
Fatigue 5%
Increases stats: 3 Cunning,4 Dexterity,2 Willpower.
Increases disease immunity: 17%.
Increases stun immunity: 30%.
Dropped by Grushnak, Battlemaster of the Pride
?) Rogue Plight (6 def, 7 armor)
Type: armor / light
When wielded/worn:
Armor 7, Defense 6, Ranged Defense 0
Fatigue 7%
Increases stats: 5 Willpower,4 Constitution.
Increases resistances: 35% blight.
Increases stun immunity: 70%.
Increases knockback immunity: 70%.
Dropped by bandit
?) onyx
Type: gem / black
When wielded/worn:
Increases stats: 3 Constitution,3 Dexterity,3 Magic,3 Strength,3 Willpower,3 Cunning.
When used to imbue an object:
Increases stats: 3 Constitution,3 Dexterity,3 Magic,3 Strength,3 Willpower,3 Cunning.
Dropped by ghoul
ž) 5 sapphire
Type: gem / blue
When wielded/worn:
Armor 0, Defense 8, Ranged Defense 0
When used to imbue an object:
Armor 0, Defense 8, Ranged Defense 0
?) topaz
Type: gem / blue
When wielded/worn:
Armor 0, Defense 4, Ranged Defense 0
When used to imbue an object:
Armor 0, Defense 4, Ranged Defense 0
Dropped by broken golem
) 2 jade
Type: gem / green
When wielded/worn:
Increases resistances: 8% all.
When used to imbue an object:
Increases resistances: 8% all.
Dropped by ghoulking
?) 3 turquoise
Type: gem / green
When wielded/worn:
See invisible: 10
When used to imbue an object:
See invisible: 10
Dropped by orc assassin
?) Summertide Phial
Type: lite / lite
When wielded/worn:
Light radius 4
It can be used to call light, costing 10 power out of 15/15.
Dropped by The Withering Thing
?) ethereal alchemist's lamp of clarity
Type: lite / lite
When wielded/worn:
Increases stats: 4 Magic.
Increases confusion immunity: 30%.
Light radius 5
Dropped by orc cryomancer
¤) reflective dwarven lantern of illusion
Type: lite / lite
When wielded/worn:
Armor 0, Defense 6, Ranged Defense 0
Increases resistances: 8% light,9% darkness.
Increases physical save: 11.
Increases spell save: 11.
Increases mental save: 10.
Increases blindness immunity: 32%.
Light radius 4
?) Runed Skull
Type: gem / red
When carried:
Damage when hit: 25 fire.
Spellpower 7, Spell Crit 0%
Dropped by Rak'shor, Grand Necromancer of the Pride
¦) 2 fire opal
Type: gem / red
When wielded/worn:
Increases damage type: 10% all.
When used to imbue an object:
Increases damage type: 10% all.
Dropped by orc master assassin
§) garnet
Type: gem / red
When wielded/worn:
Increases damage type: 6% all.
When used to imbue an object:
Increases damage type: 6% all.
Dropped by Briagh, Great Sand Wyrm
¨) 7 ruby
Type: gem / red
When wielded/worn:
Increases stats: 4 Constitution,4 Dexterity,4 Magic,4 Strength,4 Willpower,4 Cunning.
When used to imbue an object:
Increases stats: 4 Constitution,4 Dexterity,4 Magic,4 Strength,4 Willpower,4 Cunning.
©) Transmogrification Chest
{Plot Item}
Type: chest / sher'tul
It can be used to open a portal to send items to the Fortress core, extracting energies from it for the Fortress and sending back useless gold., costing 0 power out of 1000/1000.
?) Rod of Recall (1/1)
{Plot Item}
Type: wand / wand
It can be used to recall the user to the worldmap, costing 400 power out of 400/400.
«) Rod of Spydric Poison (3/3)
Type: wand / wand
It can be used to shoot a bolt of spydric poison, costing 25 power out of 75/75.
Dropped by Ungol?«
¬) elven-wood wand of conjuration (11/11)
Type: wand / wand
It can be used to fire a bolt of a random element, with 11 charges out of 11.
Dropped by barrow wight
) solid ash wand of teleportation (6/6)
Type: wand / wand
It can be used to teleport randomly, with 6 charges out of 6.
®) yew wand of detection (9/9)
Type: wand / wand
It can be used to detect the presence of creatures around you, with 9 charges out of 9.
Dropped by forest wight
?) yew wand of trap destruction (8/8)
Type: wand / wand
It can be used to try to disarm any known traps in a line, with 8 charges out of 8.
°) 3 diamond
Type: gem / white
When wielded/worn:
Increases stats: 5 Constitution,5 Dexterity,5 Magic,5 Strength,5 Willpower,5 Cunning.
When used to imbue an object:
Increases stats: 5 Constitution,5 Dexterity,5 Magic,5 Strength,5 Willpower,5 Cunning.
±) 4 moonstone
Type: gem / white
When wielded/worn:
Armor 0, Defense 10, Ranged Defense 0
When used to imbue an object:
Armor 0, Defense 10, Ranged Defense 0
Dropped by orc soldier
?) 2 pearl
Type: gem / white
When wielded/worn:
Increases resistances: 10% all.
When used to imbue an object:
Increases resistances: 10% all.
?) 2 quartz
Type: gem / white
When wielded/worn:
Increases stun immunity: 30%.
When used to imbue an object:
Increases stun immunity: 30%.
Dropped by orc soldier
´) 5 amber
Type: gem / yellow
When wielded/worn:
Increases damage type: 8% all.
When used to imbue an object:
Increases damage type: 8% all.
[Last Messages]
Fire drake hits Smasher for 150 fire damage.
Fire drake hits fire drake hatchling for 54 physical damage.
Fire drake hits cold drake hatchling for 54 physical damage.
Fire drake hits cold drake hatchling for 54 physical damage.
Fire drake hits multi-hued drake hatchling for 43 physical damage.
Fire drake hits multi-hued drake hatchling for 46 physical damage.
Fire drake hits Smasher for 46 physical damage.
Fire drake hits multi-hued drake hatchling for 43 physical damage.
Multi-hued drake hits Smasher for 35 physical damage.
Multi-hued drake hits multi-hued drake hatchling for 35 physical damage.
Multi-hued drake hits multi-hued drake hatchling for 33 physical damage.
Smasher stops regenerating health quickly.
Multi-hued drake hits Smasher for 33 fire, 32 nature damage (total 63.92).
Smasher lashes out with a flurry of fists.
Smasher performs a critical strike!
Smasher hits multi-hued drake hatchling for 189 physical, 20 arcane, 356 physical, 20 arcane, 217 physical, 20 arcane damage (total 817.80).
Fire drake hits fire drake hatchling for 0 fire damage.
Multi-hued drake hatchling hits Smasher for 5 fire, 7 cold, 5 fire, 7 cold, 5 fire, 7 cold damage (total 32.75).
Multi-hued drake hits Smasher for 33 fire, 32 nature damage (total 63.92).
Smasher throws a body shot.
Smasher performs a critical strike!
Smasher killed multi-hued drake hatchling!
Multi-hued drake hatchling resists the body shot!
Smasher is recovering from the attack!
Smasher loses sight!
Cold drake hatchling loses sight!
Multi-hued drake hatchling uses Ice Claw.
Multi-hued drake hatchling misses Smasher.
Multi-hued drake hatchling has been set up!
Cold drake hatchling misses Smasher.
Cold drake hatchling has been set up!
Smasher hits multi-hued drake hatchling for 739 physical damage.
Fire drake hits cold drake hatchling for 29 fire damage.
Fire drake hits cold drake hatchling for 29 fire damage.
Fire drake hits fire wyrm for 0 fire damage.
Multi-hued drake hatchling hits Smasher for 5 fire, 5 cold damage (total 9.27).
Multi-hued drake hits Smasher for 186 physical damage.
Multi-hued drake hits cold drake hatchling for 215 physical damage.
Talent Roundhouse Kick is ready to use.
Hotkey page 2 is now displayed.