Item Spoilers

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Item Spoilers

#1 Post by Final Master »

Hi, I was wondering if anyone would mind helping me post up the stats and effects of the various items in the game. Specifically for weapons I would want what stat requirement do they have, non ego armor penetration and critical chance, along with their encumbrance. For armor I would like the stat requirement, non ego defense and armor rates, fatigue and encumbrance. I would also like it if someone would help organize the hierarchy of the materials as well, please.

Potions and scrolls I would just like what they do. Specifically the shielding scroll as I am not entirely sure what it does or what it's limits are. Gems and alchemist gems what they do when imbued and when tossed.

The whole point of this is so that it is easy to organize and then put up on the wiki.

So far I have this:

Gems
Agate - +1 to all stats
Opal - +2 to all stats
Citrine - +1 Light radius
Spinel - +2 to defense
Topaz - +4 to defense
Amertine - +2% to all damage
Amethyst - +4% to all damage
Zircon - +2% to all resistances
Aquamarine - +4% to all resistances
Alchemist Agate - +5% damage
Alchemist Opal - +10% damage
Alchemist Citrine - +1 to thrown range
Alchemist Topaz - +3 to thrown range
Alchemist Spinel - 10 mana regain
Alchemist Aquamarine - 20 mana regain
Alchemist Zircon - +20% daze for 3 turns
Alchemist Amertine - +1 Light damage
Alchemist Amethyst - +25 Arcane damage

Thank you to everyone for your help

FM
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PowerWyrm
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Re: Item Spoilers

#2 Post by PowerWyrm »

Emerald: +6 to all resistances
Ruby: +4 to all stats

Graziel
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Re: Item Spoilers

#3 Post by Graziel »

weapons:
prefix:
shocking - Damage on hit(melee): x lightning. (i had 4)

postfix:
massacre - Increases damage type: x% physical. (i had 10)

rings:
postfix:
regeneration - Regenerates x hitpoints each turn. (i had 1.30)
dexterity - ncreases stats: x Dexterity . (i had 2)

amulets:
postfix:
willpower - Increases stats: x Willpower. (i had 5)

light source:
prefix:
charged - It can be used to activate talent: Sense (level 1), costing 1 power out of 2/4.

gems:
agate - Increases stats: 1 Strength,1 Dexterity,1 Magic,1 Willpower,1 Cunning.
opal - Increases stats: 2 Strength,2 Dexterity,2 Magic,2 Willpower,2 Cunning.
onyx - Increases stats: 3 Strength,3 Dexterity,3 Magic,3 Willpower,3 Cunning.

garnets - Increases damage type: 6% all.
amber - Increases damage type: 8% all.
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Taxorgian
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Re: Item Spoilers

#4 Post by Taxorgian »

Diamond increases all stats by 5
Bloodstone is +60% stun resistance

Feanor.81
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Re: Item Spoilers

#5 Post by Feanor.81 »

It would take too long to list everything here; if you're writing down a comprehensive list for a wiki or something like that, I recommend you to have a look to the folder game\modules\tome\data\general\objects.

There you will find everything you're asking for, and don't worry, those lua scripts require almost no code knowledge to be interpreted ;)
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Final Master
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Re: Item Spoilers

#6 Post by Final Master »

Alright then, now I just need to find a decent, free LUA editor...
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edge2054
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Re: Item Spoilers

#7 Post by edge2054 »

Notepad++ works good.

Hedrachi
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Re: Item Spoilers

#8 Post by Hedrachi »

edge2054 wrote:Notepad++ works good.
It works very good indeed.
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Final Master
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Re: Item Spoilers

#9 Post by Final Master »

Thanks guys, I'm actually using LauEdit and man this stuff is easy. Like... very easy. Anyway, I'm actually almost done with all the items. I have weapons, scrolls, potions, gems and lightsources charted and defined. Once I'm done sorting it all out and organizing it (probably by the end of the week) I might go ahead and do the same for all the current artifacts. Anyone against putting artifact spoilers on the wiki?
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darkgod
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Re: Item Spoilers

#10 Post by darkgod »

Not at all :)
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Re: Item Spoilers

#11 Post by Final Master »

So I have a start of a chart put up now. I'm slowing putting in the proper coding in my excel spreadsheet so that I can just copy and paste it instead of doing it slow as hell as I was starting to...
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darkgod
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Re: Item Spoilers

#12 Post by darkgod »

I was thinking of maybe having some kind of web API on te4.org that auto created tooltips that look like ingame ones, would it be fun ? :)
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Re: Item Spoilers

#13 Post by Final Master »

That would be quite fun ya. And useful too.
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Re: Item Spoilers

#14 Post by Final Master »

Can anyone direct me to the files that show the guaranteed artifacts from the bosses? I've found all the current random drop artifacts in world-artifacts but it doesn't contain things like the barkwood or agmars staff.
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Graziel
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Re: Item Spoilers

#15 Post by Graziel »

each of guaranteed artifacts is in zone containg artifact i.e. "Steel Helm of Hammerhand" is in /zones/maze/objects.lua*; "Ringil, the glittering sword of Fingolfin" in /zones/ancient-elven-ruins/objects.lua* etc.

*Im using Windows
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