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Sex : Male STR: 36
Race : Skeleton DEX: 70
Class : Shadowblade MAG: 42
Level : 26 WIL: 22
Exp : 29% CUN: 34
Gold : 422.98 CON: 34
Accuracy(Main Hand): 62 Life : -8/743 Encumbrance : 93/104
Damage (Main Hand): 57 Stamina : 53/191 Difficulty : Roguelike
APR (Main Hand): 30 Mana : 240/280
Crit (Main Hand): 20% Positive : 46/105
Speed (Main Hand): 1.00
Accuracy(Off Hand): 62
Damage (Off Hand): 30
APR (Off Hand): 20
Crit (Off Hand): 30%
Speed (Off Hand): 1.00
Fatigue : 33% Spellpower : 47
Armor : 18.36 Spell Crit : 11.8%
Armor Hardiness : 42% Spell Speed : 1
Defense : 87.424872564026
Ranged Defense : 87.424872564026
Cold damage : 5%
Light damage : 20%
Darkness damage : 20%
Physical Save : 36.85
Spell Save : 33.75
Mental Save : 24.95
All Resists: 4%
Physical Resist(cap): 8%( 70%)
Cold Resist(cap): 23%( 70%)
Lightning Resist(cap): 9%( 70%)
Nature Resist(cap): 14%( 70%)
Blight Resist(cap): 23%( 70%)
Darkness Resist(cap): 16%( 70%)
Poison Resistance: 100%
Disease Resistance: 12%
Bleed Resistance: 100%
Stun Resistance: 100%
Fear Resistance: 100%
Knockback Resistance: 30%
Number of NPC killed: 2037
Most killed NPC: cold drake hatchling (76)
SVN, so he won't go online, so... here he is. Now I can upgrade this machine to beta 25.
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[Talents Chart]
- Technique / Dual weapons (mastery 1.20)
Dual Weapon Training (class) 1/5
Dual Weapon Defense (class) 5/5
Precision (class) 0/5
Momentum (class) 0/5
- Technique / Dual techniques (mastery 1.20)
Dual Strike (class) 2/5
Flurry (class) 1/5
Sweep (class) 1/5
Whirlwind (class) 1/5
- Technique / Combat techniques (mastery 1.30)
Precise Strikes (class) 1/5
Rush (class) 1/5
Perfect Strike (class) 0/5
Blinding Speed (class) 0/5
- Technique / Combat veteran (mastery 1.30)
Quick Recovery (class) 1/5
Fast Metabolism (class) 5/5
Spell Shield (class) 1/5
Unending Frenzy (class) 1/5
- Technique / Combat training (mastery 1.20)
Health (generic) 1/5
Armour Training (generic) 2/10
Combat Accuracy (generic) 2/10
Weapons Mastery (generic) 0/10
Knife Mastery (generic) 2/10
- Cunning / Dirty fighting (mastery 1.30)
Dirty Fighting (class) 1/5
Backstab (class) 1/5
Switch Place (class) 0/5
Cripple (class) 0/5
- Cunning / Lethality (mastery 1.30)
Lethality (class) 1/5
Deadly Strikes (class) 0/5
Willful Combat (class) 0/5
Snap (class) 0/5
- Cunning / Shadow magic (mastery 1.30)
Shadow Combat (class) 1/5
Shadow Cunning (class) 0/5
Shadow Feed (class) 0/5
Shadowstep (class) 0/5
- Cunning / Survival (mastery 1.10)
Trap Detection (generic) 1/5
Heightened Senses (generic) 1/5
Trap Disarm (generic) 1/5
Evasion (generic) 0/5
- Spell / Temporal (mastery 1.00)
Congeal Time (class) 1/5
Time Shield (class) 1/5
Time Prison (class) 1/5
Essence of Speed (class) 2/5
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- Spell / Phantasm (mastery 1.00)
Illuminate (class) 1/5
Blur Sight (class) 5/5
Phantasmal Shield (class) 0/5
Invisibility (class) 0/5
- Spell / Conveyance (mastery 1.00)
Phase Door (generic) 4/5
Teleport (generic) 1/5
Displacement Shield (generic) 0/5
Probability Travel (generic) 0/5
- Undead / Skeleton (mastery 1.10)
Skeleton (generic) 5/5
Sharp Bones (generic) 1/5
Bone Armour (generic) 1/5
Re-assemble (generic) 4/5
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[Inscriptions (3/3)]
Rune: Shielding
Rune: Manasurge
Rune: Shielding
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In main hand
a) Moon (30-39 power, 30 apr)
b) Star (25-32.5 power, 20 apr)
c) gladiator's steel ring of life
Accuracy 0, Armor Penetration 0, Physical Crit 0%, Physical power 6
Increases stats: 5 Strength,6 Constitution.
Regenerates 0.50 hitpoints each turn.
Maximum life 40
Increases all healing by 10%
d) quartz ring
Increases stun immunity: 30%.
e) vitalizing steel amulet
Increases stats: 3 Constitution.
Increases resistances: 7% blight.
Increases physical save: 6.
Regenerates 0.50 hitpoints each turn.
Maximum life 32
Maximum stamina 12
f) brass lantern of illusion
Armor 0, Defense 5, Ranged Defense 0
Increases physical save: 6.
Increases spell save: 5.
Increases mental save: 5.
Light radius 2
g) radiant dwarven-steel mail armour of stability (opal) (3 def, 8 armor)
Armor 8, Defense 3, Ranged Defense 0
Fatigue 16%
Increases stats: 2 Constitution,2 Dexterity,2 Magic,2 Strength,3 Willpower,2 Cunning,2 Luck.
Damage on hit(melee): 5 light.
Increases resistances: 13% blight,12% darkness.
Increases stun immunity: 35%.
Increases knockback immunity: 30%.
h) Cloak of Deception
i) shaloran hardened leather cap of knowledge (0 def, 3 armor)
Armor 3, Defense 0, Ranged Defense 0
Fatigue 3%
Increases stats: 6 Willpower,3 Magic.
Increases disease immunity: 12%.
Increases stun immunity: 30%.
Spellpower 0, Spell Crit 3%
j) grounding hardened leather belt of shielding
Armor 0, Defense 6, Ranged Defense 0
Increases resistances: 5% lightning.
Increases stun immunity: 18%.
It can be used to create a temporary shield that absorbs damage, costing 100 power out of 120/120.
k) archer's dwarven-steel gauntlets (0 def, 2 armor)
Accuracy 7, Armor Penetration 0, Physical Crit 0%, Physical power 0
Armor 2, Defense 0, Ranged Defense 0
Increases stats: 3 Dexterity,2 Cunning.
l) Frost Treads (1 def, 2 armor)
m) dwarven-steel pickaxe of delving (dig speed 31 turns)
Increases stats: 2 Strength,2 Constitution.
Light radius 1