Mindslayer question...

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onyhow
Thalore
Posts: 188
Joined: Sun Nov 07, 2010 7:50 am

Mindslayer question...

#1 Post by onyhow »

For Mindslayer, does on-hand weapon requirement got changed to willpower / cunning? Or you need the required strength / dex to wield it?

Also, all things considered...it seems a little strange for Psionics to be eligible for Antimagic talents...
Why can't TOME 4 has a secret room where you can represent game bugs as, well, enemies you can crush like in Divine Divinity? That would be cool...

greycat
Sher'Tul
Posts: 1396
Joined: Tue May 11, 2010 11:51 pm

Re: Mindslayer question...

#2 Post by greycat »

Summoners, Wyrmics, Cursed, Doomed (sometimes) are all eligible for antimagic. Their powers are considered non-magical. (Except for the Doomed's creeping shadow thing, and that's a change in beta 19 apparently.)

As a rule of thumb, if the talent in question is based on Willpower instead of Magic, then it's not considered magical.

Susramanian
Spiderkin
Posts: 454
Joined: Sat May 15, 2010 3:09 am

Re: Mindslayer question...

#3 Post by Susramanian »

Telekinetically wielded weapons have no requirements. Weapons wielded in actual hands have the regular requirements, but Mindslayers get a sustain which boosts strength and dexterity by a percentage of willpower and cunning, so you don't really have to put points into strength and dexterity.

onyhow
Thalore
Posts: 188
Joined: Sun Nov 07, 2010 7:50 am

Re: Mindslayer question...

#4 Post by onyhow »

Thanks, but what's the percentage for max talent level?
Why can't TOME 4 has a secret room where you can represent game bugs as, well, enemies you can crush like in Divine Divinity? That would be cool...

Susramanian
Spiderkin
Posts: 454
Joined: Sat May 15, 2010 3:09 am

Re: Mindslayer question...

#5 Post by Susramanian »

Augmentation at talent level 5 increases strength by 39% of willpower, and dexterity by 39% of cunning. This is assuming that you have a Psi-Fighting mastery of 1.30.

onyhow
Thalore
Posts: 188
Joined: Sun Nov 07, 2010 7:50 am

Re: Mindslayer question...

#6 Post by onyhow »

Thanks, looks like some strength boost is still required...
Why can't TOME 4 has a secret room where you can represent game bugs as, well, enemies you can crush like in Divine Divinity? That would be cool...

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