[1.5.10] Whitehoof Charges Graphics Bug?

Where bugs go to lie down and rest

Moderator: Moderator

Post Reply
Posts: 114
Joined: Mon Dec 13, 2004 4:48 pm

[1.5.10] Whitehoof Charges Graphics Bug?

#1 Post by Relic »

Running orcs, fighting aeryn when this came up and blanked the screen. Had to 'kill' the game. Thinking charges is whitehoof charges, though could be brawler power up.

Lua Error: /mod/class/uiset/Minimalist.lua:1137: bad argument #1 to 'charges' (number expected, got nil)
At [C]:-1
At [C]:-1 charges
At /mod/class/uiset/Minimalist.lua:1137 handleEffect
At /mod/class/uiset/Minimalist.lua:1352 displayBuffs
At /mod/class/uiset/Minimalist.lua:1993 display
At /mod/class/Game.lua:1856
Deleting shader 93 (is clone 1)

Not sure if it was a one shot lock since the error kept coming (in terminal) up the same and the screen went blank. Wasn't able to reproduce it one the next battle attempt.

Perspiring Physicist
Posts: 6173
Joined: Sun Sep 09, 2012 7:43 am

Re: [1.5.10] Whitehoof Charges Graphics Bug?

#2 Post by HousePet »

That is what happens when there is an error in the display of a timed effect.
My feedback meter decays into coding. Give me feedback and I make mods.

Post Reply