Right, so, after using Elemental Surge on an Arcane Blade, I've come to the conclusion that the Lightning version of it is terrible on melee characters. If you use a lot of lightning damage, it can easily become impossible to stay in melee range and use your powerful attacks- And there's no way to turn it off!
I strongly suggest that instead of shifting places when hit, the Lightning Surge should give a temporary boost to evasion or movement speed, or give you a completely free move when it happens. Melee characters should not be punished for using lightning damage just because they have a prodigy!
Also, the other minor thing I was thinking of- Is there any reason for the EXP gauge to have a 101% range? It's 0-100, but doesn't immediately level up on reaching 100. It's not really a huge impediment to gameplay, but it is mildly irritating
Change Elemental Surge (also other minor thing)
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Re: Change Elemental Surge (also other minor thing)
I am pretty sure things don't do round values all the time, and ToME rounds for the display but not for actual mechanics - it's why you can be at "0" life ocacsionally, without any die-at and still be alive (since you have like 0.2 life or something).
Also, notice that the "regen" stat and the "regen with heal mod" stat in the character menu are rounded differently for whatever reason... which looks extremely odd because they are so close together on the same page...
Also, notice that the "regen" stat and the "regen with heal mod" stat in the character menu are rounded differently for whatever reason... which looks extremely odd because they are so close together on the same page...