Mindslayer aura...

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onyhow
Thalore
Posts: 188
Joined: Sun Nov 07, 2010 7:50 am

Mindslayer aura...

#1 Post by onyhow »

Is there any way to deactivate Mindslayer aura without spiking it? It's really annoying to get your energy reserve deplete after you deactivate it...
Why can't TOME 4 has a secret room where you can represent game bugs as, well, enemies you can crush like in Divine Divinity? That would be cool...

Susramanian
Spiderkin
Posts: 454
Joined: Sat May 15, 2010 3:09 am

Re: Mindslayer aura...

#2 Post by Susramanian »

I've altered things so that targeting an adjacent empty square when deactivating an aura will turn it off without producing an energy-draining spike. Charged aura already works that way in b19 (actually, target any empty square with it and it goes off without spiking). Hopefully the changes will make it into the next release.

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