How to beat the Master?

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noxnoctum
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Posts: 69
Joined: Thu Aug 30, 2012 8:50 am

How to beat the Master?

#1 Post by noxnoctum »

After running away from a Dread Master on level 4 of Dreadfell and managing to fight my way all the way down to 9 (surprisingly all the other levels were fairly easy), I'm now facing The Master as a 24 level Shalore TW. Any tips? I shoot a few arrows and do a bit of damage but then he just spawns a horde of undead and I have to run for it. One problem I see is I have no way to reliably stun him since he resists my "Stop".

Here is my character sheet:

http://te4.org/characters/20701/tome/78 ... ad1f3ee1a9

I could of course still run off and go level up some more but all I have left to do is Golem graveyard, Elf ruins and Halfling ruins which all scare me since last time I went to each they all obliterated me in short order.

donkatsu
Uruivellas
Posts: 819
Joined: Mon Dec 12, 2011 4:33 pm

Re: How to beat the Master?

#2 Post by donkatsu »

The Master does not heal. All you have to do is get in a few shots, run away and recover, shoot him some more, etc. His undead army decays to ash when they're not close to him, and since he leaves his army behind whenever he teleports (which he does quite liberally), you don't really have to worry about killing his minions either.

Frumple
Sher'Tul Godslayer
Posts: 1517
Joined: Sat May 15, 2010 9:17 pm

Re: How to beat the Master?

#3 Post by Frumple »

Also, if you can't use stop, use slow. Slow provides both an excellent debuff and a hefty chunk of damage. Pop haste, lay down slow, empty your quiver, dip to bring paradox back down and/or heal/reload, rinse and repeat.

As an aside... update your rings, if that profile shot is accurate. You're wearing a plain see invis ring (which withering orbs mostly obsoletes) and a mostly-junk topaz ring when you've got both bloodcaller and elemental fury (the mag boost alone would probably be helping you more than either of those former two) in your inventory.

And use the egg-sac! It can help, yeah.

All I really got. Only other thing I see is you might want to replace that teleportation rune with a movement infusion now that you have a psychoport torque; movement infusions are like ambrosia to a 5/5 celerity warden.

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