Winning characters real equipment in Character Vault

All new ideas for the upcoming releases of ToME 4.x.x should be discussed here

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jdisk
Halfling
Posts: 94
Joined: Wed Aug 13, 2014 4:05 pm

Winning characters real equipment in Character Vault

#1 Post by jdisk »

I like to search the Character Vault to get inspirations for new builds. But sometimes I find characters where I just don't understand the choice of equipment, sometimes whole slots are not equipped.
I would guess (and at least for some of my characters I don't need to guess) the reason is that the best equipment gets stored in or transferred via the item vault. This does make the Character Vault less useful.

My suggestion is: store the state of a character when they kill the second sorcerer. At that time they should be at the height of their power and worth studying. This could be done in such a way that it is independent from the "normal saves" so that additional changes (killing certain golems, mages or descending into dungeons) afterwards is still recorded.
Since only winners are duplicated, I would think the the additional storage space needed is negligible.

Effigy
Uruivellas
Posts: 970
Joined: Fri Oct 10, 2014 4:00 pm

Re: Winning characters real equipment in Character Vault

#2 Post by Effigy »

This would be a nice addition. I know I tend to feel obliged not to transfer my items after I've linked the character in a forum post because I don't want to change how the equipment appears on the character vault.

Crim, The Red Thunder
Sher'Tul Godslayer
Posts: 2000
Joined: Fri May 07, 2004 8:26 pm
Location: Nahgharash

Re: Winning characters real equipment in Character Vault

#3 Post by Crim, The Red Thunder »

Dupicating would complicate things, but adjusting existing dumps to include a new paragraph for a 'winning state' wouldn't hurt, and keep the vault more easily searchable. This new paragraph would effectively list gear on win, which is the only thing likely to change significantly between a win and anything that happens after. Anything else that would need to be included in the 'winning state' paragraph?
Currently playing under the name Aura of the Dawn 4 down, 227 to go!
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jdisk
Halfling
Posts: 94
Joined: Wed Aug 13, 2014 4:05 pm

Re: Winning characters real equipment in Character Vault

#4 Post by jdisk »

Crim, The Red Thunder wrote: Anything else that would need to be included in the 'winning state' paragraph?
Point distribution (both stats and skills) maybe. On my last game, I entered the last zone on level 44 and did not distribute any points during the fight.
And with the equipment, derived stats (immunities, save values, armor, defense,...) might be interesting. One could derive them from the equipment manually, but that is a bit complicated.

grayswandir
Uruivellas
Posts: 708
Joined: Wed Apr 30, 2008 5:55 pm

Re: Winning characters real equipment in Character Vault

#5 Post by grayswandir »

Current life, status effects, etc.
So we can see just how close to dying you were. :)
Addons: Arcane Blade Tweaks, Fallen Race, Monk Class, Weapons Pack
Currently working on Elementals. It's a big project, so any help would be appreciated. :)

zemdu
Wayist
Posts: 23
Joined: Tue Jun 23, 2015 1:00 am

Re: Winning characters real equipment in Character Vault

#6 Post by zemdu »

I really like this idea. +1

Dracos
Archmage
Posts: 405
Joined: Sun Jul 13, 2014 4:09 pm

Re: Winning characters real equipment in Character Vault

#7 Post by Dracos »

Nice idea.
ToME Tips - auto-generated spoilers for ToME. - someone else made. I find super awesome, so spreading as well.

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