Now i really, really like the Duathedlen heart as an item. It's strong, interesting and stands out from other items substantially. From a lore perspective, it should give a bonus to doomelves, since doomelves have been corrupted into transforming into one on occasion.
The bonuses for a Doomelf would therefore be mostly focussed around their Corruption of the Doomed talent, either reducing cooldown substantially(by 20 turns or so), increasing duration by a couple turns (say from 5 to 8 turns or so) and/or allowing increasing the proc chance of the talent itself, to change it from something that can only work at a 21%-45%(at TL5) to something guaranteed to proc. A slight statboost might be adequate, too, but this should be focussed around said talent.
I guess the most appropriate would be a cooldown reduction by 10 turns in addition to guaranteeing the trigger of this talent.
Sounds good?
PS: I know that the Duathedlen heart is normal game content, while doomelves are DLC content, but i don't see how checking whether the race is doomelf should give out a problem with this stuff.
Make Duathedlen Heart give bonuses for Doomelves
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