... when hp or psi is full. So if hp is 240/240 and psi is 80/200, and I have 50% solipsism, and I hit a 100 healing infusion, currently 50 goes to psi, giving me 130 psi and nothing to hp, as hp is full. Could we have it so once the other resource fills up, all goes to the remaining. That is, in this case, all 100 of the healing infusion goes to psi, giving me 180 psi. This then wouldn't "waste" the other 50 hp.
Seems logical to me, and it would help in various circumstances.
[1.0.1] Can Solipsism divert all hp to hp or psi when...
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[1.0.1] Can Solipsism divert all hp to hp or psi when...
MADNESS rocks
Re: [1.0.1] Can Solipsism divert all hp to hp or psi when...
I'd say no, if you want a better conversion rate on healing invest more talent points in Solipsism.
Re: [1.0.1] Can Solipsism divert all hp to hp or psi when...
Yeah...little enough reason to heavy invest in Solipsism as it stands, and that's the main one.
Any times it would come up are either times you just would need to rest a little longer, or active combat situations where the low conversion rate is hindering you...as it should. Either way...
Any times it would come up are either times you just would need to rest a little longer, or active combat situations where the low conversion rate is hindering you...as it should. Either way...
Re: [1.0.1] Can Solipsism divert all hp to hp or psi when...
but as everyone points out, at 5/5, if you are hit hard, then you slow down incredibly, and so can get killed almost instantly. I"ve seen the assasin lord kill many of my solipsists, as he single hits for a big damage, your speed plummets, and then he gets about 3 rounds for your 1 round. = deathedge2054 wrote:I'd say no, if you want a better conversion rate on healing invest more talent points in Solipsism.

MADNESS rocks
Re: [1.0.1] Can Solipsism divert all hp to hp or psi when...
Solipsism 5/5, or even 4/5 is too much.You get penalty for psi below full (but not for hp below full), and there are many ways to increase max hp, and few for psi.
Re: [1.0.1] Can Solipsism divert all hp to hp or psi when...
Yeah, I think either TL5 or RTL5 on Solipsism needs a secondary effect. It's hard to think of one that really meshes with the heavy relative impact that TL5 represents on every Solipsist.
But just because it's bad already is no reason to make it worse.
Hmmm. Hey, here's a logical idea. How about granting a (TL*5) Healing Modifier bonus past TL5?
That way, high Solipsism would allow you to heal faster, but off an effectively lower HP bar. It's a notable buff, possibly, especially to the low HP Solipsists, but I think they're in a situation where that's okay.
But just because it's bad already is no reason to make it worse.
Hmmm. Hey, here's a logical idea. How about granting a (TL*5) Healing Modifier bonus past TL5?
That way, high Solipsism would allow you to heal faster, but off an effectively lower HP bar. It's a notable buff, possibly, especially to the low HP Solipsists, but I think they're in a situation where that's okay.
Re: [1.0.1] Can Solipsism divert all hp to hp or psi when...
I mentioned this in another topic but I'll probably implement some kinda bonus for high level solipsism. Maybe not exactly as Sage suggested but something along those lines anyway. I'll put some thought into it and maybe work on a patch tonight.