The virtual skill point system is creating something that's less easy to understand for new players to solve a problem that didn't exist in the first place - except in the heads of the people who can't control themselves when it comes to point juggling, it seems.Mankeli wrote: Tl;dr my proposal is:
1) Force cooldowns to talents you invest more points in like Plak suggested. This will help solving the in-combat talent point juggling but not the juggling in-between fights.
2) Introduce a virtual skillpoint system to help players actually know what talents will do if they were to invest in them. Lessens the need for spoilers, lessens the need for enabling the reskilling of all points.
3) Make it so that you can “mark” which 4/3 skill/generic talent points you want for removal. Lessens the need to juggle after level ups.
This solution is far from perfect but it would help address the concerns presented in this thread. I’m not closing the door on complete respeccing of all talent points either but it has its own issues with tediousness.
1) just takes out combat juggling but doesn't do anything to fix the problems that will arise from its absence. We're yet to see how this plays out on the new insane. It might be unnecessary, who knows.
In any case, I'm pretty sure there's an addon that disables it already.