Make pathfinding ignore font of life, etc.
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Make pathfinding ignore font of life, etc.
Currently, the autoexplore pathfinding will stop on things like "font of life" and similar ground features because they're "interesting terrain." I have never once cared about these things for the purposes of autoexploring in nearly a decade of playing the game. I suggest just making pathfinding ignore them.
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- Halfling
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Re: Make pathfinding ignore font of life, etc.
+1
And while we're at it.
Temporal Rift and the entrance to the Fallen Tower vault.
And while we're at it.
Temporal Rift and the entrance to the Fallen Tower vault.
Re: Make pathfinding ignore font of life, etc.
+2
And the exit to the arena...
And the exit to the arena...
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- Sher'Tul
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Re: Make pathfinding ignore font of life, etc.
I'd likely make it similar to treasure chests; you get a note of their existence if you run into them but ignore them the rest of the time. Likely another idea would be to make the effects of them more noticeable - I've only really ever noticed these myself at the lower character levels.
Its amazing what the mind can come up with, but it shows talent to make something of it. - Davion Fuxa
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- Halfling
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