Visual effects full force

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darkgod
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Visual effects full force

#1 Post by darkgod »

Spoilers warning!

http://www.youtube.com/watch?v=hO57Zq2FTc4

So yeah, do not go to the end bosses without stun resistance once they are implemented ;)
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

edge2054
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Re: Visual effects full force

#2 Post by edge2054 »

Looks... painful.

darkgod
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Re: Visual effects full force

#3 Post by darkgod »

Kinda yes...
Eager to meet them ? ;)
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

edge2054
Retired Ninja
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Joined: Fri May 28, 2010 4:38 pm

Re: Visual effects full force

#4 Post by edge2054 »

Not without stun resist and a way to break los. ;)

shani
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Re: Visual effects full force

#5 Post by shani »

darkgod wrote:Kinda yes...
Eager to meet them ?
Ya, for a glass of beer. Fighting them seems useless anyways :)

yufra
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Re: Visual effects full force

#6 Post by yufra »

I want to hear how DG came up with this one. :D
<DarkGod> lets say it's intended

darkgod
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Re: Visual effects full force

#7 Post by darkgod »

Hum ?
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

yufra
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Joined: Tue Jul 13, 2010 2:53 pm

Re: Visual effects full force

#8 Post by yufra »

I meant the evil genius thought process behind dropping two complimentary uber-casters into a room with zero LOS hiding. It fits your username. :lol:
<DarkGod> lets say it's intended

darkgod
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Re: Visual effects full force

#9 Post by darkgod »

Ah yes, usual stuff for me ;)
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

yufra
Perspiring Physicist
Posts: 1332
Joined: Tue Jul 13, 2010 2:53 pm

Re: Visual effects full force

#10 Post by yufra »

I had fun coding a flood fill algorithm to add a "decontamination" particle effect (recolored vapour from ToME) to every tile inside of the Biohazard Ward in VR. The particle system is oh-so-pretty. :)
decontamination.png
decontamination.png (190.68 KiB) Viewed 2358 times
<DarkGod> lets say it's intended

darkgod
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Re: Visual effects full force

#11 Post by darkgod »

OHoh neat!
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

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