1) Either I am getting colorblind or Mind damage and Light damage are depicted in the same color in the log. Could that be changed?
2) Speaking of the log - Without using mods like "Turn separators", it is huge mess to read. Also, things seems to be shown somewhat out of order with the message of the killing blow often coming after the message "so and so killed so and so". It would help if the use of Chronomancy was not needed to read the log

3) It is not clear to me which talents have fixed cooldowns and which don't. Could it not be written in the talent description, like "cooldown: x turns (fixed)". This matters for the cultist class for example.
4) Some talent descriptions are unclear on what they do exactly. For instance "Cunning/Lethality" has "and your critical hits do x% more damage." Is x a number that is simply added to the critical multiplier or is that an extra multiplier? In the former case, should it just not say "and your critical multiplier is increased by x % points"? Similar examples exist elsewhere too.
5) It is not clear whether sustains on enemies are physical, mental or magical. Unless I know every talent in the game, I won't know if disperse magic will work or not. Could one not have a little symbol or something to tell the player the nature of the sustain. For example: "Blurred mortality (spell)".