New feature in Tome4: play hide and seek!!!

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PowerWyrm
Sher'Tul
Posts: 1106
Joined: Thu Nov 21, 2002 9:53 pm

New feature in Tome4: play hide and seek!!!

#1 Post by PowerWyrm »

My berserker just entered the old halfling ruins, with stairs behind a small building. Moving a few steps forward revealed a skeleton master archer...
Now if my character makes another step forward, the master archer moves one step backwards and hides behind the building. As soon as my character gets in LOS, he starts shooting, pinning and slowing like mad. After escaping with low health, my character retreats behind the building and heals... and the master archer doesn't follow him.
Now if I try to go around the building, the master archer starts to follow my character. If I go the other way, he goes the other way too... basically, I can't make him come into melee range. I guess I'll have to wait until I get Rush...

madmonk
Reaper
Posts: 2257
Joined: Wed Dec 12, 2007 12:21 am
Location: New Zealand

Re: New feature in Tome4: play hide and seek!!!

#2 Post by madmonk »

Nice to see the new AI at work...

I am assuming that is what is happening!
Regards

Jon.

edge2054
Retired Ninja
Posts: 3756
Joined: Fri May 28, 2010 4:38 pm

Re: New feature in Tome4: play hide and seek!!!

#3 Post by edge2054 »

Gandolfo wrote: Got any Use abilities that do AoE? You can bet it will move into view if you damage it.
I'd bet not. This sounds like the tactical AI at work. Just hope DG didn't decide to give them disengage too ;)

Canderel
Sher'Tul
Posts: 1252
Joined: Mon Nov 24, 2003 2:31 pm
Location: South Africa

Re: New feature in Tome4: play hide and seek!!!

#4 Post by Canderel »

They're archers, if their level is high enough, they'll have disengage...

yufra
Perspiring Physicist
Posts: 1332
Joined: Tue Jul 13, 2010 2:53 pm

Re: New feature in Tome4: play hide and seek!!!

#5 Post by yufra »

Skeleton master archers do not currently have disengage, regardless of level.
<DarkGod> lets say it's intended

edge2054
Retired Ninja
Posts: 3756
Joined: Fri May 28, 2010 4:38 pm

Re: New feature in Tome4: play hide and seek!!!

#6 Post by edge2054 »

We need more tactical AI in my opinion. I was sad to watch a worm that walks chase after my mage while my flame was cooling down rather then using a ranged attack or bone grab.

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