Stalk and Dominate both function off pure melee damage/penetration, but Rampage and Predator only work off phys damage/penetration, I think this should all be unified under melee damage increases, and maybe the percentages nerfed a little to compensate, to encourage alternative builds for cursed, such as dual mindstar, or 1h+mindstar.
Also in there, but perhaps less thematic is the cold iron acorn, which only boosts physical damage.
Unify Cursed Melee Damage boost.
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- Sher'Tul Godslayer
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Re: Unify Cursed Melee Damage boost.
If the bonuses from Predator also had some benefit for Gesture of Pain, that would be super cool too.
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- Sher'Tul Godslayer
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Re: Unify Cursed Melee Damage boost.
Good ideas all. I see no problems.
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Proud author of Orc Pit Restoration Project, Faction Allies, Dwarven Adventurer addons
Proud author of Orc Pit Restoration Project, Faction Allies, Dwarven Adventurer addons
SadistSquirrel wrote:DarkGod has two arms, one with an opened hand, one with a closed fist. You got the fist.
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- Wyrmic
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Re: Unify Cursed Melee Damage boost.
and maybe change the mechnism of Rampage t4 a bit, make it do %weapon damage and make it stun a little bit longer.
a melee weapon skill that scales without the weapon damage is weird.
a melee weapon skill that scales without the weapon damage is weird.
Re: Unify Cursed Melee Damage boost.
Well, that would certainly be a buff to the Rampaging Yeek Mindstar Cursed build. Not sure that it needs one, mind...
Also, I would disagree with the nerfing. Making it generic and then nerfing it is basically saying "phys damage Cursed need to be nerfed. Non-phys Cursed need to be buffed." I'm not sure I agree with either of these things, but I certainly don't think that you ought to cram them together like that.
Also, that's the phys acorn. Note that the "good" acorn boosts gloom.
Also, I would disagree with the nerfing. Making it generic and then nerfing it is basically saying "phys damage Cursed need to be nerfed. Non-phys Cursed need to be buffed." I'm not sure I agree with either of these things, but I certainly don't think that you ought to cram them together like that.
Also, that's the phys acorn. Note that the "good" acorn boosts gloom.
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- Higher
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Re: Unify Cursed Melee Damage boost.
Yeah, the nerf wasn't my big push, really, just an "if this is too much" and the good acorn never really seemed worth it to me, have you had good experiences with it?Sirrocco wrote:Well, that would certainly be a buff to the Rampaging Yeek Mindstar Cursed build. Not sure that it needs one, mind...
Also, I would disagree with the nerfing. Making it generic and then nerfing it is basically saying "phys damage Cursed need to be nerfed. Non-phys Cursed need to be buffed." I'm not sure I agree with either of these things, but I certainly don't think that you ought to cram them together like that.
Also, that's the phys acorn. Note that the "good" acorn boosts gloom.
Re: Unify Cursed Melee Damage boost.
well, if you're running mindstars, it's the clear winner, no?