Apply Poison uses Accuracy to apply?

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Chronosplit
Archmage
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Apply Poison uses Accuracy to apply?

#1 Post by Chronosplit »

I caught this on a former rogue guide: http://forums.te4.org/viewtopic.php?f=5 ... 46#p235675

I thought that a simple remedy to this would be to switch things over to Accuracy for this tree. Every class that can access Poisons will have no issue gaining in that attribute either way. Also I'll be honest: it seems kinda sad that Archer may potentially be able to outclass rogue in poison application with Arcane Might+Mystical Cunning. Yes of course you could use the same spread as Rogue, but Archer can put points in STR and MAG at the same time while Rogue would have trouble.

Phantomfrettchen
Halfling
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Re: Apply Poison uses Accuracy to apply?

#2 Post by Phantomfrettchen »

that's a great proposal. It's currently a little bit weird... maybe go for higher of phys power and accuracy to not punish marauder, but yeah.

darkgod
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Re: Apply Poison uses Accuracy to apply?

#3 Post by darkgod »

I dont get it; Apply Poison makes no save at all. You have a % chance to apply based on talent level and that's it. If your foe is not immune to poison they do not get a save; am I missing something ??
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

Phantomfrettchen
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Re: Apply Poison uses Accuracy to apply?

#4 Post by Phantomfrettchen »

you're missing how bad and ignorant players can be^^
sorry, i just assumed he was correct.
I forgot about that change, a couple versions back.

darkgod
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Re: Apply Poison uses Accuracy to apply?

#5 Post by darkgod »

Ahah np :)
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

Chronosplit
Archmage
Posts: 318
Joined: Fri Oct 09, 2015 2:27 pm

Re: Apply Poison uses Accuracy to apply?

#6 Post by Chronosplit »

darkgod wrote:I dont get it; Apply Poison makes no save at all. You have a % chance to apply based on talent level and that's it. If your foe is not immune to poison they do not get a save; am I missing something ??
Interesting! For the longest time I was genuinely making far more poison applications as Archer than Rogue or Skirmisher. Perhaps it has more to do with Mystical Cunning and talents like Called Shots and Volley, than Rogue just getting the shorter end of the deal.

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