Text boxes

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Grey
Loremaster
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Text boxes

#1 Post by Grey »

All text and dialogue boxes fail to strip spaces from the start of new lines when the line wraps in certain places.

In addition, certain fonts aren't vertically spaced enough, causing the tails of g/y/p/etc to get cut off.
http://www.gamesofgrey.com - My own T-Engine games!
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Tom
Spiderkin
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Joined: Wed Apr 27, 2011 11:04 pm

Re: Text boxes

#2 Post by Tom »

Not sure this belongs here or not but:

The text when asking the temporal quest blokes are hidden in the darkness of unexplored maps.
The portal is far...*DARKNESS*

Very irritating when one tries to save his ass and get the reward.

Grey
Loremaster
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Joined: Thu Sep 23, 2010 10:18 pm
Location: London, England
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Re: Text boxes

#3 Post by Grey »

Those pop-up boxes also have their text displayed in the game log at the bottom, so there's no chance of the message being lost.
http://www.gamesofgrey.com - My own T-Engine games!
Roguelike Radio - A podcast about roguelikes

Tom
Spiderkin
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Joined: Wed Apr 27, 2011 11:04 pm

Re: Text boxes

#4 Post by Tom »

Grey wrote:Those pop-up boxes also have their text displayed in the game log at the bottom, so there's no chance of the message being lost.
Somehow I have missed that.
Thx!

jotwebe
Uruivellas
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Re: Text boxes

#5 Post by jotwebe »

Although it would be nice if the textboxes boxes were displayed above the FOV.
Ghoul never existed, this never happened!

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