I dont know why we dont already have a class focused around Mindstars as an object. Obviously psiblades is one tree, we should have more. All of the nature / psionic / afflicted talents that CAN use mindstars as them, only use it as a focus for the powers. The mindstar enhances the talent, not the other way around.
Creating a psi-shield or psi-spear as mentioned before could be cool. If anyone ever played Kingdoms of Amalur, im seeing something similar to the finisher moves when you unravel the fate threads, creating different temporary weapons depending on the situation.
Other cool talents could be something akin to telekinetic weapon where you have a floating mindstar orbiting you, but instead of it doing a melee swing every turn it could do different things based on the sustain you have up:
Code: Select all
1. Once per round, the mindstar can intercept a single attack (including spells). Higher levels would allow more interceptions.
2. Once per round, your mindstar could send out a bolt of energy (based on the mindstars damage type) to a single target. At level 3 this becomes a beam. At level 5 it becomes a cone.
3. You focus your mindstar on yourself, granting different protective benefits based upon the mindstars energy (damage) type:
a. If your mindstar is Nature, it will heal you once per round.
b. If your mindstar is Mind, it will remove one random mental affliction.
c. If your mindstar is Light, it will remove one random magical affliction.
d. If your mindstar is Darkness, it will grant a small 3 turn Shield (think shield rune) to you. If you already have a shield up, it will refresh that shield to its maximum protective value but NOT maximum duration.
4. Your mindstar creates a small resonance field around you. Anyone who strikes you in melee has a chance to be afflicted by a condition based upon your Mindstars energy type:
a. If your mindstar is Nature, the field lashes back with spores which can poison the enemy.
b. If your mindstar is Mind, the field pulses with a burst of kinetic energy which can knockback the enemy.
c. If your mindstar is Light, the field flashes brightly and it can daze the enemy.
d. if your mindstar is Darkness, it sends out strong mental vibrations which can confuse the enemy (power 25%).