[Beta1.6] Character Sheet Breaks with On hit Proc Items

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Elkan
Archmage
Posts: 335
Joined: Wed Aug 08, 2007 12:23 pm

[Beta1.6] Character Sheet Breaks with On hit Proc Items

#1 Post by Elkan »

After equipping the ring linked below, the character sheet will no longer be able to show the "[D]efence" tab and will present a lua error. Other character sheet pages display normally. I believe it is due to not being able to parse the new when hit effects onto the sheet.

https://imgur.com/IlPfyU8

darkgod
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Re: [Beta1.6] Character Sheet Breaks with On hit Proc Items

#2 Post by darkgod »

Hum, I have a problem with the error reports; can you screenshot me the error please?
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

Elkan
Archmage
Posts: 335
Joined: Wed Aug 08, 2007 12:23 pm

Re: [Beta1.6] Character Sheet Breaks with On hit Proc Items

#3 Post by Elkan »

Sadly not right now, I lost that character, but the next time I see it I'll be sure to

Edit :

error = "Lua Error: /mod/dialogs/CharacterSheet.lua:1514: bad argument #3 to '?' (number expected, got nil)\
At [C]:-1 \
At [C]:-1 \
At /mod/dialogs/CharacterSheet.lua:1514 drawDialog\
At /mod/dialogs/CharacterSheet.lua:254 switchTo\
At /mod/dialogs/CharacterSheet.lua:56 on_change\
At /engine/ui/Tab.lua:93 select\
At /engine/ui/Tab.lua:54 fct\
At /engine/Mouse.lua:58 receiveMouse\
At /engine/Mouse.lua:98 delegate\
At /engine/ui/Dialog.lua:793 mouseEvent\
At /engine/ui/Dialog.lua:508 fct\
At /engine/Mouse.lua:58 "
seen = true
reported = false


Is this what you needed?

darkgod
Master of Eyal
Posts: 10746
Joined: Wed Jul 24, 2002 9:26 pm
Location: Angolwen
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Re: [Beta1.6] Character Sheet Breaks with On hit Proc Items

#4 Post by darkgod »

It is, thanks :)
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

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