Unify Cursed Melee Damage boost.

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FlarePusher
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Unify Cursed Melee Damage boost.

#1 Post by FlarePusher »

Stalk and Dominate both function off pure melee damage/penetration, but Rampage and Predator only work off phys damage/penetration, I think this should all be unified under melee damage increases, and maybe the percentages nerfed a little to compensate, to encourage alternative builds for cursed, such as dual mindstar, or 1h+mindstar.

Also in there, but perhaps less thematic is the cold iron acorn, which only boosts physical damage.

Doctornull
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Re: Unify Cursed Melee Damage boost.

#2 Post by Doctornull »

If the bonuses from Predator also had some benefit for Gesture of Pain, that would be super cool too.
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Crim, The Red Thunder
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Re: Unify Cursed Melee Damage boost.

#3 Post by Crim, The Red Thunder »

Good ideas all. I see no problems.
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jinsediaoying
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Re: Unify Cursed Melee Damage boost.

#4 Post by jinsediaoying »

and maybe change the mechnism of Rampage t4 a bit, make it do %weapon damage and make it stun a little bit longer.
a melee weapon skill that scales without the weapon damage is weird.

Sirrocco
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Re: Unify Cursed Melee Damage boost.

#5 Post by Sirrocco »

Well, that would certainly be a buff to the Rampaging Yeek Mindstar Cursed build. Not sure that it needs one, mind...

Also, I would disagree with the nerfing. Making it generic and then nerfing it is basically saying "phys damage Cursed need to be nerfed. Non-phys Cursed need to be buffed." I'm not sure I agree with either of these things, but I certainly don't think that you ought to cram them together like that.

Also, that's the phys acorn. Note that the "good" acorn boosts gloom.

FlarePusher
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Re: Unify Cursed Melee Damage boost.

#6 Post by FlarePusher »

Sirrocco wrote:Well, that would certainly be a buff to the Rampaging Yeek Mindstar Cursed build. Not sure that it needs one, mind...

Also, I would disagree with the nerfing. Making it generic and then nerfing it is basically saying "phys damage Cursed need to be nerfed. Non-phys Cursed need to be buffed." I'm not sure I agree with either of these things, but I certainly don't think that you ought to cram them together like that.

Also, that's the phys acorn. Note that the "good" acorn boosts gloom.
Yeah, the nerf wasn't my big push, really, just an "if this is too much" and the good acorn never really seemed worth it to me, have you had good experiences with it?

Sirrocco
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Re: Unify Cursed Melee Damage boost.

#7 Post by Sirrocco »

well, if you're running mindstars, it's the clear winner, no?

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