[b23] Thalore Archer getting ready for high peak, 1st time!

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Nemesis1
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[b23] Thalore Archer getting ready for high peak, 1st time!

#1 Post by Nemesis1 »

Without spoiling anything about the game's story, I would like to know what to expect gameplay-wise, as I'm playing on roguelike and don't want the final battle to be a big anti-climax. Or a climax without happy ending.

1. In all serious RPG's, the last level is of course a "no turning back" kind of place, but just how noturningbacky is high peaks? Is it impossible to go back as soon as you enter? Or is it just the last level that you can't return from? Will the rod of recall work?

2. Will there be fight where you suddenly find yourself in a small room, race to face with your enemy as soon as you enter? Like Tannen and his golem or the battle with your own shadow?

3. Also, it would be nice to know what kind of attacks I'll have to face. Will there be lots of high-level great wyrms? I can take them on one-on-one if I am prepared, but when facing more than one I don't really feel comfortable battling them without staircheesing.

4. Will I be subjected to that spell that removes my buffs and sustains? I really, really hated when Vor used it against me.

5. How would you compare the difficulty of high peak with other places in the game?

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Re: [b23] Thalore Archer getting ready for high peak, 1st ti

#2 Post by darkgod »

1) the only escape from the high peak is by winning, no recall. It's do or die :)
2) You will end up in a special level for the last fight, however it is bigger than tannen's level and has pilars you can hide behind
3) the high peak is full of random uniques, nasty elites and yes some drakes are known to call it home. The last battle is however more controlled, you might get some wyrms or other nasty things but if you think a little you'll find a way to stop those. Be resilient for the last bossfight, you will *not* end it quickly. Oh and you can't staircheese the high peak
4) It is possible yes, you will get probably lots of debuffs and nasty stuff, tyr to remove them, or live with them
5) the high peak can be brutal and the endfight can get nasty, but if you did some previous quests correctly you will have help there, treat it well
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darkgod
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Re: [b23] Thalore Archer getting ready for high peak, 1st ti

#3 Post by darkgod »

Oh and, have fun !
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Nemesis1
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Re: [b23] Thalore Archer getting ready for high peak, 1st ti

#4 Post by Nemesis1 »

darkgod wrote:1) the only escape from the high peak is by winning, no recall. It's do or die :)
2) You will end up in a special level for the last fight, however it is bigger than tannen's level and has pilars you can hide behind
3) the high peak is full of random uniques, nasty elites and yes some drakes are known to call it home. The last battle is however more controlled, you might get some wyrms or other nasty things but if you think a little you'll find a way to stop those. Be resilient for the last bossfight, you will *not* end it quickly. Oh and you can't staircheese the high peak
4) It is possible yes, you will get probably lots of debuffs and nasty stuff, tyr to remove them, or live with them
5) the high peak can be brutal and the endfight can get nasty, but if you did some previous quests correctly you will have help there, treat it well
I pretty much screwed up all quests there were. :oops:

The volcano quest I actually did as it was supposed to be done... in time! And the Urkis quest too. Aside from that, I messed up quests like Trapped!, the Phaloren one and the Slaver pit by shooting first and asking questions later, and I lost the arena by not seeing it before I was too high level. I almost managed to beat the ambush, but not quite. And I also didn't heed the call for help from the woman at the crypt. So yeah, pretty much every quest that one could fail without dying, I failed. :mrgreen:

But at least I've done all dungeons.

A couple of other questions:

1. Do I have to be able to kill physical immune monsters?
2. I have 1458 hp, but only around 25% in most resists (fire/cold/acid/light/dark). I have 19% in physical and arcane, around 75% in disease and blight, 50% pinning, 30% disarm and 100% blindness, confusion and stun resistance. Will that keep me alive? I think I can do damage pretty quickly, as I shoot rather hard and have Eden's Guile (giving me +86% global speed!).

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Re: [b23] Thalore Archer getting ready for high peak, 1st ti

#5 Post by darkgod »

Well try to think which quest could have a link to the high peak :)

1) well the random eternal bone golem is always possible but no the endfight is not immune (but highly resistant, to all)
2) blind/stun/resists are vital yes, you might get some nasty nasty curses/hexes, ty to get something to remove those
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Nemesis1
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Re: [b23] Thalore Archer getting ready for high peak, 1st ti

#6 Post by Nemesis1 »

darkgod wrote:Well try to think which quest could have a link to the high peak :)
Right. The volcano quest almost cost me my life, so let's hope it almost saves my life at high peak. :P
2) blind/stun/resists are vital yes, you might get some nasty nasty curses/hexes, ty to get something to remove those
I take it that ditching my wild infusion isn't a very good idea then. Aside from that, should I go for only survival inscriptions (shield, healing, wild) or will I still have use for escape inscriptions (movement, phase, invisibilty)? I have a teleport wand with 10 or so charges left, but is it worth wasting any inscription slots for means of escape, or is the best escape at high peaks just to survive the monsters that are near you and rest, rather than trying to get away to find some breathing space?

Some of my inscriptions
Movement 1000+% increase, cooldown: 14
Controlled phase, range 11 cooldown: 10
Shield 543, duration 7 turns, cooldown: 20
Shield 484, duration 6 turns, cooldown 14
Invisibilty, power 18, duration 9 turns, cooldown 21, charges 10
Regeneration 485, duration 5 turns, cooldown 16
Wild, cure poison, magical, curse, physical, poison, disease (not hex though!), res 17%, cooldown 16
Healing 294 :( , cooldown 16 <- And I'm not wearing any eqipment that increases all healing either!

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Re: [b23] Thalore Archer getting ready for high peak, 1st ti

#7 Post by Grey »

To my knowledge phase door and teleport won't work in the final fight, so you might want that movement infusion on. I'd personally go with the shields and regen rather than that healing infusion, but maybe you'll find something better in your march through High Peak.
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darkgod
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Re: [b23] Thalore Archer getting ready for high peak, 1st ti

#8 Post by darkgod »

Teleport & phase door works.
Controlled ones have a higher than normal failure chance though
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Nemesis1
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Re: [b23] Thalore Archer getting ready for high peak, 1st ti

#9 Post by Nemesis1 »

And what level layout can I expect? Aside from the last level being bigger than the Tannen fight and with some pillars to hide behind.

Should I prepare with a survival-focused inscription combo (2 shields, regen, wild, [any idea for final slot?]) in order to kill all bad guys in the room before resting and going to the next battle? Or should I have a more escape-focused incription combo (can't come up with a good combination of movement, phase, controlled phase, one or two shields, wild, invisibilty and regen), so I can try get away to find a quiet spot where I can rest?

I know I'm asking lots of questions and I'll probably ask a few more too, but I really do want to win. :D

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Re: [b23] Thalore Archer getting ready for high peak, 1st ti

#10 Post by darkgod »

It's a "standard" dungeon layout, like kor'pul and dreadfel, with many vaults and no stairs back.
Oh and monsters there are quite high level too.

And getting there is a good accomplishment anyway, well done!
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Tom
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Re: [b23] Thalore Archer getting ready for high peak, 1st ti

#11 Post by Tom »

darkgod wrote: And getting there is a good accomplishment anyway, well done!
Nemesis1.
This means that he thinks you did well even when you die. :D

Tom

Nemesis1
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Re: [b23] Thalore Archer getting ready for high peak, 1st ti

#12 Post by Nemesis1 »

Tom wrote:
darkgod wrote: And getting there is a good accomplishment anyway, well done!
Nemesis1.
This means that he thinks you did well even when you die. :D

Tom
That's what I thought but didn't say! :mrgreen:

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Re: [b23] Thalore Archer getting ready for high peak, 1st ti

#13 Post by Final Master »

If you could post your character dump it would help answer a lot of questions and get proper advice.

In general, think of it as a MASSIVE gauntlet of dragons, orcs and undead [that's what I generally ran into when I get there] that are all much higher level than you are [expect most GMH to be ~70+, most likely 90+]. Survival, as always, is key.

Good luck!
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Nemesis1
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Re: [b23] Thalore Archer getting ready for high peak, 1st ti

#14 Post by Nemesis1 »

Perfect! Dragons, orcs and undead. My favourite friends! Well, undead are usually fine and dandy as long as they aren't skeletons and dragons okay if they're hatchlings. Aside from that, I guess I'll have to expect the worst, i.e. archers doing a crapload of damage as well as pinning and slowing attacks, warriors disarming me and wyrms breathing from off-screen. Good thing the levels aren't as open as the orc prides, though, maybe I can fight them one-on-one most of the time...

I can't do a character dump, I get a LUA error each time I do. And my profile doesn't seem to be uploaded on the internet either, when I click on my account I only get a couple of test characters I made, but not my main character.

Is there any way to work it out so I get a character dump or upload this one to the net? Maybe the dump worked even though I got the LUA error - what would be the file and folder name of it in that case? If that doesn't work, I guess I'll have to manually copy info of my character and his inventory/stash.

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Re: [b23] Thalore Archer getting ready for high peak, 1st ti

#15 Post by Dwarf_Hammer »

I just won for the 1st time a few days ago (berserker on roguelike). I died twice before in the final fight.

Tips:

* All undead seem able to resurrect in High Peak. Focus on heading to the next floor.
* Staircases are usually guarded by a unique.
* If you're immune to confusion, blindness, pinning, and stun, then you don't really need a wild infusion. Then again, berserkers have massive regen.
* Close the portals, since the final battle will take awhile to finish.
* Your ally isn't very useful, except as a target. :lol:
* Positioning is important. I took a lot less damage by moving into the right spot.

My inscriptions were: regen, regen, movement, and speed.

Good luck!

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