Autouse items

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ghostbuster
Uruivellas
Posts: 617
Joined: Mon Oct 09, 2006 7:47 pm

Autouse items

#1 Post by ghostbuster »

Presently it is possible to autouse talents. Why not allow to autouse items ?

It probably does not make sense for most items, but for some it would be useful.
Auto-using the burning star while no foe is visible would be great!

supermini
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Joined: Tue May 15, 2012 11:44 pm

Re: Autouse items

#2 Post by supermini »

Last I heard it was a pain to code.
<darkgod> all this fine balancing talk is boring
<darkgod> brb buffing boulder throwers

SageAcrin
Sher'Tul Godslayer
Posts: 1884
Joined: Tue Apr 10, 2012 6:52 pm

Re: Autouse items

#3 Post by SageAcrin »

Yeah. As far as I'm aware of, that's the problem.

Hachem_Muche
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Joined: Thu Nov 18, 2010 6:42 pm

Re: Autouse items

#4 Post by Hachem_Muche »

I don't think coding this is a show stopper. It's mostly about coming up with a consistent interface for every item.

So if the item was named "Widget", the game would create a talent called "Use Widget" that would check that the item is equipped/in inventory and would then go through the normal steps for item use, including checking charges, performing targeting, etc.

Once that is done, the normal talent interface could be used including autouse, confirm use, etc..
Author of the Infinite 500 and PlenumTooltip addons, and the joys of Scaling in ToME.

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