Pressing ctrl or shift should make that group of hotkeys display in the window where 1-12 normally do. That way, in the middle of play, it's easy to see which one you wanted. It gets complicated when you have like 3 chants, a hymn, 2 sustains, etc. Easy change, big difference in simplicity and accessibility.
Also, on the 'm' list of hotkeys, instead of saying "H.Key 13" it should say "Ctrl 13". It's fewer characters and much, much easier to manage.
Easy hotkey idea
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Re: Easy hotkey idea
Yeah I tried that before but it only partially works, so until I can iron out the bugs it's out :/
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
Re: Easy hotkey idea
Yeah, these would be nice. I always keep all sustains un-keyed to make the pane tidier and easier to manage.gruevy wrote:Pressing ctrl or shift should make that group of hotkeys display in the window where 1-12 normally do. That way, in the middle of play, it's easy to see which one you wanted. It gets complicated when you have like 3 chants, a hymn, 2 sustains, etc. Easy change, big difference in simplicity and accessibility.
Also, on the 'm' list of hotkeys, instead of saying "H.Key 13" it should say "Ctrl 13". It's fewer characters and much, much easier to manage.
Re: Easy hotkey idea
This shouldn't be too hard, but obviously should read what the hotkey is, not Ctrl 13... Ctrl-1 (default) but if you set it to ctrl-a then should read ctrl-a.gruevy wrote:Also, on the 'm' list of hotkeys, instead of saying "H.Key 13" it should say "Ctrl 13". It's fewer characters and much, much easier to manage.
Re: Easy hotkey idea
Tried which? Do you mean the holding down ctrl to see the ctrl hotkeys, or labelling them Ctrl-1 instead of H.Key 13?darkgod wrote:Yeah I tried that before but it only partially works, so until I can iron out the bugs it's out :/
Re: Easy hotkey idea
"holding down ctrl to see the ctrl hotkeys"gruevy wrote:Tried which? Do you mean the holding down ctrl to see the ctrl hotkeys, or labelling them Ctrl-1 instead of H.Key 13?
I think the problem comes in when you want to use the other stuff... like save. Or gain levels, shift-g, or character sheet etc.
Re: Easy hotkey idea
Canderel wrote:"holding down ctrl to see the ctrl hotkeys"gruevy wrote:Tried which? Do you mean the holding down ctrl to see the ctrl hotkeys, or labelling them Ctrl-1 instead of H.Key 13?
I think the problem comes in when you want to use the other stuff... like save. Or gain levels, shift-g, or character sheet etc.
If you press shift-g, you aren't looking at your 1-12 hotkeys anyway. I fail to see how this is a problem, or confusing.
Re: Easy hotkey idea
I don't know the reason. But it's my guess.
99% of the time a simple suggestion is not that simple to implement.
Let's say you have shift down and the game loses focus (shift-alt-tab for instance) suddenly you have to store variables of key presses to maintain syncing between app ans keyboard.
This is just some of the troubles I can think of let alone what can happen what I can't think of.
99% of the time a simple suggestion is not that simple to implement.
Let's say you have shift down and the game loses focus (shift-alt-tab for instance) suddenly you have to store variables of key presses to maintain syncing between app ans keyboard.
This is just some of the troubles I can think of let alone what can happen what I can't think of.