Aura of Undead aka necrotic aura behaves in a buggy way. Whenever a valid summon is in range, it will get a buff from it, which lasts a certain amount of turns (usually 1 or 2). However this counts down, and eventually it's disappearing.
So what usually happens is: 1 turn they are affected by it and gain the bonuses, 1 turn they aren't. This Aura effect seems to not refresh unless it doesn't exist, which I don't think is intended. Makes the aura actually quite terrible.
In comparison "through the crowd" works as you'd think. You also have the turn indicator (usually starting at 5), but this gets refreshed before it's gone. Maybe because technically summons get this? I don't know.
[1.7.4] Necromancer Aura of Undead
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