Tone down paradox anomaly summon effects

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St_ranger_er
Thalore
Posts: 172
Joined: Fri Jul 18, 2014 11:48 am

Tone down paradox anomaly summon effects

#1 Post by St_ranger_er »

Fighting with 50 summoned enemies is laggy as hell, + out of memory error pops out.

ghostbuster
Uruivellas
Posts: 617
Joined: Mon Oct 09, 2006 7:47 pm

Re: Tone down paradox anomaly summon effects

#2 Post by ghostbuster »

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I think the problem is the length of the summoning trap (don't remember its name). In some situations it lasts 100+ turns, summons several enemies per turn and cant be disarmed.
Extremely boring in terms of gameplay and from time to times generates lags or worse...
Its duration should be capped to something sane, say 20 turns.

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