Code: Select all
function _M:tooltip(x, y, seen_by)
local str = mod.class.Actor.tooltip(self, x, y, seen_by)
if not str then return end
local killed = (game.player.all_kills[self.name] or 0)
return str..([[
Killed: %d
Target: %s
UID: %d]]):format(
killed,
self.ai_target.actor and self.ai_target.actor.name or "none",
self.uid)
end