Boss of the halfling ruins

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eronarn
Thalore
Posts: 161
Joined: Sun Jan 02, 2011 8:38 pm

Boss of the halfling ruins

#1 Post by eronarn »

Three words: what the -.
Eronarn casts a protective shield just in time!
Your premonition allows you to raise a shield just in time!
Subject Z hits Eronarn for 8.18 fire damage.
Subject Z hits Eronarn for 10.42 acid damage.
Subject Z hits Eronarn for 10.51 darkness damage.
Eronarn hits Subject Z for 5.11 darkness damage.
Subject Z hits Eronarn for 34.16 physical damage.
Subject Z hits Eronarn for 5.21 fire damage.
Subject Z hits Eronarn for 8.18 fire damage.
Subject Z hits Eronarn for 10.42 acid damage.
Subject Z hits Eronarn for 10.51 darkness damage.
Eronarn hits Subject Z for 5.11 darkness damage.
Subject Z performs a critical strike!
Subject Z hits Eronarn for 93.50 physical damage.
You fight through the pain! (+0.7 hate)
Subject Z hits Eronarn for 8.18 fire damage.
Subject Z hits Eronarn for 10.42 acid damage.
Subject Z hits Eronarn for 10.51 darkness damage.
Eronarn hits Subject Z for 5.11 darkness damage.
Subject Z hits Eronarn for 37.83 physical damage.
Your rage grows even as your life fades! (+0.4 hate)
Subject Z hits Eronarn for 5.21 fire damage.
Subject Z hits Eronarn for 8.18 fire damage.
Subject Z hits Eronarn for 10.42 acid damage.
Subject Z hits Eronarn for 10.51 darkness damage.
Eronarn hits Subject Z for 5.11 darkness damage.
Subject Z hits Eronarn for 52.81 physical damage.
Your rage grows even as your life fades! (+0.4 hate)
Subject Z killed Eronarn!
I was at full HP at the start of that round with some active shields and almost 90% stun resist.

edge2054
Retired Ninja
Posts: 3756
Joined: Fri May 28, 2010 4:38 pm

Re: Boss of the halfling ruins

#2 Post by edge2054 »

That must be how a mob feels when a rogue or shadowblade shouts, 'FLURRYFLURRYFLURRY!!!'.

Freddybear
Wyrmic
Posts: 201
Joined: Wed Dec 06, 2006 6:58 pm
Location: Mordor, Ohio

Re: Boss of the halfling ruins

#3 Post by Freddybear »

Wow, I'm glad I let the Yeek go. :)

Postman
Archmage
Posts: 335
Joined: Fri Dec 03, 2010 5:34 pm

Re: Boss of the halfling ruins

#4 Post by Postman »

I have killed Subject Z, but Yeek seems run away or disappear. Now what? I can't enter long tunnel. Have I failed quest somehow? Shoudn't have attacked Yeek?

Marcotte
Wyrmic
Posts: 203
Joined: Sat Jan 26, 2008 1:12 am

Re: Boss of the halfling ruins

#5 Post by Marcotte »

I killed the boss easily, with the yeek surviving, but with a halfing alchemist...

greycat
Sher'Tul
Posts: 1396
Joined: Tue May 11, 2010 11:51 pm

Re: Boss of the halfling ruins

#6 Post by greycat »

My second character into the ruins -- a level 12 Archmage -- was able to kill Z without letting the Yeek die. I talked to the Yeek, and unlocked the race.

I've been led to believe that the tunnel entrance you see is never going to be usable by any non-Yeek beings, but that might be an incorrect guess.

Zonk
Sher'Tul
Posts: 1067
Joined: Sat Mar 01, 2003 4:01 pm

Re: Boss of the halfling ruins

#7 Post by Zonk »

I'm trying to save the Wayist a second time(as a yeek..there is ANOTHER unlock). And yeah, it's hard to keep the Wayist alive, but I'm getting close, trying different classes/strategies.


As for the tunnels - I can confirm only yeeks can use them.
ToME online profile: http://te4.org/users/zonk
Addons (most likely obsolete): Wights, Trolls, Starting prodigy, Alternate save/resistance system

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