[1.5.x] Class/Race Tier List

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Dhurke
Higher
Posts: 62
Joined: Thu Apr 11, 2013 4:41 pm

Re: [1.2.4] Class/Race Tier List

#46 Post by Dhurke »

Yeah I'm sorry to say my insane TW died to oneshot. Maybe I wasn't being careful enough, partly due to me being annoyed that Sandworm Queen didn't spawn at all.
I had used lifeblood but wasn't given opportunity to use it? Don't know why..also lost a bunch of great items collected over several runs and felt that I'm done with TE4 for awhile. I probably show up for 1.3 again :)

/Dhurke

Mankeli
Spiderkin
Posts: 535
Joined: Sun Dec 22, 2013 2:22 pm

Re: [1.2.4] Class/Race Tier List

#47 Post by Mankeli »

Dhurke wrote:Yeah I'm sorry to say my insane TW died to oneshot. Maybe I wasn't being careful enough, partly due to me being annoyed that Sandworm Queen didn't spawn at all.
I had used lifeblood but wasn't given opportunity to use it? Don't know why..also lost a bunch of great items collected over several runs and felt that I'm done with TE4 for awhile. I probably show up for 1.3 again :)

/Dhurke
Too bad, insane and madness are like one-shotting players though, you are not alone.

cctobias
Wyrmic
Posts: 267
Joined: Sun Aug 24, 2014 11:37 pm

Re: [1.2.4] Class/Race Tier List

#48 Post by cctobias »

Shesh wrote:I would probably slide necromancer and brawler one tier down. At least that can be justified by the lack of madness necromancer and insane brawler wins.
I think Mankeli has done enough to show Necro is Tier S. Might not be a win yet, but it seems far enough in for proof of concept.

Mex
Thalore
Posts: 177
Joined: Tue Jul 22, 2014 10:20 pm

Re: [1.2.4] Class/Race Tier List

#49 Post by Mex »

cctobias wrote:
Shesh wrote:I would probably slide necromancer and brawler one tier down. At least that can be justified by the lack of madness necromancer and insane brawler wins.
I think Mankeli has done enough to show Necro is Tier S. Might not be a win yet, but it seems far enough in for proof of concept.
Agreed.

I think it's about time to open discussion for the donator/add on classes. I think Doombringer is an easy tier A, but what about Demonologist/Stone Warden?

I don't wish to prejudice discussion but I believe Demonologist is still very much underwhelming and the starting area certainly doesn't help, potentially placing it in the lowest rank.

Stone Warden I have not played.
<shesh> cursed is fine

breadsmith
Thalore
Posts: 169
Joined: Fri May 17, 2013 6:15 am

Re: [1.2.4] Class/Race Tier List

#50 Post by breadsmith »

Although far less of a discussion, where would you put Doomelf on the race list? I find Haste of the Doomed really strong, as one would expect of an instant error-less phase door.Resilience of the Doomed is pretty handy as well, but I found Corruption and Pitiless pretty meh. Those first two though, I myself would put the humble Doomelf on par with Thalore.

daed4
Halfling
Posts: 80
Joined: Mon Nov 24, 2014 12:01 am

Re: [1.2.4] Class/Race Tier List

#51 Post by daed4 »

Why you place 'zerk so high?
Isn't his damage pretty low?

edge2054
Retired Ninja
Posts: 3756
Joined: Fri May 28, 2010 4:38 pm

Re: [1.2.4] Class/Race Tier List

#52 Post by edge2054 »

daed4 wrote:Why you place 'zerk so high?
Isn't his damage pretty low?
Unstoppable and especially Unstoppable Timeless.

Dead characters do zero damage.

Mex
Thalore
Posts: 177
Joined: Tue Jul 22, 2014 10:20 pm

Re: [1.3] Class/Race Tier List

#53 Post by Mex »

1.3 changes!

Temporal Warden moved down to Tier A as no longer able to abuse wand + damage smearing.

Paradox Mage moved up to Tier A due to class improvements.

Ogre added to Tier C, the infusion abuse is decent (probably really strong on NM-) but I don't see anything as game breaking as the races further up.

Stone Warden added to Tier B.

Doombringer added to Tier A.

Demonologist added to Tier C. This class has a lot of issues starting out.

Doomelf added to Tier C.

Wyrmic still in Tier C, debating whether to move it up to Tier B just because of the increase in damage output.

Also considering moving Berzerker/Marauder down. Further to this Necromancer may be too clunky in execution to pull off Madness and so I am also considering moving it down.

As always the list is up for debate and I appreciate input.
<shesh> cursed is fine

edge2054
Retired Ninja
Posts: 3756
Joined: Fri May 28, 2010 4:38 pm

Re: [1.3] Class/Race Tier List

#54 Post by edge2054 »

Referring to chrono changes.

Is that from play testing or looking over talents? Just curious. A rank I'm happy with, assuming your not ranking them that way based on some cheese I'm not aware of (like pre1.3 ward abuse).

donkatsu
Uruivellas
Posts: 819
Joined: Mon Dec 12, 2011 4:33 pm

Re: [1.3] Class/Race Tier List

#55 Post by donkatsu »

Ogres are Cornacs that have been forced sink 8 generic points and put their category point into an inscription unlock, but in return get
-more life rating
-10 less cooldown on inscriptions (permanent heroism infusion with some class support)
-an offhand slot for 2H users for only 4 generics (free Life Drinker slot for mages)
-surprisingly reliable +20% crit mod (trips on stuff like Mindslayer shields)

I'd rate them B, if not A.

The Selfish Gene
Cornac
Posts: 37
Joined: Sat Jan 31, 2015 6:34 am

Re: [1.2.4] Class/Race Tier List

#56 Post by The Selfish Gene »

edge2054 wrote:
daed4 wrote:Why you place 'zerk so high?
Isn't his damage pretty low?
Unstoppable and especially Unstoppable Timeless.

Dead characters do zero damage.
I think Timeless does not work on Unstoppable anymore.

Thomas
Higher
Posts: 57
Joined: Thu Jan 09, 2014 3:50 am

Re: [1.3] Class/Race Tier List

#57 Post by Thomas »

With the upcoming Timeless+Unstoppable nerf, Marauder/Berserker will no longer be top tier. In my opinion, Berserker would be tier A/B, because Unstoppable is still pretty strong regardless of timeless. Marauder I would definitely class as tier A, because Battle Tactics is still really strong, and yeah they get Unstoppable too.
tomisgo

Mex
Thalore
Posts: 177
Joined: Tue Jul 22, 2014 10:20 pm

Re: [1.3] Class/Race Tier List

#58 Post by Mex »

Updated, I wasn't sure if the Timeless nerf was the final nail in the coffin; of course if anyone can repeat the feat they will get moved back up. Same goes for necromancer.

Moved ogres up after checking them out a bit.

PM is borderline Tier S, but it remains to be seen.
<shesh> cursed is fine

grobblewobble
Archmage
Posts: 336
Joined: Tue Jan 28, 2014 4:39 pm

Re: [1.3] Class/Race Tier List

#59 Post by grobblewobble »

How about Ghoul, doesn't it belong in a tier D below most other races?

Possibly Yeek, as well?

My impression is that both of these are significantly more challenging to play than boring-but-reliable choices like dwarf and halfling.

breadsmith
Thalore
Posts: 169
Joined: Fri May 17, 2013 6:15 am

Re: [1.3] Class/Race Tier List

#60 Post by breadsmith »

The system in use here is set up based upon ability to beat madness/insane. As such, there isn't any real difference between a ghoul and a dwarf, they both suck at higher tiers.

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