high number of attacks per round vs dmg when hit enemies

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sofocles
Thalore
Posts: 124
Joined: Mon Jan 21, 2013 4:29 am

high number of attacks per round vs dmg when hit enemies

#1 Post by sofocles »

Ive been trying to think of a solution to this:
some characters: time warden, marauder, etc, can get a lot of melee attacks per round, the problem is, a mob or a unique with a high dmg every time you hit him is going to Insta-kill you if you do that (without a dmg shield or sometimes even with one)

Does anybody know any strategies? I have already insta-died several times just by flurrying a mob, seems to me archers have a significant advantage over melees when it comes to many attacks per turn.

is it dispelable? or avoidable?

jenx
Sher'Tul Godslayer
Posts: 2263
Joined: Mon Feb 14, 2011 11:16 pm

Re: high number of attacks per round vs dmg when hit enemies

#2 Post by jenx »

No. Just check their character sheet.
MADNESS rocks

kazak
Thalore
Posts: 174
Joined: Fri Mar 04, 2005 8:04 pm
Location: colorado

Re: high number of attacks per round vs dmg when hit enemies

#3 Post by kazak »

I wonder...does the damage reduction from stun affect dmg-when-hit?

donkatsu
Uruivellas
Posts: 819
Joined: Mon Dec 12, 2011 4:33 pm

Re: high number of attacks per round vs dmg when hit enemies

#4 Post by donkatsu »

Yes it does.

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