Point Zero and Steamteach

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Nasrudith
Yeek
Posts: 14
Joined: Mon Jan 01, 2018 12:28 am

Point Zero and Steamteach

#1 Post by Nasrudith »

There is much emphasis about how steamtech isn't canonical in Age of Ascendancy but is included for the take of fun. I wonder about that with the Temporal travelers - they would be actual potential sources of it given their ability to travel into the past and future. Perhaps a Tinker Store located in Point Zero.

One half-joke that comes to mind is that if a game is generated with no tinker escorts period one will show up for chronomancers there without the ability to teach them any of the abilities. It wouldn't be completely useless if someone takes the overkill step of using item storage to transfer items to actual tinkers.

astreoth
Wyrmic
Posts: 213
Joined: Sat Oct 12, 2013 4:45 pm

Re: Point Zero and Steamteach

#2 Post by astreoth »

yeah pretty sure temporal wardens use the weapons they do because they fit in with the time period they're in.
so theirs probably a straight steamtech version of the temporal warden for doing time cop stuff on orcish var'eyal.

and if you really wanna justify tinkers on maj'eyal I think kruk pride had already developed tinkers by the time of the main campaign so it'd just be a matter of justifying how they got to maj'eyal.

and now I want time orc steam shenanigans.

Chronosplit
Archmage
Posts: 318
Joined: Fri Oct 09, 2015 2:27 pm

Re: Point Zero and Steamteach

#3 Post by Chronosplit »

Makes you wonder if there's a Chronomancy pride somewhere secret.

Lokean
Halfling
Posts: 88
Joined: Sun Dec 10, 2017 12:27 am

Re: Point Zero and Steamteach

#4 Post by Lokean »

Chronosplit wrote:Makes you wonder if there's a Chronomancy pride somewhere secret.
It's exactly where Vor Pride is, except 20,000 years in the past

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