Rest until Recall

All new ideas for the upcoming releases of ToME 4.x.x should be discussed here

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Timlagor
Wayist
Posts: 25
Joined: Sun Sep 18, 2011 8:50 pm

Rest until Recall

#1 Post by Timlagor »

I'd like to be able to hit rest while on full hp/mana/?? and wait out the turns until Recall goes off.

Grey
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Re: Rest until Recall

#2 Post by Grey »

A normal thing in other roguelike is for rest to make you wait for 20 turns or so even if on full health etc. Would be a handy feature here.
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Gliktch
Thalore
Posts: 146
Joined: Mon Sep 05, 2011 10:07 am

Re: Rest until Recall

#3 Post by Gliktch »

How about:

r = rest like it is now, until full health, mana, cooldowns etc
R = pop up dialog "Rest for how many turns?" with a default value (maybe 10 or 20) already filled in.

Does that cover most/all resting situations? :)

Rectifier
Archmage
Posts: 386
Joined: Mon Aug 29, 2011 8:06 am

Re: Rest until Recall

#4 Post by Rectifier »

That would be great if you're waiting for an infusion to come off of cooldown.

Aquillion
Spiderkin
Posts: 503
Joined: Sun Jun 12, 2011 7:02 am

Re: Rest until Recall

#5 Post by Aquillion »

I suggested this ages ago. Just have it treat recall as a negative effect.

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