Talent icons

All new ideas for the upcoming releases of ToME 4.x.x should be discussed here

Moderator: Moderator

Message
Author
Dekar
Spiderkin
Posts: 559
Joined: Wed Jan 26, 2011 3:47 pm

Re: Talent icons

#61 Post by Dekar »

Poison tree has some tricky stuff. *coughcripplingpoisoncough*



ImageImageImageImageImageImageImageImageImage
Attachments
poison icons.zip
(26.91 KiB) Downloaded 182 times

darkgod
Master of Eyal
Posts: 10750
Joined: Wed Jul 24, 2002 9:26 pm
Location: Angolwen
Contact:

Re: Talent icons

#62 Post by darkgod »

87% of all PC talents, 89% of all talents ! yay !
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

Grey
Loremaster
Posts: 3517
Joined: Thu Sep 23, 2010 10:18 pm
Location: London, England
Contact:

Re: Talent icons

#63 Post by Grey »

Done the Stealth, Shadow Magic and Survival trees, and a little icon for attack. Only talents that aren't done or being worked on now are the warcriew - anyone feel up to them?
Attachments
cunningicons.png
cunningicons.png (63.39 KiB) Viewed 4056 times
tome_icons2.zip
(39.05 KiB) Downloaded 258 times
http://www.gamesofgrey.com - My own T-Engine games!
Roguelike Radio - A podcast about roguelikes

edge2054
Retired Ninja
Posts: 3756
Joined: Fri May 28, 2010 4:38 pm

Re: Talent icons

#64 Post by edge2054 »

Brawlers done. I'll do anomalies next.

edge2054
Retired Ninja
Posts: 3756
Joined: Fri May 28, 2010 4:38 pm

Re: Talent icons

#65 Post by edge2054 »

Anomalies finished and sent.

Reverend Bizarre
Higher
Posts: 61
Joined: Sun Jul 11, 2010 9:03 am

Re: Talent icons

#66 Post by Reverend Bizarre »

Here are shield talents (offence/defence), field control and superiority: http://dl.dropbox.com/u/1664870/01_08_11.zip

I won't be able to do those two cunning trees that I've wanted to do, so if anyone wants to do 'em, feel free to take them.

darkgod
Master of Eyal
Posts: 10750
Joined: Wed Jul 24, 2002 9:26 pm
Location: Angolwen
Contact:

Re: Talent icons

#67 Post by darkgod »

Only cunning/dirty fighting and cunning/lethality left!

Great work people!
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

Grey
Loremaster
Posts: 3517
Joined: Thu Sep 23, 2010 10:18 pm
Location: London, England
Contact:

Re: Talent icons

#68 Post by Grey »

I'll do those tonight if no one else gets in first. I have several amusing ideas for Dirty Fighting... ;)
http://www.gamesofgrey.com - My own T-Engine games!
Roguelike Radio - A podcast about roguelikes

Grey
Loremaster
Posts: 3517
Joined: Thu Sep 23, 2010 10:18 pm
Location: London, England
Contact:

Re: Talent icons

#69 Post by Grey »

100%! Dirty Fighting and Lethality attached.

So now we've got them all can you post a collage, DarkGod? I think it would look quite cool :)
Attachments
dirty_icons.zip
(25.34 KiB) Downloaded 174 times
dirty.png
dirty.png (31.51 KiB) Viewed 3989 times
http://www.gamesofgrey.com - My own T-Engine games!
Roguelike Radio - A podcast about roguelikes

darkgod
Master of Eyal
Posts: 10750
Joined: Wed Jul 24, 2002 9:26 pm
Location: Angolwen
Contact:

Re: Talent icons

#70 Post by darkgod »

Well done all!
Thanks!
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

darkgod
Master of Eyal
Posts: 10750
Joined: Wed Jul 24, 2002 9:26 pm
Location: Angolwen
Contact:

Re: Talent icons

#71 Post by darkgod »

Image

Tada!
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

Frumple
Sher'Tul Godslayer
Posts: 1517
Joined: Sat May 15, 2010 9:17 pm

Re: Talent icons

#72 Post by Frumple »

That is an incredible amount of talent icons. I am both impressed, awed, and terrifyingly glad I play ASCII mode. Great work folks.

getter77
Thalore
Posts: 125
Joined: Sat Dec 12, 2009 2:16 pm
Location: GA, USA
Contact:

Re: Talent icons

#73 Post by getter77 »

Really spiffy stuff---only a matter of time until somebody makes use of this in some sort of tactical card or boardgame'ish module beyond the usual game.

Grey
Loremaster
Posts: 3517
Joined: Thu Sep 23, 2010 10:18 pm
Location: London, England
Contact:

Re: Talent icons

#74 Post by Grey »

Here's some icons for talents used by horror monsters that Edge requested:
Attachments
tome4-talents-horror.png
tome4-talents-horror.png (38.87 KiB) Viewed 3886 times
tome4-talents-horrors.zip
(33.26 KiB) Downloaded 151 times
http://www.gamesofgrey.com - My own T-Engine games!
Roguelike Radio - A podcast about roguelikes

Grey
Loremaster
Posts: 3517
Joined: Thu Sep 23, 2010 10:18 pm
Location: London, England
Contact:

Re: Talent icons

#75 Post by Grey »

Just to note that there's been an update to Lorc's tiles - more tiles, higher quality and categorisation, with new ones being continually made. Find them here:

http://game-icons.net/
http://www.gamesofgrey.com - My own T-Engine games!
Roguelike Radio - A podcast about roguelikes

Post Reply