[Guide] How to play the yeek summoner (b31)

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marvalis
Uruivellas
Posts: 683
Joined: Sun Sep 05, 2010 5:11 am

Re: [Guide] How to play the yeek summoner (b31)

#16 Post by marvalis »

I upload some picture, I hope this adds to the quality and does not make the guide to hard to read.

edge2054
Retired Ninja
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Joined: Fri May 28, 2010 4:38 pm

Re: [Guide] How to play the yeek summoner (b31)

#17 Post by edge2054 »

Excellent guide :) Maybe this could be stickied so new players can always find it?

Talonj
Higher
Posts: 54
Joined: Sun Sep 04, 2011 9:23 am

Re: [Guide] How to play the yeek summoner (b31)

#18 Post by Talonj »

Kind of a necro I guess, but it's on the first page, so I figured I should point something out:

Nature's balance (and I assume other similar talents) only ever requires four points in it, as there currently does not exist a rank 5 talent in the game at the moment.
Yes, rank, not level. This means with two points you can refresh a 5/5 nature's touch, or a 5/5 hydra. Four points allow you to refresh stone golems and fire drakes, etc.

This might lead into a suggestion to change these talents, since there is essentially no reason to ever level it to rank 5, which is probably bad design.

Also, with knowledge gleaned from the new character menu for party members, war hounds have 120% global speed. Kinda neat, and might be worth mentioning. Can't remember if any other summons had hidden stats like that or such.

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