An interesting suggestion I heard; Have killing or allowing to be killed all the Lumberjacks in the village grant you Cursed Aura.
This is an interesting idea, and I haven't heard of any problems in Cursed Aura for quite a while. (IIRC the original reason involved a suspected bug that was not pinned down, so it may be a fixed interaction of some kind.)
Allow learning Cursed Aura from Lumberjacks quest
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- Sher'Tul Godslayer
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Re: Allow learning Cursed Aura from Lumberjacks quest
Why not just stick it back on the coffins where it used to be?
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Proud author of Orc Pit Restoration Project, Faction Allies, Dwarven Adventurer addons
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Re: Allow learning Cursed Aura from Lumberjacks quest
I never liked this because it was random. You might end up with the curse on a character that doesn't want it, and you might not get it on a character you want to have it.Crim, The Red Thunder wrote:Why not just stick it back on the coffins where it used to be?
From a flavor perspective it makes more sense to have it come from the lumberjack quest. Plus, receiving the tree will be determined by the actions of the player and not left up to chance.
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- Cornac
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Re: Allow learning Cursed Aura from Lumberjacks quest
Getting it in the same area that unlocks the Cursed class does make more sense than it being in a random graveyard.
Re: Allow learning Cursed Aura from Lumberjacks quest
Cursed Escort 

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Re: Allow learning Cursed Aura from Lumberjacks quest
"Do you resist the curse" choice, like the current classes have.
Also, the cursed tree is really powerful even at 1.0 mastery. Some strange nerfs happened in that tree that made less interesting curses even less interesting and protected the stronger curse, Shrouds. It might make some builds too easy.
Also, the cursed tree is really powerful even at 1.0 mastery. Some strange nerfs happened in that tree that made less interesting curses even less interesting and protected the stronger curse, Shrouds. It might make some builds too easy.
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- Sher'Tul Godslayer
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Re: Allow learning Cursed Aura from Lumberjacks quest
Yeah, it has to be a choice (like the Afflicted classes get).
The old graveyard way was bad because you got no choice. The current i500 graves event is similarly bad.
I don't really care where the new event happens, as long as it's voluntary.
The old graveyard way was bad because you got no choice. The current i500 graves event is similarly bad.
I don't really care where the new event happens, as long as it's voluntary.