whoa learn some mannerssupermini wrote: Don't throw tantrums for no reason.
add 50hp to any melee character. maybe add 100hp to fully-melee characters like rogue/maraduer/bulwark/berserker and 50hp to semi-melee characters like wyrmic.supermini wrote: You want to add 50 hp to just rogue and berserker? That's called an ugly and inelegant solution. Plus, it doesn't actually solve anything. If you don't believe me, make a level 1 rogue on insane in the test version, don't drown anything, don't use a wand of conjuration/mindblast torque as a crutch, give yourself a +hp item, movement and shielding infusions via console and see how many runs it will take you to get through the t1s.
I don't claim to be on the level of players who clear insane, but those types of exercises (don't drown anything, don't buy a torque/wand) ended up in frustration.
you want to make a bet? i clear t1's with these additions on insane/roguelike on any class you want and you.. wait why should i even bother, you don't decide/code anything anyway.