Staff damage types bonuses

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greycat
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Staff damage types bonuses

#1 Post by greycat »

It looks like staves can be generated with percent bonuses to acid, fire, lightning, cold, nature and blight... but not light or darkness.

No wonder my Anorithils always failed to find one!

No arcane, either. I guess there are some Archmagi who'd like that.

I could see the lack of arcane +dam% being intentional, since it's kind of powerful (resistances to it are very rare). Is the lack of light and darkness +dam% also intentional, or an oversight?

Final Master
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Re: Staff damage types bonuses

#2 Post by Final Master »

I don't know about if that is intentional, but I would say that the 3 elemental 'mancers should be generated with a staff for their respective expertise. It just makes more sense.
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darkgod
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Re: Staff damage types bonuses

#3 Post by darkgod »

fixed
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