Suggestions for building a melee based Time Warden

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aberk
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Suggestions for building a melee based Time Warden

#1 Post by aberk »

I tried to finally realize my dream of having a paired weapon based warrior by making a Time Warden. An examination of the character revealed that it would require careful planning that makes building a Shadow Blade look like a no-brainer. The high-level Time Wardens in the character vault all specialize in archery. Any suggestions for building a Time Warden focusing on dual wielding?

Goblinz
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Re: Suggestions for building a melee based Time Warden

#2 Post by Goblinz »

Wait tell next Beta when they Get a new melee tree. You can also try a few characters in the arena to see how the first few levels play
Those who complain are just Volunteering to fix the problem

<yufra> every vault designer should ask themselves exactly that: What Would Grey Do?

aberk
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Re: Suggestions for building a melee based Time Warden

#3 Post by aberk »

thanks. How do I download the SVN?Please keep in mind that I do not know how to compile.

yufra
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Re: Suggestions for building a melee based Time Warden

#4 Post by yufra »

The SVN refers to the repository where you download the source code. This does mean you will have to compile, although there are good instructions here: http://te4.org/wiki/howtocompile
<DarkGod> lets say it's intended

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