Cold Drake Aspect
Ice Claw - Maybe Too Vanilla
Ice Claw is my personal favorite talent in the Wyrmic class, and its one of the few Single Target abilities they have access too. Ice Claw is a Cold Based attack that has a potentially to Freeze enemies at Talent Level 4/5. Along with Weapon talents, this adds another option for dealing Melee based damage on a Melee based character.
For the most part, the main problems with Ice Claw is the element it is is - Cold. Cold is one of the worst elements in game, as too much of the Bestiary resists Cold; and Freeze as well will be resisted the further one gets into the game. It might potentially be a good candidate for a minor damage buff, perhaps dealing a Slow effect, or some other mechanism to spruce it up a bit. Otherwise though, I can't really complain too much about the talent, it's of course my favorite talent.
Icy Skin - Nothing Really Wrong With It
Icy Skin is considered one of the best talents available to Wyrmics. For a sustained costs of 30 Equilibrium, you can buff your characters Armor based off your Willpower Stat; and it has the benefit of adding some Cold Retaliation damage to boot. This is also one of the few talents I don't have any direct recommendations for. It could be a candidate for possible change depending on the direction Wyrmics are developed in, but it's a great talent as is.
Ice Wall - Could Scale Better
Ice Wall is a great defensive ability Wyrmics can make use of. Drop a couple or more talent points in there and you can immediately wall off either the top or bottom group of Orcs in an Orc Pride one player has said (I can verify this). Other uses include covering your flank, giving you breathing room, and providing you cover.
That all said, I do think that the Scaling is somewhat poor. The Ice Wall starts at 3 Cells, and jumps to 5 with 1 and 2 Talent Points respectively. That's enough Talent Points to allow a player to get a lot of utility without having to invest anymore points further. Otherwise, great talent.
Ice Breath - Issues Relating to All Breath Attacks, Damage is Too Weak, Debuff Doesn't Proc Enough
Ice Breath, sadly one of the Weakest Breaths in the Wyrmics arsenal. Ice Breath has the same problems all other Breaths have, but on top of that it also has a couple of other specific problems. One is that it is the Cold Based Breath - and Cold gets resisted alot; but the Breath doesn't deal that much more damage then most other Breath Attacks. The other problem is that it produces a Freeze Debuff at only 25% chance; which happens to be resisted a lot and doesn't generally proc very well as a result.
Unlike the other Breaths, Ice Breath really should be made stronger. It's damage should be much more then it is, and if it sticks with the Freeze Debuff (or really any debuff for that matter) it should have a higher chance to Proc. I would recommend it have at least a 50% chance to Freeze, or perhaps be a good candidate to produce a Slow Effect with the Freezing Breath.