Yeek Advice
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Yeek Advice
I lvoe these little furballs to death. I really enjoy the thought of playing the whole game as basically a teddy bear, still kicking ass and taking names, then subsuming the entire world into the Way to ensure complete and utter dominance (complete with iron fist). That being said, they're a damn persnickety race, so does anyone have advice on what to play them as? Their third racial (the 15% passive global speed boost) is obviously one of their best, so what really compliments that? Who's got enough abilities and enough resources to exploit it, or powerful bump attacks, or even just ways to stack massive amounts of speed on so I can blitz the game at 200% speed or something?
I'm not crying. I'm offering a sacrifice to DarkGod in hopes he'll show favor to me.
It hasn't worked yet.
It hasn't worked yet.
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- Spiderkin
- Posts: 543
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Re: Yeek Advice
Yeek mindstar Marauder abusing almost every haste/slow in the game was one of my old favorites, but that was before they were given Bloodthirst and Thuggery was moved to the generic side. With the latter change I'm not sure if they have the spare generics to pull it off anymore.
Re: Yeek Advice
And Marauder is one of the few I've yet to unlock. Thanks anyway for the advice, though.
I'm not crying. I'm offering a sacrifice to DarkGod in hopes he'll show favor to me.
It hasn't worked yet.
It hasn't worked yet.
Re: Yeek Advice
Marauder is a fairly easy unlock. Best bet is to get poisons, use a poison infusion to get three poisons stacked, then use venomous strike. I think someone did that with a Bill's Tree Trunk, a 2 hander (building strength and cunning), and got the achievement by lvl 12.
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- Sher'Tul
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Re: Yeek Advice
I got my first Yeek Winner with a Wyrmic. While Wyrmics are probably on par as being one of the weakest classes, they do all right in the beginning with Bellowing Roar - something that makes up for a Yeeks poor start.
Its amazing what the mind can come up with, but it shows talent to make something of it. - Davion Fuxa
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Re: Yeek Advice
How does one unlock Marauder?
I'm not crying. I'm offering a sacrifice to DarkGod in hopes he'll show favor to me.
It hasn't worked yet.
It hasn't worked yet.
Re: Yeek Advice
For Marauder you need a single attack element for over 600 damage, done with a Rogue or Shadowblade.
The Rogue spoilers forum has a few low level build guides for this unlock.
The Rogue spoilers forum has a few low level build guides for this unlock.
Stronk is a potent combatant with a terrifying appearance.
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- Uruivellas
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Re: Yeek Advice
Skirmisher works too, doesn't it?
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Currently working on Elementals. It's a big project, so any help would be appreciated.
Currently working on Elementals. It's a big project, so any help would be appreciated.

Re: Yeek Advice
Ahh yes, the new one. Let's say an Rogue subclass to be exact. Nitpickingly this means Marauder as well for those who want the real unlock and have the class unlocked by other means.
Stronk is a potent combatant with a terrifying appearance.
Re: Yeek Advice
I know, this thread has been around for a while, but just thought I would contribute: after a few early deaths, I am currently in the end-game (for the first time!) with my level 50 Yeek Archmage (playing normal roguelike, my religion forbids me to play this game in anything other than roguelike). The synergy between yeek and archmage is really cool: the stun/silence immunity is just what the doctor ordered for archmages. And on the other hand, the fact that yeeks are so squishy is less of a problem with an archmage, because you have all those shields and all those ranged damage options.
I think Yeek Summoner could also work really well, but haven't tried it myself yet.
I think Yeek Summoner could also work really well, but haven't tried it myself yet.
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- Archmage
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Re: Yeek Advice
One thing I'd like to add to this thread: Yeek Wyrmics will be much tougher to get off the ground now that, as of 1.3, Wyrmics don't have Bellowing Roar as a starting skill anymore. It's now the 2nd skill in the fire tree.
Mewtarthio wrote:Ever wonder why Tarelion sends you into the Abashed Expanse instead of a team of archmages lead by himself? They all figured "Eh, might as well toss that violent oaf up in there and see if he manages to kick things back into place.
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- Uruivellas
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Re: Yeek Advice
Yeek are the *best* race for a solipsist. As part of a solipsist health is based on psi, they are less penalized by their poor life rating. And all their other racial talents are useful for a solipsist.
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- Archmage
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Re: Yeek Advice
I played around with a yeek summoner and liked it a lot. A summoner doesn't mind low HP that much and benefits quite a lot from the yeek racials. Dominate deserves a special mention here, as it gets boosted by the high willpower of a summoner. And it has a hilarious effect in a fight between two crowds of monsters.Majestix wrote:I think Yeek Summoner could also work really well, but haven't tried it myself yet.

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- Halfling
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Re: Yeek Advice
Yeek summoner has some promise, but ultimately I think you end up too squishy. Yes, summoners can avoid taking damage a lot of the time, but at some point some boss or rare is going to come around the corner and nuke you. Summoners don't really have any kind good burst damage mitigation. I think it's clear that Oozemancer is the best nature class for a Yeek.
That said, yeeks are actually better at magic than at antimagic. Inherent silence resistance is amazing. Also, magic-users get to use shields, which effectively add health, while nature-based classes use resistances and damage sharing that effectively multiply health. Adding is better than multiplying a small base. Try a yeek archmage and you'll be surprised how well it goes. Then try necromancer or either chronomancer.
That said, yeeks are actually better at magic than at antimagic. Inherent silence resistance is amazing. Also, magic-users get to use shields, which effectively add health, while nature-based classes use resistances and damage sharing that effectively multiply health. Adding is better than multiplying a small base. Try a yeek archmage and you'll be surprised how well it goes. Then try necromancer or either chronomancer.