Neither of these ideas are really well thought out at the moment, but I was thinking of some missing 'cross class' options in the game.
We have three major types of characters: Warriors, Rogues, and Casters, but Casters then break into a whole slew of sub-types, including natural, psionic, and arcane themes.
At the moment, we have warrior-casters for every single theme in the game. We sort-of have several different takes on warrior-rogues, but given a singular resource theme (stamina), that's more than enough. What's really missing are 'rogue-casters'. There's one: the Shadowblade, which is an arcane rogue, but that's it.
So, I suggest two more: Dream Eater (or maybe Dream Stealer, or Dream Thief, or whatever), a psionic-themed caster-rogue, and Stalker (or Hunter, or whatever), a nature-themed caster-rogue.
I'm imagining the Dream Eater would use a combination of stealth and psionic sleep abilities to close in on unsuspecting targets and strike. From the names, I'm also thinking that, somehow or another, this class could TAKE things from sleeping targets. Whether that's talents, stat bonuses, or a kind of passive resource and/or HP drain, I don't know. I'm also imagining that they'd generally strike from range 0-3 or so, meaning not purely melee, but need to close in decently before they could hit.
The Stalker would be an animal themed predatory wilder, using stealth to sneak up on it's targets and then strike with sudden and overwhelming power. I imagine they'd have several rush-themed abilities, or maybe just one on a very short cooldown. They may also have something that allows them to automatically retreat and/or re-enter stealth after a rush-powered kill. They'd be a decently powerful melee fighter on their own, but their real power comes from the safety of stealth and the power of sneak-attacks.
Two Class Ideas: Dream Eater and Stalker
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- Wyrmic
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Re: Two Class Ideas: Dream Eater and Stalker
Ever since someone made a joke about "Hedge Maze" sounding like a Nature-themed 'scape skill, I've been toying with the idea of a roguish, naturey Harrier class. I started thinking about it again while reading the mindstars thread and someone pointed out that you could do some interesting stuff with an equilibrium/stamina hybrid and the existing dual-wielding trees.