traps in paths of the dead

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Gwai
Sher'Tul
Posts: 1091
Joined: Wed Apr 27, 2005 1:55 pm

traps in paths of the dead

#1 Post by Gwai »

Most of the traps in the paths of the dead are quite reasonable. However, some of them can be very high. I just lost a character to a trap that did 131 damage. Really? That seems a bit excessive, particularly since it was down on level 7. I suggest perhaps a damage cap per trap for the area.

Hedrachi
Uruivellas
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Re: traps in paths of the dead

#2 Post by Hedrachi »

Yeah, I saw that too. But unless you're playing a cursed undead you could just rest after every megatrap. From observation none of the generated traps will one-shot you from full health, but some (like yours) will come close. 110 acid damage was the worst I saw in 12b. This "problem" also exists in the maze.. some traps do 10 damage, next trap you see does 140. Ow.
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Gwai
Sher'Tul
Posts: 1091
Joined: Wed Apr 27, 2005 1:55 pm

Re: traps in paths of the dead

#3 Post by Gwai »

The one I hit did one-shot me from full health. That character, a shadowblade I think, but he coudl have been an archer, was at full hp and died at -20.

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